Malorn Sector

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Malorn Sector
Hanstone Aldebaran Hadji
Malorn style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Amderstun
Subsectors
Sector Data
No. of Worlds 489
Population 124,930 million
Majority Control Non-Aligned - %
Secondary Control Great Terbah - %
Tertiary Control Malorn Union - %
Quaternary Control Bright Star Cooperate - %
Domain Balkanized Space
Capital TBD
Gross Sector Product BCr125,457
Trade Volume BCr146
Imperial Coordinate +0 / -5
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Malorn style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Malorn Sector (Imperial Coordinates 0/-5) is located Rimward of Aldebaran Sector, approximately 10 parsecs beyond the border of the Solomani Confederation.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1116[edit]

This sector has been known by different names to different groups over its existence, including the following:

Malorn Sector Names
Culture Toponym Polity
Third Imperium Malorn Third Imperium
Aslan Wysgar Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Malorn Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Malorn Solomani Confederation
Vargr Malorn Vargr Extents
Vilani Ankhaa Third Imperium
Zhodani Malorn Zhodani Consulate

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts (NILs): 1116[edit]

The following races (sophont species) are believed to have originated within this area:

Malorni
  • Humaniti (Human Races)
    • None (assuming the Malorni are not Human)

Demographics: 1116[edit]

Significant populations of the following sophontic races exist within this sector:

Notes: The parasitic Valkyrie are a Minor Race thought to have originated far rimward of the Aslan Hierate and Solomani Sphere.

  • Their society is a single, all-encompassing order known as the Dominion, currently located somewhere in Malorn Sector.
  • The Valkyrie are believed to have absorbed at least four and possibly over a dozen Solomani and Aslan colony worlds.
  • They are also known to have exterminated one entire alien species, the chlorine-breathing Kai-Nal.

Historical Eras[edit]

No information yet available.

History: General Overview[edit]

No information yet available.

History-Era: Milieu 1100[edit]

Valkyrie infestations have been observed in the Malorn Sector, including on worlds close to the Solomani Confederation border. This is of concern to Solomani agencies.

In 1097, the Aslan Ferekhearl clan launched a large migration fleet to the Malorn Sector, hoping to contact long-lost Aslan colonial expeditions. In 1102, all contact with the fleet was lost, much to the concern of the clan.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Polities & Interstellar Relations[edit]

Symbol Malorn Union.png

Malorn Sector contains:

Polity Listing: 1116[edit]

  • Other Powers
    • None

Polity Data: 1116[edit]

  1. Alleg: Bs: "Bright Star Cooperate"
  2. Alleg: Cn: "Creation of Nonpareil"
  3. Alleg: Dj: "Daprolix Juncture of Suns"
  4. Alleg: Gt: "Great Terbah"
  5. Alleg: Jd: "Joie De Vivre"
  6. Alleg: Lv: "Lords of Vision"
  7. Alleg: Mu: "Malorn Union"
  8. Alleg: Na: "Non-Aligned, Human-dominated"
  9. Alleg: Pb: "Parity of Brothers"
  10. Alleg: Tr: "Toh Republic"

Imperial Territory: 1116[edit]

0.00% is controlled by the Third Imperium.

Trade Routes (Economic Astrography)[edit]

Malorn is a sector of highly varied stellar density.

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

There are three large mains defining Malorn Sector, with the largest of all dubbed, simply, the Malornian Main. This is where Humaniti is most established, with several interstellar polities.

Clusters & Traces[edit]

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Other Astrographic Features[edit]

  • No information yet available.

Worlds, Systems & Sectors (Political Astrography)[edit]

CoreMap.jpg

No information yet available.

Capitals: 1116[edit]

Sector Summary: 1116[edit]

The Malorn sector has 489 worlds with an estimated combined population of 124 billion, a per capita income of Cr1,017, and a total economy of BCr126,212. These worlds originate an interstellar trade of BCr57 through 80 starports (3 Class A, 20 Class B, 39 Class C, 18 Class D) employing 6,690 people. Driving this interstellar trade are 15 Agricultural (Ag) worlds, 12 Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, eight Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Malorn maintain 36 Scout bases and nine Naval bases. The average technology level is 1 (with most between 0 and 4). The highest technology level is 14 at Dade (Malorn 0304) and Elisabetta (Malorn 1711).

