Amderstun Sector

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Amderstun Sector
Holowon Malorn Rim Reach
Amderstun style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Uncharted
Subsectors
Sector Data
No. of Worlds 492
Population 699,760 million
Majority Control Non-Aligned - TBD%
Secondary Control Other - TBD%
Domain Balkanized Space
Capital Amderstun (world)
Gross Sector Product BCr6,367,466
Trade Volume BCr33,883
Imperial Coordinate 0 / -6
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has sector data

Amderstun style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Amderstun Sector is located rimward of the Solomani Confederation, this sector is riddled with pocket empires, including the Amderstun Empire and the Alduwai Pairs.

Meta-History & Background[edit]

  • W.G. Zeist of Explorer Base has developed materials for this sector.
  • The sector is still only partially completed as of 2016.

  1. Citations under development.

  • T5SS has not yet had the opportunity to review this sector.

Description (Specifications)[edit]

No information yet available.

Toponyms: 1105[edit]

This sector has been known by different names to different groups over its existence including the following:

Amderstun Sector Names
Culture Toponym Polity
Third Imperium Amderstun Third Imperium
Aslan Amderstun Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Amderstun Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Amderstun Solomani Confederation
Vargr Amderstun Vargr Extents
Vilani Amderstun Third Imperium
Zhodani Amderstun Zhodani Consulate

Linguistic Topography: 1105[edit]

The following languages are among the most commonly encountered within this area:

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts (NILs): 1105[edit]

The following races (sophont species) are believed to have originated within this area:

Demographics: 1105[edit]

Significant populations of the following races (sophont species) reside within this sector:

Historical Eras[edit]

No information yet available.

History: General Overview[edit]

No information yet available.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)[edit]

Lying rimward of the Solomani Confederation, this sector is riddled with pocket empires, including the Amderstun Empire and the Alduwai Pairs.

Polity Listing: 1105[edit]

The following polities can be found within this sector:

  • Other Powers
    • None

Polity Descriptions: 1105[edit]

Here are several synopses of the polities found in this sector:

  1. Alleg: --: "Unknown"
  2. Alleg: Am: "Amderstun Empire"
  3. Alleg: AW: "Ancient Worlds of Iminorrg"
  4. Alleg: Ch: "Chromirim Alliance"
  5. Alleg: Dr: "Droyne"
  6. Alleg: Dy: "Dysprosuk" AKA Dysprosuk Enclave
  7. Alleg: Fo: "Followers of the True Lords"
  8. Alleg: GD: "Galizon Defence District"
  9. Alleg: Na: "Non-Aligned, Human-dominated"
  10. Alleg: P1: "1st Alduwai Pair"
  11. Alleg: P2: "2nd Alduwai Pair"
  12. Alleg: P3: "3rd Alduwai Pair"
  13. Alleg: P4: "4th Alduwai Pair"
  14. Alleg: PC: "Alduwai Pair Control"
  15. Alleg: RR: "The Rim Reach"

Imperial Territory: 1105[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms[edit]

  • No information yet available.

Clusters & Traces[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Other Astrographic Features[edit]

Worlds, Systems & Sectors (Political Astrography)[edit]

No information yet available.

Capital/s: 1105[edit]

  • The capital of Amderstun Empire is at Amderstun (Amderstun 2125).

Sector Summary: 1105[edit]

The Amderstun sector has 492 worlds with an estimated population of 699 billion, a per capita income of Cr9,121, and a total economy is BCr6,376,075. These worlds originate an interstellar trade of BCr32,970 through 248 starports (53 Class A, 61 Class B, 106 Class C, 28 Class D) employing 9,468,950 people. Driving this interstellar trade are 55 Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and 62 Industrial (In) worlds. The governments in Amderstun maintain 75 Military bases, 75 Naval bases, 46 Scout bases, two Naval depots, and two Way stations. The average technology level is 5 (with most between 0 and 11). The highest technology level is 16 at Viremer (Amderstun 1826), Useon (Amderstun 2026), Amderstun (Amderstun 2125), and Leskemar (Amderstun 2225).

The Amderstun sector contains no stars and no identified planets; no monostellar systems, no binary systems, no trinary systems, and no systems with four or more stars. 399 of the 492 systems (81%) have native gas giants. There are 54 Asteroid (As) belts, 47 Desert (De) worlds, no Garden (Ga) worlds, 29 Ice-capped (Ic) worlds, 76 Poor (Po) worlds, 24 Vacuum (Va) worlds, and 60 Water (Wa) or Ocean (Oc) worlds.

Amderstun has an estimated population of 699 billion distributed across 63 High population (Hi) worlds, no Moderate population (Ph) worlds, 227 Non-industrial (Ni) worlds, 227 Low population (Lo) worlds, and 210 Barren (Ba) worlds. The highest population worlds are Alduwai (Amderstun 1906), Snow (Amderstun 2405), Noresluk (Amderstun 2320), Nugurakr (Amderstun 1205), Reach's Edge (Amderstun 2815), and Romekno (Amderstun 2130). The population consists of 1 sophont groups.

