Pax Rulin (world)
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| Pax Rulin/Pax Rulin (Trojan Reach 2204) | |||||||||||||||||||||||||
| Classic Era (1116) | A402231-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M8 III | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
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Jump map from Travellermap.com [1]
Pax Rulin is an icy, low-population vacuum world, with a population of less than 10,000 sophonts, warranting hazardous environment precautions.
- Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- It is a member of the Third Imperium in the Pax Rulin Subsector of Trojan Reach Sector in the Domain of Deneb.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
Preliminary System data is located Here.
History and Background (Dossier)[edit]
Pax Rulin is a low-population, ice-capped vacuum world located in the Pax Rulin Subsector of the Trojan Reach.
- It is a member of the Imperium and the subsector capital.
- The Baraccai Technum cartel maintains an orbiting maintenance and repair station around the mainworld.
[edit]
The Pax Rulin Naval Base was founded early in the Third Imperium’s history and is the largest and oldest base in the subsector. The system acquired an almost legendary reputation among those who remembered the great Imperial navies of the past. Warships have been known to make pilgrimages just to dock at the ancient and sacred asteroids of Pax Rulin.
- While only a few hundred people call the base their permanent home, there are usually a dozen or more capital ships in-system, along with hundreds of smaller craft. Pax Rulin has no shipyard – construction facilities are at Perrior – but it is a naval depot of great importance. It is designated a fortress world – in the event of a full-scale invasion of the sector Pax Rulin has the stockpiled supplies and firepower to hold out against almost any attacker and would provide a rallying point for Imperial ships until a larger fleet could be mustered in the Spinward Marches to relieve the invaded worlds.
- In the event that Imperial interests in the Trojan Reach were attacked, Pax Rulin has the stockpiled supplies and firepower to provide a rallying point until a larger fleet could be mustered in Spinward Marches Sector.
- Civilian traffic to Pax Rulin is discouraged. Warnings are broadcast in all neighboring worlds, informing travellers that they may only jump into specific regions within the Pax Rulin system. Jump traffic outside these zones is treated as an incoming attacking force and will be met with immediate hostility.
- While Pax Rulin is culturally, no longer the most important World in the subsector, it remains the the subsector capital as the Duke and his family have grown accustomed to their palace and have decided to keep the seat of the Duchy here in lieu of moving it to Perrior where the Duke does maintain a vacation home.
- Pax Rulin is the home port for the mercantile company Pax Rulin Quartermasters or PRQ[2].
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- Classic Traveller Adventure 4 Leviathan
- Periodical: MegaTraveller Travellers' Digest No. 20
- Mongoose Traveller: Aslan
- Will Richards
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Gareth Hanrahan. Aslan (Mongoose Publishing, 2009), 162.