Repin (world)
Repin/Mulaar (Daibei 0929) | |||||||||||||||||||||||||
Classic Era (1116) | E63177A-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G7 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Repin is a poor, non-agricultural world.
- It is unable to produce quality foodstuffs and must import them.
- Life is trying on a world like this and inhabitants are constantly working towards developing a reliable source of food production.
- It is a member of the Third Imperium in the Mulaar Subsector of Daibei Sector in the Domain of Ilelish.
Description (Astrography & Planetology)[edit]
The world is part of the Daibei Rimward Corridor, lying on the Zhemi Arm.
System Data[edit]
System:
- # of Gas Giants: 3
- # of Planetoid Belts: 1
- # of Other Worlds: 6
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of -2 (Very unimportant).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport (Sp)[edit]
This world has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
- The Starport Authority does not maintain an employee population at this starport. All labor and operations are contracted on a "as needed" basis.
World Population (P)[edit]
This world has a population of 10,000,000 sophonts (tens of millions).
World Demographics[edit]
World Government (G)[edit]
This world has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level (L)[edit]
This world has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Military[edit]
This world has a Battalion Equivalent figure of 20.
- This equates to approximately 10,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
This world's economic measurements are: 966+1
- Resources: 9 Moderate
- Labor: 6 Millions
- Infrastructure: 6 Limited
- Efficiency: 1 Average
- Economic Extension: 22
- Resource Units 324
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has no significant trade line routes with other worlds.
- This world is not connected to the Express Boat Network for this polity.
World Culture (Cx)[edit]
This world's cultural characteristics are: 9579
- Homogeneity: 9 Discordant
- Acceptance: 5 Very aloof
- Strangeness: 7 Confusing
- Symbols: 9 Somewhat abstract
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: E63177A-7
- Starport: E Frontier Installation
- Size 6 9,600km
- Atmosphere: 3 Very Thin Atmosphere]]
- Hydrosphere: 1 10%
- Population: 7 Tens of millions
- Government Type: 7 Balkanization
- Law Level: A Weapon possession prohibited
- Technology Level: 7 Miniaturized Electronics
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- ↑ "Jump Map API" and map location from Travellermap.com