1 identified sophont populations in Amderstun


Polities[edit]

Unknown[edit]

The Unknown has jurisdiction over 210 worlds with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

The Unknown has no inhabitants.

Non-Aligned, Human-dominated[edit]

There are 145 Non-Aligned Human-dominated worlds in Amderstun with an estimated population of 141 billion.

Amderstun Empire[edit]

The Amderstun Empire has jurisdiction over 49 worlds with an estimated population of 210 billion, a per capita income of Cr10,085, and a total economy is BCr2,118,048. These worlds originate an interstellar trade of BCr16,971 through 49 starports (13 Class A, 13 Class B, 20 Class C, 3 Class D) employing 6,436,930 people. Driving this interstellar trade are six Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and 17 Industrial (In) worlds. The governments in Amderstun Empire maintain 22 Military bases, 15 Naval bases, four Scout bases, and one Naval depot. The average technology level is 12 (with most between 9 and 14). The highest technology level is 16 at Viremer (Amderstun 1826), Useon (Amderstun 2026), Amderstun (Amderstun 2125), and Leskemar (Amderstun 2225).

The Amderstun Empire has an estimated population of 210 billion distributed across 17 High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Noresluk (Amderstun 2320), Romekno (Amderstun 2130), Fondoge (Amderstun 2223), Tarezog (Amderstun 2131), Druthon (Amderstun 1724), and Frerenesk (Amderstun 2426). The population consists of 1 sophont groups.

Chromirim Alliance[edit]

The Chromirim Alliance has jurisdiction over 21 worlds with an estimated population of 35 billion, a per capita income of Cr7,756, and a total economy is BCr277,106. These worlds originate an interstellar trade of BCr1,434 through 21 starports (4 Class A, 4 Class B, 10 Class C, 3 Class D) employing 223,725 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Chromirim Alliance maintain nine Military bases, seven Naval bases, and two Scout bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 15 at Savigus Labs (Amderstun 0521).

The Chromirim Alliance has an estimated population of 35 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, two Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Chromirim (Amderstun 0223). The population consists of 1 sophont groups.

Galizon Defence District[edit]

The Galizon Defence District has jurisdiction over 21 worlds with an estimated population of 34 billion, a per capita income of Cr11,806, and a total economy is BCr412,456. These worlds originate an interstellar trade of BCr4,280 through 20 starports (6 Class A, 5 Class B, 8 Class C, 1 Class D) employing 752,310 people. Driving this interstellar trade are six Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and six Industrial (In) worlds. The governments in Galizon Defence District maintain nine Naval bases, eight Military bases, and five Scout bases. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Galizon (Amderstun 2034).

The Galizon Defence District has an estimated population of 34 billion distributed across six High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population worlds are Cevuelen (Amderstun 2235), East Gate (Amderstun 2335), Nacoli (Amderstun 2035), West Gate (Amderstun 1633), Galizon (Amderstun 2034), and South Gate (Amderstun 1937). The population consists of 1 sophont groups.

Ancient Worlds of Iminorrg[edit]

The Ancient Worlds of Iminorrg has jurisdiction over 13 worlds with an estimated population of 46 billion, a per capita income of Cr774, and a total economy is BCr36,026. These worlds originate an interstellar trade of BCr4 through 1 starports (0 Class A, 0 Class B, 1 Class C, 0 Class D) employing 1,180 people. Driving this interstellar trade are three Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in Ancient Worlds of Iminorrg maintain five Military bases. The average technology level is 3 (with most between 0 and 5). The highest technology level is 7 at Iminorgg (Amderstun 1005).

The Ancient Worlds of Iminorrg has an estimated population of 46 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Nugurakr (Amderstun 1205). The population consists of 1 sophont groups.

Followers of the True Lords[edit]

The Followers of the True Lords has jurisdiction over seven worlds with an estimated population of 31 billion, a per capita income of Cr8,433, and a total economy is BCr267,744. These worlds originate an interstellar trade of BCr1,826 through 7 starports (2 Class A, 5 Class B, 0 Class C, 0 Class D) employing 342,400 people. Driving this interstellar trade are two Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and four Industrial (In) worlds. The governments in Followers of the True Lords maintain six Military bases, two Naval bases, and one Scout base. The average technology level is 12 (with most between 10 and 13). The highest technology level is 14 at Trufor (Amderstun 2926).

The Followers of the True Lords has an estimated population of 31 billion distributed across four High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Uinefor (Amderstun 2927). The population consists of 1 sophont groups.

Dysprosuk[edit]

The Dysprosuk has jurisdiction over six worlds with an estimated population of 32 billion, a per capita income of Cr10,152, and a total economy is BCr334,425. These worlds originate an interstellar trade of BCr666 through 4 starports (3 Class A, 1 Class B, 0 Class C, 0 Class D) employing 142,610 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Dysprosuk maintain two Military bases, one Naval base, and one Scout base. The average technology level is 11 (with most between 9 and 13). The highest technology level is 14 at Dysprosuk Alef (Amderstun 1215).

The Dysprosuk has an estimated population of 32 billion distributed across three High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Dysprosuk Beit (Amderstun 1415). The population consists of 1 sophont groups.

