Odin (Da 0237) (world)
Odin/Gaalorn (Daibei 0237) | |||||||||||||||||||||||||
Classic Era (1116) | A310558-E
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G0 V M1 V | ||||||||||||||||||||||||
Planetoid Belts | 3 | ||||||||||||||||||||||||
Gas Giants | 4 |
Odin is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- It is a member of the Solomani Confederation in the Gaalorn Subsector of Daibei Sector.
Description (Astrography & Planetology)[edit]
No information yet available.
Binary Solar System[edit]
Odin Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Odin G0 V
Primary Main Sequence 1.06 5860 - 5930 1.22623 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0051 0.0918 1.04 - 1.83 0.51 5.1 Orbit # * * 4 1 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Odin M1 V
Secondary Main Sequence 0.5 3620 - 3660 0.08839 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0023 0.0247 0.31 - 0.59 0.23 2.3 Orbit # * * 1 0 5 Remarks None
System Data[edit]
System:
- x4 Gas Giants
- x3 Planetoid Belts
- x10 Other Worlds
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 1 (Ordinary).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport (Sp)[edit]
This world has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The Solomani Starport Authority employee population is approximately 11,600 sophonts.
World Population (P)[edit]
This world has a population of 100,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- This world has a population of approximately 500,000 sophonts.
World Demographics[edit]
Humaniti, population 100%
World Government (G)[edit]
This world is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law Level (L)[edit]
This world has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Military[edit]
This world has a Battalion Equivalent figure of 0.
- There are no organized ground forces on this world.
World Economy (Ex)[edit]
The world's economic measurements are: ( E 4 5 +1 )
- Resources: E Extremely abundant
- Labor: 4 Tens of thousands
- Infrastructure: 5 Limited
- Efficiency: 1 Average
- Economic Extension: 24
- Resource Units 280
Trade Data[edit]
Trade Classifications for this world:
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Deir el-Medina.
- This world has yellow line feeder routes with the following nearby worlds: Avalon, Diana's World and Wrigley.
- This world has a green line intermediate route with the nearby world of Cameron.
- This world has cyan line main routes with the following nearby worlds: Uston and Tolkien.
World Culture (Cx)[edit]
The world's cultural characteristics are: [ 5 6 5 E ]
- Homogeneity: 5 Harmonious
- Acceptance: 6 Aloof
- Strangeness: 5 Distinct
- Symbols: E Extremely abstract
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses limited infrastructure.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: A310558-E
- Starport: A Excellent
- Size 3 4,800km
- Atmosphere: 1 Trace atmosphere
- Hydrosphere: 0 Desert World
- Population: 5 Hundreds of thousands
- Government Type: 5 Feudal Technocracy
- Law Level: 8 Long bladed weapons controlled; open possession prohibited
- Technology Level: E Above Average Imperial
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com