Iderati (world)
| Iderati/Five Sisters (Spinward Marches 0732) | |||||||||||||||||||||||||
| Classic Era (1116) | A887798-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Iderati is a rich, agricultural garden world with a near-ideal, utopian environment conducive to most sophonts.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- This is a rich world with a prosperous and thriving world economy.
- Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
- It is a member of the Third Imperium in the Five Sisters Subsector of Spinward Marches Sector in the Domain of Deneb.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- This world has an Imperial Naval Base, capable of handling warships.
- Iderati is a member of the Spinward Main.
- It is part of the Sisters' Reach.
- This world directly administers Gohature.
Description (Specifications: Overview)[edit]
UWP Listing[edit]
Iderati/Five Sisters (Spinward Marches 0732) - A887798-C Ag Ga Ri / Tp Ht Cp / C:0632 {+4} (A6E+4) [7B5C] BCF N 201 W ImDd G9 V
Astrography & Planetology[edit]
Stellar Data[edit]
Iderati has a solitary primary star.
- It is a yellow main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x1 gas giant.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zone's prime H region.
- It receives moderate levels of stellar energy.
Mainworld Size (S)[edit]
Iderati is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.
Mainworld Atmosphere (A)[edit]
Iderati has a pressure of 1.50 to 2.49 atmospheres. A Dense Atmosphere requires no survival gear although it may be hard on sophonts not accustomed to it.
- It experiences moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Iderati has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
World Dossier[edit]
Iderati is a member of the Third Imperium.
- Iderati is the administrative center for the Local Subsector.
- This world directly administers Gohature.
- The naval base in the Iderati system hosts elements of the 208th Fleet.
Imperial Landed Nobility[edit]
Iderati, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It contains the estate of an Imperial Knight: The Honourable Knight of Iderati
- It contains the fiefdom of an Imperial Baron: His/Her Lordship the Baron of Iderati
- This world is the fiefdom of a Imperial Subsector Duke: His/Her Grace the Duke of Iderati
- See: Nobles of Iderati
- Iderati is the administrative center for the Local Subsector.
- This world directly administers Gohature.
World Starport (St)[edit]
Iderati has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
- The naval base in the Iderati system hosts elements of the 208th Fleet.
World Importance {Ix}[edit]
- Importance {Ix} = +4 (important)
World Technology Level (T)[edit]
Iderati possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
Trade Data[edit]
Trade Classifications for this world:
- Ag = Iderati is an agricultural exporter.
- Ga = Iderati is a Garden world, ideal for Hominid habitation
- Ri = Iderati is a Rich world
- Ht = Iderati is a world possessing High Technology
Trade Lines with other worlds:
- No information yet available.
World Economy[edit]
- Resources: A (abundant)
- Labor: 6 (millions)
- Infrastructure: E (comprehensive)
- Efficiency: +4 (advanced)
World Infrastructure[edit]
This world possesses TBD infrastructure.
Politics & Government[edit]
World Government (G)[edit]
Iderati is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Law (L)[edit]
Iderati Highport operates at general Law Level 4. Carrying weapons is acceptable, but most businesses do not allow weaponry inside their premises. Temporary storage is usually offered free of charge.
Iderati has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Universal Legal Profile (Lx): L - W D I Te Tv P - [Tr Cr Cv F]
- L (Overall Enforcement Level) = 8
- --
- W (Weapons) = 8
- D (Drugs) =
- I (Information) =
- Te (Technology) =
- Tv (Travellers) =
- P (Psionics) = 7
- --
- Tr (Trade Law) =
- Cr (Criminal Law) =
- Cv (Civil Law) =
- F (Personal Freedom) =
World Military[edit]
- No information currently available.
World Population (P)[edit]
Iderati has a population of 20,000,000 sophonts (tens of millions).
Linguistic Topography[edit]
The following languages are most commonly heard:
- Riftian Galanglic, one of the principal dialects of one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Demographics[edit]
Humaniti, population 95%
- Other Sophonts, population 5%
World Culture (Cx)[edit]
- Heterogenity: 7 (discordant)
- Acceptance: B (extremely friendly)
- Strangeness: 5 (distinct)
- Symbols: C (very abstract)
Urbanization[edit]
- No information currently available.
World History & Background[edit]
- No information currently available.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
Historical-Era: Regency/Milieu:1200[edit]
Regency wags like to say that, if the Five Sisters are the Regency Australia, then Iderati is the Regency Canberra. Canberra was the capitol of the ancient Terran nation of Australia, and by all surviving accounts was a place so boring that it was the self- described "sleep therapy capital of the world." Native Ideratians dispute this as a matter of pride. Their world is safe and quiet, and lacks the hurly-burly and sully industry of Karin or Mirriam.
It is true that the world is more park than community, more resort than industrial center. Iderati was originally settled in 413 by the Imperial Navy to take advantage of its habitable climate and rich resources for fleet resupply and recreation. When District 267 became an official Imperial subsector, the world was made the capitol, and the 208th Fleet established its Headquarters here. Iderati owed, even more than Mirriam or any other Five Sisters world, its existence to the Navy. Off duty naval personnel used the world as their main R&R facility. Navy and Marine families had a marked preference for the world over the Sister's other naval systems. Naval repair and support facilities became the world's primary industry.
In accordance with the Navy's wishes, and their own desire for privacy, the Dukes of Iderati discouraged settlement by making most of the world a conservancy under the strict oversight of the Navy and its supporting bureaucracy. Eventually this bureaucracy was spun off to become the current world government. Like many military posts, the locals and their officials are rather conservative, and many openly disparage the "gunslinger" economic cultures of worlds like Wonstar and Mirriam.
Environmental laws are rather strict, and economic development is confined to the just a small number of urban and commercial areas. Eighty percent of the world is almost virgin wilderness that is heavily patrolled by the world's police, the Outback Rangers. Despite this oversight, hunting, fishing and camping are encouraged, and no area of the world is off-limits to intelligent intrusion, as long as environmental regulations are followed. The world's amenities are very well developed, especially health care and education, to keep social peace and contentment, and to prevent social strife from spilling over into the outback.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 10-11.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 48. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 55.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 109,111.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 98-102. (UWP only)
- Peter Gray - BARD OPAL 9516
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Domain of Deneb worlds
- Third Imperium worlds
- Worlds with a Naval Base
- Spinward Main worlds
- Articles at intermediate completion state
- 208th Fleet worlds
- 5703rd Lift Cavalry Regiment worlds
- Aquaculture worlds
- Sisters' Reach worlds
- University of Iderati
- University of Iderati worlds
- Worlds with a X-Boat Station
- GT
- T5 Second Survey worlds
- Library
- Canon
- I
- BARD
- Non-canon