The Malorn sector contains TBD stars; TBD monostellar systems, TBD binary systems, TBD trinary systems, and TBD systems with four or more stars. 410 of the 489 systems (83%) have native gas giants. There are three Asteroid (As) belts, nine Desert (De) worlds, no Garden (Ga) worlds, five Ice-capped (Ic) worlds, 15 Poor (Po) worlds, nine Vacuum (Va) worlds, and eight Water (Wa) or Ocean (Oc) worlds.

Malorn has an estimated population of 124 billion distributed across eight High population (Hi) worlds, no Moderate population (Ph) worlds, 77 Non-industrial (Ni) worlds, 27 Low population (Lo) worlds, and TBD Barren (Ba) worlds. The highest population world is Coken (Malorn 2512). The population consists of several sophont groups, including Human.

3 identified sophont populations in Malorn


Polities[edit]

Non-Aligned[edit]

There are 384 Non-Aligned worlds in Malorn with a combined population as yet undetermined.

Great Terbah[edit]

The Great Terbah has jurisdiction over 38 worlds with an estimated combined population of 102 billion, a per capita income of Cr978, and a total economy of BCr99,811. These worlds originate an interstellar trade of BCr35 through 35 starports (0 Class A, 15 Class B, 16 Class C, 4 Class D) employing 4,150 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, three Rich (Ri) worlds, and one Industrial (In) world. The governments in the Great Terbah maintain 11 Scout bases and five Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Elisabetta (Malorn 1711).

The Great Terbah has an estimated population of 102 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, 26 Non-industrial (Ni) worlds, 12 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Coken (Malorn 2512). The population consists primarily of 1 sophont group.

Malorn Union[edit]

The Malorn Union has jurisdiction over 24 worlds in the sector with an estimated combined population of 10 billion, a per capita income of Cr1,209, and a total economy of BCr12,115. These worlds originate an interstellar trade of BCr19 through 15 starports (3 Class A, 0 Class B, 7 Class C, 5 Class D) employing 2,295 people. Driving this interstellar trade are two Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in the Malorn Union maintain nine Scout bases within the sector. The average technology level is 6 (with most between 3 and 9). The highest technology level is 14 at Dade (Malorn 0304).

The Malorn Union has an estimated population of 10 billion within the sector, distributed across one High population (Hi) world, no Moderate population (Ph) worlds, 17 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and two Barren (Ba) worlds. The highest population world is Blaecleah (Malorn 0206). The population consists of several sophont groups.

Bright Star Cooperate[edit]

The Bright Star Cooperate has jurisdiction over 12 worlds with an estimated combined population of 4 billion, a per capita income of Cr1,816, and a total economy of BCr7,469. These worlds originate an interstellar trade of BCr1 through 12 starports (0 Class A, 1 Class B, 6 Class C, 5 Class D) employing 115 people. Driving this interstellar trade are three Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Bright Star Cooperate maintain seven Scout bases and one Naval base. The average technology level is 6 (with most between 4 and 8). The highest technology level is 10 at Elisha (Malorn 2721).

The Bright Star Cooperate has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, two Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Attacotti (Malorn 2821). The population consists primarily of 1 sophont group.

Lords of Vision[edit]

The Lords of Vision has jurisdiction over nine worlds with an estimated combined population of 3 billion, a per capita income of Cr724, and a total economy of BCr2,213. These worlds originate an interstellar trade of BCr0 through 5 starports (0 Class A, 0 Class B, 4 Class C, 1 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Lords of Vision maintain four Scout bases. The average technology level is 6 (with most between 5 and 8). The highest technology level is 10 at Alhraed (Malorn 1226).

The Lords of Vision has an estimated population of 3 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Tasha (Malorn 1127). The population consists primarily of 1 sophont group.

