Yull-jettii (world)
| Yull-jettii/Sashrakusha (Corridor 2934) | |||||||||||||||||||||||||
| Classic Era (1116) | B86A100-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G2 V M9 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Yull-jettii is a low-population water world, which has 90% or more of its surface covered in an ocean of water and a population of less than 10,000 sophonts.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- It is a member of the Third Imperium in the Sashrakusha Subsector of Corridor Sector in the Domain of Vland.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world has an Imperial Naval Base, capable of handling warships.
- It is part of the Lancian Cultural Region.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Yull-jettii is a binary star system.
- The primary is a yellow main sequence.
- The secondary is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x8 secondary rocky worlds.
- x2 planetoid belts.
- x3 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Yull-jettii is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Yull-jettii has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Yull-jettii has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
The world's name is a corruption of the Ga-ray-cha word "Yull-jett-ii".
World Starport (St)[edit]
Yull-jettii has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
World Population (P)[edit]
Yull-jettii has a population of 10 sophonts (tens).
- This is a Low Population World and the population would be too low to sustain itself without significant outside assistance. This may represent a transient population such as the crew of a starship, the final survivors of a dying colony, an advance team setting up to receive colonists, or a small outpost where establishing a colony is not the primary objective.
World Languages[edit]
The following languages are most commonly heard:
- Anglic, one of the two official languages of the Imperium.
- Ga-ray-cha, the primary language of the Graytch.
- Kehuu, the primary Lancian language, as common on the worlds of the Cultural Region as Anglic or Vilani.
- Ushi, a language used throughout Gushemege Sector.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Yull-jettii possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Yull-jettii has no central government or substantial government apparatus; an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law (L)[edit]
Yull-jettii has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Imperial Landed Nobility (N)[edit]
Yull-jettii, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: 8 (monderate)
- Labor: 0 (none available)
- Infrastructure: 1 (extremely limited)
- Efficiency: -3 (poor)
World Culture[edit]
- Heterogenity: 1 (monolithic)
- Acceptance: 2 (very xenophobic)
- Strangeness: 1 (very typical)
- Symbols: 7 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: The Ancients transplant Humans onto the world of Kukhun.
- -9235: The Vilani discover jump drive technology, and over the centuries pioneers and settlers gradually spread across Charted Space. The Kukhunen culture acquires jump technology from these wanderers.
- circa -5400: The Vilani Consolidation Wars -- the Kukhunen region is eventually conquered.
- -4045 to -2204: The Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: The Interstellar Wars.
- -2204 to -1776: The Rule of Man administers the worlds of the region.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- circa -1700: The reemergent Kukhunen region gradually collapses into civil war.
- -1200: The Lancian movement rises to dominance on Kukhun and within Kukhunen space. Few ships are available throughout the period but limited contact is maintained.
- -143: The Lancians gain modern jump technology from Sylean traders and use it to establish the Lancian Confederation.
- The Year 0: The Third Imperium is founded. There are frictions with the Lancians.
- 76-84: The Vilani Pacification Campaign results in the absorbtion of the Confederation.
- 300-420: The Imperial First Survey charts the system.
- 604-622: The Civil War.
- 624: The Express Boat Network is established.
- 639: The Lancian Cultural Region is established.
- 995-1065: The Imperial Second Survey charts the system.
- 1065: The Second Survey is published. Information about the system becomes widely available.
References[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 6. (Chart locating the world but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Historical overview)
- Gary L. Thomas. "Corridor Sector Data/Library." The Travellers' Digest 18 (1989): 33-34.}
- David Burden. "Contact: Lancians" Alien Realms, (1992), Volume 2 Issue 2, pages 8-13 (via HIWG). (The Lancians)
- Leighton Piper. "Contact: Lancians." Signal-GK 04 (1992): pages 4-7. (The Lancians)
- Marc Miller. First Survey (Imperium Games, 1996), 6. (World details circa the Year 0)
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), pages 212-213. (The Lancians)
- Author & Contributor: David Riddell. (Extensive development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
