Ilari (world)
| Ilari/Gamma Leonis (Neworld 1416) | |||||||||||||||||||||||||
| Classic Era (1116) | C410447-8
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 V G5 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Ilari is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Solomani Confederation in the Gamma Leonis Subsector of Neworld Sector.
- It orbits the secondary star
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- It is a member of the Belicheki Cluster.
Description (Astrography & Planetology)
Stellar Data
Ilari is a binary star system.
- The primary is a yellow main sequence.
- The secondary is a red main sequence.
| Primary | ||||||
|---|---|---|---|---|---|---|
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| G5 V | Main Sequence (Dwarf) | 0.98 | 5600 - 5660 | 0.93173 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0091 | 0.0801 | 0.91 - 1.63 | 0.91 | 9.1 | |
| Orbit # | * | * | 3 | 3 | 7 | |
| Remarks | ||||||
| Secondary | ||||||
| Type | Category | Mass (Sol) | Temperature (K) | Luminosity | ||
| M3 V | Main Sequence (Dwarf) | 0.37 | 3270 - 3430 | 0.03081 | ||
| Unit | Diameter | Safe Distance | Habitable Zone | Jump Shadow | M-Drive Limit | |
| AU | 0.0034 | 0.0146 | 0.18 - 0.35 | 0.34 | 3.4 | |
| Orbit # | * | * | 0 | 1 | 5 | |
| Remarks | Approximately 75 AU from the primary. | |||||
Notes
The two stars of the Ilari system have an average separation of 75 AU and orbit a barycenter that lies between them.
- They have an orbital period around one another of approximately 560 standard years.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld, orbiting the secondary star.
- x7 secondary rocky worlds. Five orbit the primary star, two orbit the secondary star.
- x1 planetoid belt, orbiting the primary star.
- x3 gas giants. One orbits the primary star, two orbit the secondary star.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
History & Background (Dossier)
Ilari is a member of the Belicheki Cluster, a large cluster and important trade route lying within the central-coreward part of Neworld Sector.
Solomani Security keeps a close eye on things to ensure the security of the Solomani State and the well-being of its loyal citizens. Almost anyone could be a SolSec informant, passing on all sorts of useful information: some gain a reward or benefit for their actions, others are coerced, while many see it as an act of duty to help protect the the State and its interests.
World Starport (St)
Ilari has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)
Ilari has a population of 10,000 sophonts (tens of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population almost entirely consists of Solomani humans.
Linguistic Topography
The most commonly heard languages are:
- Rim Anglic, a dialect of Anglic and the principal language of the Confederation.
World Technology Level (T)
Ilari possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)
Ilari is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)
Ilari has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data
- Importance: -2 (very unimportant)
World Economy
- Resources: E (extremely abundant)
- Labor: 3 (thousands)
- Infrastructure: 0 (non-existent)
- Efficiency: -2 (fair)
World Culture
- Heterogenity: 5 (harmonious)
- Acceptance: 2 (very xenophobic)
- Strangeness: 6 (very distinct)
- Symbols: D (very abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -9235: far to coreward, the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4678: the Hivers discover jump drive technology.
- -4045 to -2204: the Ziru Sirka controls vast territories.
- -2431: Terrans discover jump drive technology.
- -2404 to -2215: the Interstellar Wars. The young Terran Confederation battles against the ancient Vilani Ziru Sirka.
- -2204 to -1776: the Rule of Man administers the former Ziru Sirka.
- -1862 to -1110: the Terran Mercantile Community is active across the region.
- -1776 to 0: the Long Night.
- -1110 to 588: the Terran Mercantile Community gradually becomes the Old Earth Union, shrinking to control the region around Terra.
- The Year 0: to coreward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 588: the Old Earth Union and the former territories of the Terran Mercantile Community are annexed by the Imperium.
- 604-622: the Imperial Civil War.
- 624: the Imperial Express Boat Network is established.
- 704: the Solomani Autonomous Region is formed.
- 800-820: the Psionics Suppressions.
- 871: the Solomani Confederation is founded.
- 940: the Solomani Autonomous Region is dissolved.
- 990-1002: the Solomani Rim War.
- 995-1065: the Imperial Second Survey includes data for the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), IFC. (sector named, background for the sector)
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), IFC. (Wars of the Imperium: sector named and shown)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), pages 8-11, various others. (dot map locating the worlds of the sector, background for the sector)
- Michael Taylor. Fighting Ships of the Solomani (QuikLink Interactive, 2009), page 5. (background for the sector)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 25, 65, 74, 119, 120, 134, 169, 174. (background for the sector)
- Zho Berka's Maps (Classic Era UWP Data for the world)
- Ocean of Storms site (Rebellion Era UWP Data for the sector)
- Author & Contributor: Garnfellow (development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