Toh Republic[edit]

The Toh Republic has jurisdiction over seven worlds with an estimated combined population of 3 billion, a per capita income of Cr390, and a total economy of BCr1,204. These worlds originate an interstellar trade of BCr0 through 3 starports (0 Class A, 0 Class B, 0 Class C, 3 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in the Toh Republic maintain two Scout bases. The average technology level is 2 (with most between 0 and 5). The highest technology level is 7 at Schweitzer (Malorn 2325).

The Toh Republic has an estimated population of 3 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, five Non-industrial (Ni) worlds, three Low population (Lo) worlds, and one Barren (Ba) world. The highest population world is Ortho (Malorn 2125). The population consists primarily of 1 sophont group.

Joie De Vivre[edit]

The Joie De Vivre has jurisdiction over six worlds with an estimated combined population of 2 billion, a per capita income of Cr1,581, and a total economy of BCr3,281. These worlds originate an interstellar trade of BCr0 through 2 starports (0 Class A, 0 Class B, 2 Class C, 0 Class D) employing 0 people. Driving this interstellar trade are one Agricultural (Ag) world, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in the Joie De Vivre maintain one Scout base. The average technology level is 6 (with most between 4 and 8). The highest technology level is 11 at Ffycher (Malorn 2017).

The Joie De Vivre has an estimated population of 2 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Hughson (Malorn 1817). The population consists primarily of 1 sophont group.

Parity of Brothers[edit]

The Parity of Brothers has jurisdiction over three worlds with an estimated combined population of 5 million, a per capita income of Cr400, and a total economy of BCr2. These worlds originate an interstellar trade of BCr0 through 2 starports (0 Class A, 2 Class B, 0 Class C, 0 Class D) employing 45 people. Driving this interstellar trade are no Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Parity of Brothers maintain one Naval base.

The Parity of Brothers has an estimated population of 5 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Wandi (Malorn 3213). The population consists primarily of 1 sophont group.

Creation of Nonpareil[edit]

The Creation of Nonpareil has jurisdiction over three worlds with an estimated combined population of 60 million, a per capita income of Cr1,716, and a total economy of BCr103. These worlds originate an interstellar trade of BCr0 through 3 starports (0 Class A, 1 Class B, 2 Class C, 0 Class D) employing 80 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and no Industrial (In) worlds. The governments in the Creation of Nonpareil maintain one Naval base.

The Creation of Nonpareil has an estimated population of 60 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Tuskegee (Malorn 3121). The population consists primarily of 1 sophont group.

Daprolix Juncture of Suns[edit]

The Daprolix Juncture of Suns has jurisdiction over three worlds with an estimated combined population of 5 million, a per capita income of Cr2,800, and a total economy of BCr14. These worlds originate an interstellar trade of BCr0 through 3 starports (0 Class A, 1 Class B, 2 Class C, 0 Class D) employing 5 people. Driving this interstellar trade are no Agricultural (Ag) worlds, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in the Daprolix Juncture of Suns maintain two Scout bases and one Naval base.

The Daprolix Juncture of Suns has an estimated population of 5 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, three Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Nostrand (Malorn 2926). The population consists primarily of 1 sophont group.

World Listing: 1116[edit]

7 Worlds in the Malorn Sector
Carthag  •  Dade  •  Darious  •    •    •  Nostrand  •  Ortho  •  Schweitzer  •  Spector  •    •  

Subsector Listing[edit]

  1. Subsector A: Malorn Subsector
  2. Subsector B: Maiste Subsector
  3. Subsector C: Heiligebet Subsector
  4. Subsector D: Oberer Subsector
  5. Subsector E: Frankfurt Subsector
  6. Subsector F: Amorine Subsector
  7. Subsector G: Volxenke Subsector
  8. Subsector H: Geheim Subsector
  9. Subsector I: Gesetz Subsector
  10. Subsector J: Lords Subsector
  11. Subsector K: Toh Subsector
  12. Subsector L: Attacotti Subsector
  13. Subsector M: Kiel Subsector
  14. Subsector N: Ustov Subsector
  15. Subsector O: Saar Subsector
  16. Subsector P: Terese Subsector

Territorial Overview: 1116[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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