The Rim Reach[edit]

The The Rim Reach has jurisdiction over six worlds with an estimated population of 35 billion, a per capita income of Cr9,583, and a total economy is BCr335,548. These worlds originate an interstellar trade of BCr133 through 6 starports (2 Class A, 2 Class B, 2 Class C, 0 Class D) employing 72,090 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and two Industrial (In) worlds. The governments in The Rim Reach maintain two Naval bases, one Military base, one Scout base, and one Naval depot. The average technology level is 11 (with most between 9 and 13). The highest technology level is 14 at Reach's Edge (Amderstun 2815).

The The Rim Reach has an estimated population of 35 billion distributed across two High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Reach's Edge (Amderstun 2815). The population consists of 1 sophont groups.

Alduwai Pair Control[edit]

The Alduwai Pair Control has jurisdiction over four worlds with an estimated population of 51 billion, a per capita income of Cr16,447, and a total economy is BCr847,031. These worlds originate an interstellar trade of BCr1,568 through 4 starports (2 Class A, 2 Class B, 0 Class C, 0 Class D) employing 303,535 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Alduwai Pair Control maintain three Military bases, one Naval base, and one Scout base. The average technology level is 13 (with most between 12 and 14). The highest technology level is 15 at Alduwai (Amderstun 1906).

The Alduwai Pair Control has an estimated population of 51 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Alduwai (Amderstun 1906). The population consists of 1 sophont groups.

Droyne[edit]

The Droyne has jurisdiction over two worlds with an estimated population of 20 billion, a per capita income of Cr5,095, and a total economy is BCr105,993. These worlds originate an interstellar trade of BCr35 through 2 starports (0 Class A, 2 Class B, 0 Class C, 0 Class D) employing 5,985 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Droyne maintain one Military base, and one Naval base.

The Droyne has an estimated population of 20 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Eslalyat (Amderstun 1702). The population consists of 1 sophont groups.

1st Alduwai Pair[edit]

The 1st Alduwai Pair has jurisdiction over two worlds with an estimated population of 4 billion, a per capita income of Cr15,750, and a total economy is BCr63,000. These worlds originate an interstellar trade of BCr424 through 2 starports (1 Class A, 0 Class B, 1 Class C, 0 Class D) employing 77,470 people. Driving this interstellar trade are one Agricultural (Ag) world, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in 1st Alduwai Pair maintain two Military bases, and one Naval base.

The 1st Alduwai Pair has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Salt (Amderstun 2105). The population consists of 1 sophont groups.

2nd Alduwai Pair[edit]

The 2nd Alduwai Pair has jurisdiction over two worlds with an estimated population of 520 million, a per capita income of Cr4,686, and a total economy is BCr2,437. These worlds originate an interstellar trade of BCr92 through 2 starports (2 Class A, 0 Class B, 0 Class C, 0 Class D) employing 21,895 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in 2nd Alduwai Pair maintain two Military bases, and one Naval base.

The 2nd Alduwai Pair has an estimated population of 520 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Rarefaction (Amderstun 2206). The population consists of 1 sophont groups.

4th Alduwai Pair[edit]

The 4th Alduwai Pair has jurisdiction over two worlds with an estimated population of 4 billion, a per capita income of Cr8,099, and a total economy is BCr38,066. These worlds originate an interstellar trade of BCr125 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 26,050 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in 4th Alduwai Pair maintain two Military bases, and one Naval base.

The 4th Alduwai Pair has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Security (Amderstun 2207). The population consists of 1 sophont groups.

3rd Alduwai Pair[edit]

The 3rd Alduwai Pair has jurisdiction over two worlds with an estimated population of 50 billion, a per capita income of Cr13,125, and a total economy is BCr656,250. These worlds originate an interstellar trade of BCr254 through 2 starports (1 Class A, 1 Class B, 0 Class C, 0 Class D) employing 58,670 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in 3rd Alduwai Pair maintain two Military bases, and one Naval base.

The 3rd Alduwai Pair has an estimated population of 50 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Snow (Amderstun 2405). The population consists of 1 sophont groups.

World Listing: 1105[edit]

The following systems and worlds can be found within this sector:

1 of 1 world articles for the Amderstun Sector
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Subsector Listing: 1105[edit]

The following subsectors can be found within this sector:

  1. Subsector A: Ancient Subsector
  2. Subsector B: Iminorgg Subsector
  3. Subsector C: Alduwai Subsector
  4. Subsector D: Alduwai Edge Subsector
  5. Subsector E: Morges-Cartorr Subsector
  6. Subsector F: Dysprosuk Subsector
  7. Subsector G: Seroglas Subsector
  8. Subsector H: Reach's Edge Subsector
  9. Subsector I: Chromirim Subsector
  10. Subsector J: Warzone Subsector
  11. Subsector K: Amderstun Subsector
  12. Subsector L: Trufor Subsector
  13. Subsector M: Numentower Subsector
  14. Subsector N: Warzone Defence Subsector
  15. Subsector O: Galizon Subsector
  16. Subsector P: Suluman Subsector

Territorial Overview: 1105[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

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