Difference between revisions of "Pax Rulin Subsector"
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| − | Pax Rulin Subsector | + | {{Milieu header}}{{InfoboxSubsectorImagemap |
| + | |name = Pax Rulin | ||
| + | |alg = Im | ||
| + | |number = 16 | ||
| + | |position = C | ||
| + | |sector = Trojan Reach | ||
| + | |capital = [[Pax Rulin (world)|Pax Rulin]] | ||
| + | | | ||
| + | |c1 = [[Third Imperium]] | ||
| + | |c1p = 75 | ||
| + | |c2 = [[Senlis Foederate]] | ||
| + | |c2p = 19 | ||
| + | |c3 = [[Non-Aligned]] | ||
| + | |c3p = 6 | ||
| + | | | ||
| + | |imagemap= | ||
| + | <imagemap> | ||
| + | Image:LPax_Rulin_1107.png |Pax Rulin subsector | ||
| + | #Column 1 | ||
| + | #Column 2 | ||
| + | circle 97 75 24 [[Candia (world)|Candia]] | ||
| + | circle 97 512 24 [[Kydde (world)|Kydde]] | ||
| + | #Column 3 | ||
| + | circle 140 294 24 [[Bantral (world)|Bantral]] | ||
| + | #Column 4 | ||
| + | circle 183 124 24 [[Kryslion (world)|Kryslion]] | ||
| + | circle 183 415 24 [[Orsasch (world)|Orsach]] | ||
| + | #Column 5 | ||
| + | circle 226 100 24 [[Cyan (world)|Cyam]] | ||
| + | circle 226 245 24 [[Beringaria (world)|Beringaria]] | ||
| + | circle 226 391 24 [[Senlis (world)|Senlis]] | ||
| + | #Column 6 | ||
| + | circle 269 124 24 [[Doradon (world)|Doradon]] | ||
| + | circle 269 172 24 [[Perrior (world)|Perrior]] | ||
| + | circle 269 221 24 [[Pax Rulin (world)|Pax Rulin]] | ||
| + | #Column 7 | ||
| + | circle 313 196 24 [[Rhysk (world)|Rhysk]] | ||
| + | circle 313 294 24 [[Caraz (world)|Caraz]] | ||
| + | circle 313 440 24 [[Magden (world)|Magden]] | ||
| + | #Column 8 | ||
| + | circle 355 124 24 [[Islent (world)|Islent]] | ||
| + | circle 355 269 24 [[Alexin (world)|Alexin]] | ||
| + | #Coreward | ||
| + | rect 160 7 255 20 [[Glisten Subsector]] | ||
| + | #Spinward | ||
| + | rect 7 244 18 318 [[Egyrn Subsector]] | ||
| + | #Trailing | ||
| + | rect 391 244 406 318 [[Gazulin Subsector]] | ||
| + | #Rimward | ||
| + | rect 160 542 255 555 [[Sindal Subsector]] | ||
| + | #Sector | ||
| + | rect 025 587 305 608 [[Trojan Reach Sector]] | ||
| + | #Subsectors | ||
| + | rect 347 560 358 575 [[Menorial Subsector]] | ||
| + | rect 360 560 370 575 [[Egyrn Subsector]] | ||
| + | rect 372 560 383 575 [[Pax Rulin Subsector]] | ||
| + | rect 385 560 395 575 [[Gazulin Subsector]] | ||
| + | rect 347 577 358 591 [[Yggdrasil Subsector]] | ||
| + | rect 360 577 370 591 [[Dpres Subsector]] | ||
| + | rect 372 577 383 591 [[Sindal Subsector]] | ||
| + | rect 385 577 395 591 [[Tobia Subsector]] | ||
| + | rect 347 593 358 608 [[Nora'a Subsector]] | ||
| + | rect 360 593 370 608 [[Goertel Subsector]] | ||
| + | rect 372 593 383 608 [[Tlaiowaha Subsector]] | ||
| + | rect 385 593 395 608 [[The Borderland Subsector]] | ||
| + | rect 347 610 358 624 [[Ranib Subsector]] | ||
| + | rect 360 610 370 624 [[Silraaihe Subsector]] | ||
| + | rect 372 610 383 624 [[Hkea'as Subsector]] | ||
| + | rect 385 610 395 624 [[Binary Subsector]] | ||
| + | desc none | ||
| + | </imagemap> | ||
| + | }} | ||
| + | [[Pax Rulin Subsector]] can be found at the [[spinward|spin]]-[[rimward]] boundary of the {{Imperium}}, this subsector is also on the [[coreward]] edge of the [[Outrim Void]]. | ||
| − | + | {{Canon content| | |
| + | Pax Rulin subsector is administered from [[Glisten (world)|Glisten]], and the Imperial presence in this subsector amounts to little more than a string of military installations defending the Imperial border -- other than these, life is very much in the independent frontier mold. {{Page cite|name=Leviathan|page=18|citeName=Leviathan}} | ||
| + | |source = {{Ludography ref|name=Leviathan|page=18}}}} | ||
| − | + | == Description == | |
| + | {{Fleet|201}} | ||
| − | + | === Subsector Summary === | |
