Difference between revisions of "Quare (world)"

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== Description ([[Astrography]] & [[Planetology]]) ==  
 
== Description ([[Astrography]] & [[Planetology]]) ==  
=== Stars ===
+
=== Stellar Data ===
 
'''Quare''' has a solitary primary star.
 
'''Quare''' has a solitary primary star.
 
* It is a red main sequence.
 
* It is a red main sequence.
  
[[File:Solitary M Type.jpg|300 px]]
 
 
{{MonostellarSystem
 
{{MonostellarSystem
 
|name          = Quare
 
|name          = Quare

Revision as of 21:36, 17 May 2025

Quare/Vilis (Spinward Marches 0915)
Classic Era (1116)
B200545-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size2 Small (3,200 km, 0.10g - 0.17g)
Atmosphere0 Vacuum
Hydrographics0 Desert World 0%
Population5 Moderate (200 thousand)
Government4 Representative Democracy
Law5 Moderate Law (no concealable weapons)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M3 V
Planetoid Belts 0
Gas Giants 4

Quare is a nonindustrial vacuum world, which warrants hazardous environment precautions.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a client state of the Third Imperium in the Vilis Subsector of Spinward Marches Sector.

Description (Astrography & Planetology)

Stellar Data

Quare has a solitary primary star.

  • It is a red main sequence.
Quare has a solitary primary star.
Quare
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Quare is a non-industrial vacuum world located in neutral space between the borders of the Third Imperium and the Querion Cluster.

Mainworld Size (S)

Quare is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.

Mainworld Atmosphere (A)

Quare has a pressure of less than 0.001 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

Vacuum World 06a.jpg

Mainworld Hydrosphere (H)

Quare has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Gray.png
(Blank map, vacuum world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

In 1095 the Leviathan class Merchant Cruiser Marcucci (MC-51336) was captured by corsairs in the Quare region of Vilis Subsector. The ship has subsequently been identified on a number of occasions in pirate service; its present fate is unknown.

World Starport (St)

Quare has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

Quare has a population of 200,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography

The following languages are most commonly heard:

World Technology Level (T)

Quare possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)

Quare is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.

World Law (L)

Quare has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Trade Data

  • Importance: 0 (unimportant)

World Economy

  • Resources: B (abundant)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: -2 (fair)

World Culture

  • Heterogenity: 3 (monolithic)
  • Acceptance: 5 (very aloof)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 7 (somewhat concrete)

World Timeline

Major events that have affected this world and the wider region that it lies within:

Later Historical Eras

History-Era: Rebellion

Following the Fifth Frontier War the Federation of Arden engaged in a renewed campaign of expansion and had absorbed Quare by 1117.

History-Era: Milieu 1120

At some point following the Fifth Frontier War, Quare joins the Federation of Arden. By 1120 the world exists primarily as a shipyard for the Federation, manufacturing missile boats and patrol corvettes for system defense.


IISS GURPS Astrographics Survey

0915 Quare (Federation of Arden)

Starport: Class IV.

Diameter: 1,992 miles (3,200 km).
Atmosphere: None.
Hydrographics: None.
Climate: Hot.
Population: 225,000.
Government: Representative democracy.
Control Level: 2.
Tech Level: 9.
World Trade Number: 4.0.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.