Mulaar Subsector
Mulaar Subsector | ||||||
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Sector | Daibei | |||||
Capital | Juuri Banii (world) | |||||
No. of Stars | 30 | |||||
Majority Control | Third Imperium - 100% |
Mulaar Subsector is an undeveloped backwater.
- If it wasn't for X-boat lines, little interstellar traffic would pass through the subsector.
- Despite average to high stellar density and a considerable number of Imperial Nobility, the area has never attracted significant industrial or manufacturing capability and no rich worlds exist in the subsector.
- The rumors are that at least one megacorporation is interested in developing the subsector.
Description (Specifications)[edit]
The Mulaar Subsector is defended by 110th Fleet.
Subsector Summary: 1105[edit]
Mulaar, subsector J of Daibei contains 30 worlds with an estimated population of 31 billion, a per capita income of Cr12,713, and a total economy is BCr398,099. These worlds originate an interstellar trade of BCr124 through 26 starports (3 Class A, 11 Class B, 8 Class C, 4 Class D) employing 21,170 people. Driving this interstellar trade are two Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Mulaar maintain one Way station, one Naval base, and one Scout base. The average technology level is 10 (with most between 8 and 13). The highest technology level is 15 at McGwire (Daibei 1329).
Mulaar, subsector J of Daibei contains 43 stars and 334 identified planets; 17 monostellar systems, 13 binary systems, no trinary systems, and no systems with four or more stars. 25 of the 30 systems (83%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, five Poor (Po) worlds, seven Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Mulaar has an estimated population of 31 billion distributed across one High population (Hi) world, three Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Duurmurze (Daibei 0922). The population consists of 3 sophont groups including one native sophont.
3 identified sophont populations in Mulaar | |
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Third Imperium, Domain of Ilelish[edit]
The Third Imperium, Domain of Ilelish has jurisdiction over all of the worlds with an estimated population of 31 billion, a per capita income of Cr12,713, and a total economy is BCr398,099. These worlds originate an interstellar trade of BCr124 through 26 starports (3 Class A, 11 Class B, 8 Class C, 4 Class D) employing 21,170 people. Driving this interstellar trade are two Agricultural (Ag) worlds, five Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Third Imperium, Domain of Ilelish maintain one Way station, one Naval base, and one Scout base. The average technology level is 10 (with most between 8 and 13). The highest technology level is 15 at McGwire (Daibei 1329).
The Third Imperium, Domain of Ilelish has an estimated population of 31 billion distributed across one High population (Hi) world, three Moderate population (Ph) worlds, 18 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Duurmurze (Daibei 0922). The population consists of 3 sophont groups including one native sophont.
- The Third Imperium, Domain of Ilelish subsector capital of Mulaar is Juuri Banii (Daibei 1529)
Astrographic Features & Trade Routes: 1105[edit]
The following astrographic features, trade routes, mains, clusters, and traces can be found within this area:
World Listing: 1105[edit]
The following systems and worlds can be found within this area:
History & Background (Dossier)[edit]
No information yet available.
Polity Listing: 1105[edit]
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- None
- Non-Aligned Powers (World-States)
- None
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
Native Sophonts (NILs): 1105[edit]
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
Demographics: 1105[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this subsector:
- No information yet available.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science