SCSS-D4 (world)
| SCSS-D4/Norumbega (Aldebaran 3224) | |||||||||||||||||||||||||
| Classic Era (1116) | C516551-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V M3 V | ||||||||||||||||||||||||
| Planetoid Belts | |||||||||||||||||||||||||
| Gas Giants | |||||||||||||||||||||||||
SCSS-D4 is an icy, low-population vacuum world, with a population of less than 10,000 sophonts, warranting hazardous environment precautions.
- Its surface is ice-capped with little or no atmosphere and nearly all of its water frozen.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This is a "forbidden" world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- It is a member of the Solomani Confederation, lying within the Restricted Zone of Norumbega Subsector of Aldebaran Sector.
- This world-system has a Military Base, usually associated with military ground forces, which may be located on or off-world.
Description / Astrography & Planetology
No information yet available.
System Data
2 Gas Giants — 0 Planetoid Belts — 7 Other Worlds
Mainworld Data
Coilin or Scss-d4 is a small, cold, airless world that is tidally-locked to its M-class primary. It has a substantial cold-pole ice cap.
Mainworld Geography & Topography
Surface features are primarily impact craters.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
World Starport
Coilin has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Coilin possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government
Coilin has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law Level
Coilin has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
World Military
Scout Service Note: The military base has missiles. It's how they say "Hi!"
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
World Language/s
No information yet available.
Urbanization
The down port and any related urban structures are located at the trailing point on the twilight zone.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
C516551-A
Trade Data
- Importance: 0 (unimportant)
World Economy
- Resources: B (abundant)
- Labor: 2 (hundreds)
- Infrastructure: 0 (non-existent)
- Efficiency: +1 (average)
World Culture
- Heterogenity: 8 (moderate)
- Acceptance: 3 (xenophobic)
- Strangeness: 1 (very typical)
- Symbols: 6 (somewhat concrete)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1776 to 0: the Long Night.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC, pages 3, 28. (sector named, background for the sector)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Steven Eric Schwartz. MegaTraveller Periodical Imperiallines 2, 1991, page 5. (Bootean Federation, background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 50, 118, 119, various others. (background for the sector)
- Martin J. Dougherty. The Order of Prometheus (Mongoose Publishing, 2023), various pages. (scenarios and background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- CORE Data Site (UWP Data for the world)
- Author & Contributor: Garnfellow (development of the sector)
- Author & Contributor: Leroy W.L. Guatney of the Federation Development Agency (FDA) (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Red Zone worlds
- Humaniti worlds
- Solomani worlds
- Solomani Confederation
- Solomani Confederation worlds
- Solomani Confederation Restricted Zone
- Solomani Confederation Restricted Zone worlds
- Worlds with a Military Base
- Binary Star System
- Needs Work
- Solomani Sphere worlds
- Terran Mercantile Community worlds
- Era: Milieu 1116
- T5 Second Survey
- Library
- Canon
- S