Difference between revisions of "Kleior (world)"

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{{UWP  
 
{{UWP  
 
|name    = {{World|Kleior|Zarushagar|Epshu|1820}}
 
|name    = {{World|Kleior|Zarushagar|Epshu|1820}}
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{{World summary ImDi|sector= Zarushagar|subsector= Epshu}}
 
{{World summary ImDi|sector= Zarushagar|subsector= Epshu}}
 
* It lies within the [[Schmidt Cluster]].
 
* It lies within the [[Schmidt Cluster]].
 +
* It is part of the [[Darmine Cultural Region]].
 
* It is considered to be part of ''[[Darmine Space]]''.
 
* It is considered to be part of ''[[Darmine Space]]''.
  

Latest revision as of 15:42, 7 August 2025

Alien Moon 119c-0 Tiny.jpg
Kleior/Epshu (Zarushagar 1820)
Classic Era (1116)
C100334-B
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size1 Small (1,600 km, 0.05g - 0.09g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population3 Low (2 thousand)
Government3 Self-Perpetuating Oligarchy
Law4 Moderate Law (no light assault weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary M2 V M6 V
Planetoid Belts 2
Gas Giants 4

Kleior is a low-population vacuum world, with a population of less than 10,000 sophonts, warranting hazardous environment precautions.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Kleior is a binary star system.

  • Both are red main sequence stars.
Kleior has two stars in the star system.
Primary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M2 V Main Sequence (Dwarf) 0.44 3470 - 3560 0.0565
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0041 0.0197 0.25 - 0.48 0.41 4.1
Orbit #  *  * 1 1 6
Remarks
Secondary
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Kleior is a Small World between 900km and 2,400km in diameter. The world has very low gravity between 0.05G and 0.09G. The horizon will appear about 2km away.

Mainworld Atmosphere (A)[edit]

Kleior has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Kleior has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Gray.png
(Blank map, vacuum world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Kleior is a member of the Schmidt Cluster, a minor trade route in the central-rimward part of Zarushagar Sector.

It is a part of the Darmine Cultural Region, created within rimward Zarushagar Sector by order of Emperor Artemsus in the years immediately following the Ilelish Pacification Campaign.

World Starport (St)[edit]

Kleior has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Kleior has a population of 2,000 sophonts (thousands).

  • This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

Kleior possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.

World Government (G)[edit]

Kleior is governed by Self-Perpetuating Oligarchy. A single family or small group provides the leadership and important positions in the government. These positions are inherited by member of the group or their family members. The organization may be a monarchy, with titles passed to family members, or a plutocracy where inheritance of the family fortune includes government position. Alternatively, the organization may be a more typical government apparatus, only with positions of power inherited.

World Law (L)[edit]

Kleior has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Kleior, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

Trade Data[edit]

  • Importance: 0 (unimportant)

World Economy[edit]

  • Resources: B (abundant)
  • Labor: 2 (hundreds)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -2 (fair)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 3 (xenophobic)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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