| + | {{Summary}} | ||
| − | + | === Astrographic Features & Trade Routes === | |
| − | + | * [[Outrim Void]] | |
| − | {{ | + | === World Listing: 1116 === |
| + | {{SectorWorlds2|Pax Rulin|Subsector}} | ||
| + | |||
| + | == History & Background (Dossier) == | ||
| + | {{Canon content| | ||
| + | The [[Senlis Foederate]] is a small independent trading and defense alliance, and the first stage of a known jump route across the Void. The worlds of [[Kydde (world)|Kydde]] and [[Bantral (world)|Bantral]], both within the Void, have a high agricultural status and have trade connections with the Foederate and the Imperium.{{Page cite|citeName=Leviathan}} | ||
| + | |source={{Ludography ref|name=Leviathan|page=18}}}} | ||
| + | |||
| + | === Polity Listing: 1116 === | ||
| + | * [[Non-Aligned]] ([[Humaniti|Human]]-dominated) | ||
| + | * [[Senlis Foederate]] | ||
| + | * [[Sindalian Empire]] (Past) | ||
| + | * [[Third Imperium]] | ||
| + | * [[Third Imperium]] [[Client State]] | ||
| + | |||
| + | === Demographics === | ||
| + | Significant populations of the following [[sophont]] races exist within this subsector: | ||
| + | * [[Humaniti]] | ||
| + | |||
| + | === Major Historical Events Timeline === | ||
| + | {{Canon content|Archaeological evidence show the Trojan Reach sector was settled by [[Vilani]] expatriates from about [[-2300]]. These were not formal colonies, but were settlements of Vilani fleeting [[Vargr]] raiding in the abandoned Vilani colonies of [[Corridor Sector]]. The last of these settlements was believed to have died out by [[-1400]]. {{Page cite|name=The Regency Sourcebook|page=66}} | ||
| + | |source={{Ludography ref|name=The Regency Sourcebook|page=66}}}} | ||
| + | {{Non-canon content|Several worlds further rimward of Pax Rulin were settled by various [[Ziru Sirka|1st]] and [[Rule of Man|2nd Imperium]] groups from [[-2300]] to [[-1700]]. Around -1700, secondary colonization from some of these worlds, notably old [[Noricum (TR 2018) (world)|Sindal]], began to move into what are now Pax Rulin and [[Egyrn Subsector|Egyrn]] subsectors. All these worlds subsequently regressed to isolated low- or mid-tech societies. {{Unpublished cite|author=Peter Gray|citeName=Gray}} | ||
| + | |source=Peter Gray}} | ||
| + | {{Non-canon content|By [[400]], a few of these worlds had recovered [[Technology level|Pre-Stellar]] or even Early Stellar technology, but many remained at Pre-Industrial levels and the [[IISS|Scouts]] had interdicted them to protect the indigenous cultures. The subsector was unofficially known as the Perrior subsector after [[Perrior (world)|Perrior]], its most advanced world at the time. A [[Pax Rulin Scout Base|scout base]], named after the famous [[100s|1st Century]] explorer [[Rulin, Pax|Pax Rulin]], had been established on an unclaimed world, chosen for its central position within jump-3 of a number of former [[Sindalian Empire]] worlds. This world became the center for Imperial activity in the subsector and, taking name after the original base, eventually grew into the populous subsector capital of [[Pax Rulin (world)|Pax Rulin]].{{Unpublished cite|citeName=Gray}} | ||
| + | |source=Peter Gray}} | ||
| + | {{Non-canon content|Named for the sprawling Naval Facility at {{WorldS|Pax Rulin|Trojan Reach|2204}} (''Peace Rules'' in an ancient Solomani Dialect). Settled originally by [[Vilani]] fleeing corridor after the [[First Imperium]] retreated from the [[Vargr]] in the centuries around [[-2100]]. All of these original Vilani colonies died out except the one at [[Caraz (world)|Caraz]] (2306 E111959-A). Subsequent waves of settlers during the [[Rule of Man]] re-settled [[Cyan (TR 2102) (world)|Cyan]] (2102 C4699B9-B). It wasn't until after the [[First Frontier War]] however that the subsector was populated in any numbers by settlers from the [[Third Imperium]]. {{Unpublished cite|author=David Crew|citeName=Crew}} | ||
