Bakkula Subsector

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Bakkula Subsector
Arlumer Laeth Miitan

Bakkula style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Shillish
Sector Ilelish
Capital Upsin (Ilelish 1006)
No. of Stars 37
Majority Control Third Imperium - 100%

No information or synopsis yet available.

Description (Specifications)[edit]

The Bakkula Subsector is defended by 40th Fleet.

Subsector Summary: 1116[edit]

Bakkula, subsector B of Ilelish contains 37 worlds with an estimated population of 137 billion, a per capita income of Cr9,005, and a total economy is BCr1,233,782. These worlds originate an interstellar trade of BCr3,314 through 33 starports (7 Class A, 20 Class B, 2 Class C, 4 Class D) employing 516,690 people. Driving this interstellar trade are four Agricultural (Ag) worlds, eight Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Bakkula maintain four Naval bases, and three Scout bases. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Ozorak (Ilelish 1004), Kapa (Ilelish 1601), and Junoi (Ilelish 1608).

Bakkula, subsector B of Ilelish contains 53 stars and 394 identified planets; 21 monostellar systems, 16 binary systems, no trinary systems, and no systems with four or more stars. 30 of the 37 systems (81%) have native gas giants. There are four Asteroid (As) belts, one Desert (De) world, two Garden (Ga) worlds, one Ice-capped (Ic) world, nine Poor (Po) worlds, eight Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.

Bakkula has an estimated population of 137 billion distributed across six High population (Hi) worlds, one Moderate population (Ph) world, 18 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Kapa (Ilelish 1601) and Adia (Ilelish 1203). The population consists of 1 sophont groups.

1 identified sophont populations in Bakkula


Third Imperium, Domain of Ilelish[edit]

The Third Imperium, Domain of Ilelish has jurisdiction over all of the worlds with an estimated population of 137 billion, a per capita income of Cr9,005, and a total economy is BCr1,233,782. These worlds originate an interstellar trade of BCr3,314 through 33 starports (7 Class A, 20 Class B, 2 Class C, 4 Class D) employing 516,690 people. Driving this interstellar trade are four Agricultural (Ag) worlds, eight Non-Agricultural (Na) worlds, two Pre-Agricultural (Pa) worlds, five Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Third Imperium, Domain of Ilelish maintain four Naval bases, and three Scout bases. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Ozorak (Ilelish 1004), Kapa (Ilelish 1601), and Junoi (Ilelish 1608).

The Third Imperium, Domain of Ilelish has an estimated population of 137 billion distributed across six High population (Hi) worlds, one Moderate population (Ph) world, 18 Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Kapa (Ilelish 1601) and Adia (Ilelish 1203). The population consists of 1 sophont groups.

World Listing: 1116[edit]

The following worlds can be found within this subsector:

37 Worlds in the Bakkula Subsector
Adia (Il 1203)  •  Ailean  •  Aubrey  •  Aurelius  •  De Barton  •  Eurydice  •  Flagstaff  •  Grimaldi (Il 1308)  •  Guim  •  Hadley (Il 1401)  •  Jacha  •  Junoi  •  Kaler  •  Kapa  •  Krieger  •  Kubkli  •  Lingar  •  Lukan  •  Mackinaw  •  Maible  •  Masahiko  •  Mayre  •  Noke  •  Ozorak  •  Punit  •  Salaam (Il 1209)  •  Savankala  •  Sherwood  •  Slavic  •  Taran  •  Tardin  •  Tia  •  Upsin  •  Urbano  •  Valeria  •  Wendigo  •  Wild  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this subsector:

  • No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

Native Sophonts: 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • No information yet available..

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this subsector:

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this subsector:

  • No information yet available.

References & Contributors (Sources)[edit]

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