Difference between revisions of "Dalsam (world)"

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{{World summary comment|trade= Ht}}
 
{{World summary comment|trade= Ht}}
 
{{World summary bases|bases= S}}  
 
{{World summary bases|bases= S}}  
* It is a member of the [[Rhamsteppe-Mongrebi Main]].
+
* It is a member of the [[Rhamsteppe-Mongrebi Main]], lying within the [[Oasis Cluster]].
* It lies within the [[Oasis Cluster]].
 
  
 
== Description ([[Astrography]] & [[Planetology]]) ==  
 
== Description ([[Astrography]] & [[Planetology]]) ==  

Revision as of 07:52, 29 October 2024

Dalsam/Ten Suns (Massilia 0130)
Classic Era (1116)
A994456-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size9 Large (14,400 km, 1.03g - 1.33g)
Atmosphere9 Dense (tainted)
Hydrographics4 Wet World 40%
Population4 Moderate (90 thousand)
Government5 Feudal Technocracy
Law6 Moderate Law (no firearms except shotguns)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary M0 V
Planetoid Belts 1
Gas Giants 3

Dalsam is a pre-agricultural and nonindustrial world lacking adequate development for its economy to become prosperous.

Description (Astrography & Planetology)

Dalsam has a solitary primary star.

  • It is a red main sequence.
Dalsam has a solitary primary star.
Primary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M0 V Main Sequence (Dwarf) 0.57 3770 - 3850 0.13982
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0055 0.031 0.39 - 0.74 0.55 5.5
Orbit #  *  * 2 1 6
Remarks

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Dalsam is a Big World between 13,600km and 15,200km in diameter. The world has a standard gravity between 1G and 1.3G. The horizon will appear about 5.4km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)

Dalsam has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Dalsam has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.

Mainworld Geography and Topography

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)

Dalsam has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

Dalsam has a population of 90,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography

The most commonly heard languages are:

World Technology Level (T)

Dalsam possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Early meson communicators.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)

Dalsam is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law (L)

Dalsam has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility

Dalsam, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.

Trade Data

  • Importance: 1 (descriptor)

World Economy

  • Resources: A (abundant)
  • Labor: 3 (thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: +1 (average)

World Culture

  • Heterogenity: 3 (monolithic)
  • Acceptance: 5 (very aloof)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: D (very abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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