| + | |source=David Crew}} | ||
| + | {{Non-canon content|The subsector is divided politically into three powers, the Imperium, Imperial Client States and the [[Senlis Foederate]]. Since 001-[[1117]] Imperial interests in the subsector have been represented by Duke [[Roget Parker]] from the subsector capital at [[Perrior (world)|Perrior]]. Prior to that date the subsector was administered from [[Glisten (world)|Glisten]].{{Unpublished cite|citeName=Crew}} | ||
| + | |source=David Crew}} | ||
| + | {{Non-canon content|A strong naval presence is maintained at major worlds to guard the main jump-3 route from the [[Spinward Marches Sector|Spinward Marches]] to the [[Aslan Hierate]], the jump-2 route being through [[Gazulin Subsector]] (Subsector D Trojan Reach).{{Unpublished cite|citeName=Crew}} | ||
| + | |source = David Crew}} | ||
| + | |||
| + | == References == | ||
| + | {| style="border: 2px solid #ffa0a0; color: #000; background-color: #f0ffff" | ||
| + | |[[Image:JTAS-Online-smlogo.jpg]] | ||
| + | |A campaign setting that backdated [[Leviathan]] to the Year 400 was published in [http://jtas.sjgames.com/ JTAS Online]. You need to be a [http://e23.sjgames.com/item.html?id=JTAS subscriber] to see it. You can find the players' information [http://jtas.sjgames.com/login/article.cgi?953 here], the referee's information [http://jtas.sjgames.com/login/article.cgi?962 here], and the adventure [http://jtas.sjgames.com/login/article.cgi?965 here]. | ||
| + | |} | ||
| + | {{Metadata|Leviathan/Meta}} | ||
| + | {{Intermediate}} | ||
| + | {{Sources | ||
| + | | {{Ludography cite|name= Leviathan |page=17-19}} | ||
| + | | {{Ludography cite|name= Atlas of the Imperium |page=11}} | ||
| + | | {{Ludography cite|name= Rebellion Sourcebook |page=TBD}} | ||
| + | | {{Ludography cite|name= The Travellers' Digest 20 |page=TBD}} | ||
| + | | {{Ludography cite|name= MegaTraveller Journal 3|page=TBD|article=Domain of Deneb: Sector Data}} | ||
| + | | {{Ludography cite|name= The Regency Sourcebook | page=66}} | ||
| + | | {{Ludography cite|name= Aslan |page=TBD |version= Mongoose Traveller}} | ||
| + | | {{Ludography cite|name= The Pirates of Drinax |page=TBD |version= Mongoose Traveller}} | ||
| + | | {{Ludography cite|name= The Borderland |page=TBD |version= Mongoose Traveller}} | ||
| + | | {{Ludography cite|name= High Guard: Aslan |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= Pirates of Drinax: The Torpol Cluster |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= Pirates of Drinax: Theev |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= The Calixcuel Incident |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= Theories of Everything |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= Last Flight of the Amuar |page=TBD |version= Mongoose 2nd}} | ||
| + | | {{Ludography cite|name= Marooned on Marduk |page=TBD |version= Mongoose 2nd}} | ||
| + | | [[Peter Gray]], [http://games.groups.yahoo.com/group/Traveller_TNE/message/157 TNE Yahoo Group] | ||
| + | | Author & Contributor: [[David Crew]] | ||
| + | }} | ||
| + | |||
| + | [[Category: Guidebook to Trojan Reach Sector]] | ||
| + | {{LE|}} | ||
Latest revision as of 10:21, 11 September 2024
| Pax Rulin Subsector | |
|---|---|
![]() | |
| Sector | Trojan Reach |
| Capital | Pax Rulin |
| Number of Systems | 16 |
| Majority Control | Third Imperium - 75% |
| 2nd Control | Senlis Foederate - 19% |
| 3rd Control | Non-Aligned - 6% |
| Map Key | Map Key |
Pax Rulin Subsector can be found at the spin-rimward boundary of the Imperium, this subsector is also on the coreward edge of the Outrim Void.
