Difference between revisions of "Trill (world)"

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'''Trill''' is a balkanised industrial world with a high population and a near [[Terra|Terran-prime]] biosphere. Travellers will find it a long and frustrating process to cross borders on the world, and often a visit to one nation will preclude a visit to certain others.
 
'''Trill''' is a balkanised industrial world with a high population and a near [[Terra|Terran-prime]] biosphere. Travellers will find it a long and frustrating process to cross borders on the world, and often a visit to one nation will preclude a visit to certain others.
  
As [[Gushemege Sector|Gushemege]] sunk into the [[Long Night]], the neighbouring system's [[Unlardigard (world)|Unlardigard]] found itself in dire straits, since its minimal native life offered little sustenance and its hydroponic gardens were prone to failure. Trill, as a naturally habitable world, extracted a high price for its [[Agricultural World|agricultural trade]], and assumed the position of overlord. However, as [[Long Night|the Night]] deepened, Trill's higher technology began failing, and it became dependent on resourceful [[Unlardigard (world)|Unlardigard]]ian technologists. In [[-1309]] the two worlds signed the ''Treaty of Plutand'', pledging mutual aid and support. Using Trillian hardware and Unlardigard know-how, the [[Plutand Economic Union]] was able to reach out to other worlds including [[Xanten (world)|Xanten]], [[Glipli (world)|Glipli]], and even occasionally to [[Zanish (world)|Zanish]]. [[Plutand Economic Union|The Union]] was able to sustain {{TL|10}} for most of the [[Long Night]].
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As [[Gushemege Sector|Gushemege]] sunk into the [[Long Night]], the neighbouring system's [[Unlardigard (world)|Unlardigard]] found itself in dire straits, since its minimal native life offered little sustenance and its hydroponic gardens were prone to failure. Trill, as a naturally habitable world, extracted a high price for its [[Agricultural World|agricultural trade]], and assumed the position of overlord. However, as [[Long Night|the Night]] deepened, Trill's higher technology began failing, and it became dependent on resourceful [[Unlardigard (world)|Unlardigard]]ian technologists. In [[-1309]] the two worlds signed the ''Treaty of Plutand'', pledging mutual aid and support. Using Trillian hardware and Unlardigard know-how, the [[Plutand Economic Union]] was able to reach out to other worlds including [[Xanten (world)|Xanten]], [[Glipli (world)|Glipli]], and even occasionally to [[Zanish (world)|Zanish]]. [[Plutand Economic Union|The Union]] was able to sustain {{TL|10}} for most of the [[Long Night]]: Trill was the ''de facto'' [[capital]].
  
 
=== World Starport (St) ===
 
=== World Starport (St) ===

Revision as of 15:32, 29 December 2023

Trill/Dashinshaii (Gushemege 2029)
Classic Era (1116)
A784977-E
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere8 Dense
Hydrographics4 Wet World 40%
Population9 High (3 billion)
Government7 Balkanization
Law7 Moderate Law (no firearms)
Tech LevelE High Stellar (anti-grav cities)
See also UWP
System Details
Primary M1 V
Planetoid Belts 1
Gas Giants 5

Trill is a high-population, pre-rich world with a billion or more sophonts in population size.

Description (Astrography & Planetology)

Trill has a solitary primary star.

  • It is a red main sequence.

Solitary M Type.jpg

Trill has a solitary primary star.
Trill
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M1 V Main Sequence (Dwarf) 0.5 3620 - 3660 0.08839
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0047 0.0247 0.31 - 0.59 0.47 4.7
Orbit #  *  * 1 1 6
Remarks None

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Trill is a balkanised industrial world with a high population and a near Terran-prime biosphere. Travellers will find it a long and frustrating process to cross borders on the world, and often a visit to one nation will preclude a visit to certain others.

As Gushemege sunk into the Long Night, the neighbouring system's Unlardigard found itself in dire straits, since its minimal native life offered little sustenance and its hydroponic gardens were prone to failure. Trill, as a naturally habitable world, extracted a high price for its agricultural trade, and assumed the position of overlord. However, as the Night deepened, Trill's higher technology began failing, and it became dependent on resourceful Unlardigardian technologists. In -1309 the two worlds signed the Treaty of Plutand, pledging mutual aid and support. Using Trillian hardware and Unlardigard know-how, the Plutand Economic Union was able to reach out to other worlds including Xanten, Glipli, and even occasionally to Zanish. The Union was able to sustain TL–10 for most of the Long Night: Trill was the de facto capital.

World Starport (St)

Trill has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

There are two orbital starports, each run by a different grouping of nations, and three nations have Class A dirtside facilities, most others having B or C class starports.

World Population (P)

Trill has a population of 3,000,000,000 sophonts (billions).

World Languages

The following languages are most commonly heard:

World Technology Level (T)

Trill possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Early meson communicators.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)

Trill has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

  • There are 15 major nations, each with a population of about 100 million. Each has its own distinct culture and all jealously guard their own independence.

Trill's nations are particularly sensitive about border incursions, and even pitched battles and military campaigns between nations on Trill are forced to observe and respect the borders of other nations or risk retaliation by the offended country and alienation from other nations.

World Law (L)

Trill has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.

Imperial High (Landed) Nobility (N)

Trill, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdom of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data

  • Importance: 3 (ordinary)

World Economy

  • Resources: H (extremely abundant)
  • Labor: 8 (hundreds of millions)
  • Infrastructure: F (very comprehensive)
  • Efficiency: +3 (improved)

World Culture

  • Heterogenity: 9 (discordant)
  • Acceptance: C (xenophilic)
  • Strangeness: 5 (distinct)
  • Symbols: E (extremely abstract)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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