Pax Rulin subsector is administered from Glisten, and the Imperial presence in this subsector amounts to little more than a string of military installations defending the Imperial border -- other than these, life is very much in the independent frontier mold. [1]
This text is sourced from Leviathan 18.Description[edit]
The Pax Rulin Subsector is defended by 201st Fleet.
Subsector Summary[edit]
Pax Rulin, subsector C of Trojan Reach contains 16 worlds with an estimated population of 60 billion, a per capita income of Cr3,631, and a total economy is BCr218,492. These worlds originate an interstellar trade of BCr183 through 13 starports (3 Class A, 5 Class B, 3 Class C, 2 Class D) employing 36,970 people. Driving this interstellar trade are three Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, two Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Pax Rulin maintain five Naval bases, four Scout bases, three Military bases, and one Way station. The average technology level is 9 (with most between 7 and 11). The highest technology level is 14 at Pax Rulin (Trojan Reach 2204).
Pax Rulin, subsector C of Trojan Reach contains 20 stars and 177 identified planets; 12 monostellar systems, four binary systems, no trinary systems, and no systems with four or more stars. 9 of the 16 systems (56%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, one Garden (Ga) world, three Ice-capped (Ic) worlds, three Poor (Po) worlds, four Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Pax Rulin has an estimated population of 60 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, six Non-industrial (Ni) worlds, three Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kryslion (Trojan Reach 2002). The population consists of 1 sophont groups.
| 1 identified sophont populations in Pax Rulin | |
|---|---|
|
Third Imperium, Domain of Deneb[edit]
The Third Imperium, Domain of Deneb has jurisdiction over ten worlds with an estimated population of 60 billion, a per capita income of Cr3,635, and a total economy is BCr218,385. These worlds originate an interstellar trade of BCr162 through 8 starports (3 Class A, 3 Class B, 1 Class C, 1 Class D) employing 33,425 people. Driving this interstellar trade are one Agricultural (Ag) world, three Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, one Rich (Ri) world, and one Industrial (In) world. The governments in Third Imperium, Domain of Deneb maintain four Naval bases, two Scout bases, and one Way station. The average technology level is 10 (with most between 7 and 12). The highest technology level is 14 at Pax Rulin (Trojan Reach 2204).
The Third Imperium, Domain of Deneb has an estimated population of 60 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Kryslion (Trojan Reach 2002). The population consists of 1 sophont groups.
- The Third Imperium, Domain of Deneb subsector capital of Pax Rulin is Pax Rulin (Trojan Reach 2204)
Senlis Foederate[edit]
The Senlis Foederate has jurisdiction over three worlds with an estimated population of 5 million, a per capita income of Cr2,800, and a total economy is BCr14. These worlds originate an interstellar trade of BCr20 through 2 starports (0 Class A, 1 Class B, 1 Class C, 0 Class D) employing 3,425 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Senlis Foederate maintain three Military bases, and one Naval base.
The Senlis Foederate has an estimated population of 5 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Senlis (Trojan Reach 2108). The population consists of 1 sophont groups.
- The capital of Senlis Foederate is Senlis (Trojan Reach 2108).
Client state, Third Imperium[edit]
The Client states of the Third Imperium in Pax Rulin encompasses two worlds with an estimated population of 80 million.
Non-Aligned, Human-dominated[edit]
There are one Non-Aligned Human-dominated worlds in Pax Rulin with an estimated population of 7 million.
Astrographic Features & Trade Routes[edit]
World Listing: 1116[edit]
History & Background (Dossier)[edit]
The Senlis Foederate is a small independent trading and defense alliance, and the first stage of a known jump route across the Void. The worlds of Kydde and Bantral, both within the Void, have a high agricultural status and have trade connections with the Foederate and the Imperium.[1]
This text is sourced from Leviathan 18.Polity Listing: 1116[edit]
- Non-Aligned (Human-dominated)
- Senlis Foederate
- Sindalian Empire (Past)
- Third Imperium
- Third Imperium Client State
Demographics[edit]
Significant populations of the following sophont races exist within this subsector:
Major Historical Events Timeline[edit]
Archaeological evidence show the Trojan Reach sector was settled by Vilani expatriates from about -2300. These were not formal colonies, but were settlements of Vilani fleeting Vargr raiding in the abandoned Vilani colonies of Corridor Sector. The last of these settlements was believed to have died out by -1400. [2]
This text is sourced from The Regency Sourcebook 66.Several worlds further rimward of Pax Rulin were settled by various 1st and 2nd Imperium groups from -2300 to -1700. Around -1700, secondary colonization from some of these worlds, notably old Sindal, began to move into what are now Pax Rulin and Egyrn subsectors. All these worlds subsequently regressed to isolated low- or mid-tech societies. [3]
This text is sourced from Peter GrayBy 400, a few of these worlds had recovered Pre-Stellar or even Early Stellar technology, but many remained at Pre-Industrial levels and the Scouts had interdicted them to protect the indigenous cultures. The subsector was unofficially known as the Perrior subsector after Perrior, its most advanced world at the time. A scout base, named after the famous 1st Century explorer Pax Rulin, had been established on an unclaimed world, chosen for its central position within jump-3 of a number of former Sindalian Empire worlds. This world became the center for Imperial activity in the subsector and, taking name after the original base, eventually grew into the populous subsector capital of Pax Rulin.[3]
This text is sourced from Peter GrayNamed for the sprawling Naval Facility at Pax Rulin (Trojan Reach 2204) (Peace Rules in an ancient Solomani Dialect). Settled originally by Vilani fleeing corridor after the First Imperium retreated from the Vargr in the centuries around -2100. All of these original Vilani colonies died out except the one at Caraz (2306 E111959-A). Subsequent waves of settlers during the Rule of Man re-settled Cyan (2102 C4699B9-B). It wasn't until after the First Frontier War however that the subsector was populated in any numbers by settlers from the Third Imperium. [4]
This text is sourced from David CrewThe subsector is divided politically into three powers, the Imperium, Imperial Client States and the Senlis Foederate. Since 001-1117 Imperial interests in the subsector have been represented by Duke Roget Parker from the subsector capital at Perrior. Prior to that date the subsector was administered from Glisten.[4]
This text is sourced from David CrewA strong naval presence is maintained at major worlds to guard the main jump-3 route from the Spinward Marches to the Aslan Hierate, the jump-2 route being through Gazulin Subsector (Subsector D Trojan Reach).[4]
This text is sourced from David CrewReferences[edit]
|
A campaign setting that backdated Leviathan to the Year 400 was published in JTAS Online. You need to be a subscriber to see it. You can find the players' information here, the referee's information here, and the adventure here. |
| This article has metadata. |
- Bob McWilliams. Leviathan (Game Designers Workshop, 1980), 17-19.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 11.
- Marc Miller. Rebellion Sourcebook (Game Designers Workshop, 1988), TBD.
- Gary L. Thomas, Joe Fugate. The Travellers' Digest 20 (Digest Group Publications, 1990), TBD.
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): TBD.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 66.
- Gareth Hanrahan. Aslan (Mongoose Publishing, 2009), TBD.
- Gareth Hanrahan. The Pirates of Drinax (Mongoose Publishing, 2011), TBD.
- Martin Dougherty. The Borderland (Mongoose Publishing, 2015), TBD.
- Matthew Sprange. High Guard: Aslan (Mongoose Publishing, 2016), TBD.
- Martin Dougherty. Pirates of Drinax: The Torpol Cluster (Mongoose Publishing, 2016), TBD.
- Martin Dougherty. Pirates of Drinax: Theev (Mongoose Traveller, 2016), TBD.
- Martin Dougherty. The Calixcuel Incident (Mongoose Publishing, 2016), TBD.
- Martin Dougherty. Theories of Everything (Mongoose Publishing, 2016), TBD.
- Martin Dougherty. Last Flight of the Amuar (Mongoose Publishing, 2017), TBD.
- Martin Dougherty. Marooned on Marduk (Mongoose Publishing, 2016), TBD.
- Peter Gray, TNE Yahoo Group
- Author & Contributor: David Crew
- ↑ 1.0 1.1 Bob McWilliams. Leviathan (Game Designers Workshop, 1980), 18.
- ↑ Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 66.
- ↑ 3.0 3.1 Information provided to the library by Peter Gray
- ↑ 4.0 4.1 4.2 Information provided to the library by David Crew

