Arlumer Subsector
Arlumer Subsector | ||||||
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Sector | Ilelish | |||||
Capital | Arlumer (Ilelish 0510) | |||||
No. of Stars | 36 | |||||
Majority Control | Third Imperium - 100% |
Arlumer Subsector is Subsector A of Ilelish Sector.
- It forms part of the Imperium, lying within the Domain of Ilelish.
- It is located within Charted Space.
Description (Specifications)[edit]
The subsector is a bastion of largely Vilani values and is an economic powerhouse relative to other regions of the Imperium.
- It is considered to be an Imperial core region.
- It has been settled for millennia.
Astrographic Features[edit]
The following astrographic features and trade routes can be found within this subsector:
- The Nuzuu Main.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Arlumer Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map).
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Trade Routes[edit]
Mains are chains of star systems, each lying 1 parsec from its neighbour. They are trade routes, with high cargo capacity, low jump rating vessels moving along them, carrying vast amounts of goods and commodities between their member worlds.
The Nuzuu Main[edit]
The Nuzuu Main is an important trade artery that crosses through the subsector. It has 66 member worlds and runs between Verge and Ilelish Sectors.
(Chart sourced from Traveller Map
- Worlds lying on the Main are highlighted in green.
- Tripolis, the capital of Verge Sector, is marked in red.
Subsector Summary[edit]
Arlumer, subsector A of Ilelish contains 36 worlds with an estimated population of 300 billion, a per capita income of Cr8,968, and a total economy is BCr2,690,527. These worlds originate an interstellar trade of BCr14,978 through 33 starports (6 Class A, 20 Class B, 2 Class C, 5 Class D) employing 2,525,745 people. Driving this interstellar trade are five Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, six Pre-Industrial (Pi) worlds, one Rich (Ri) world, and six Industrial (In) worlds. The governments in Arlumer maintain seven Naval bases, and one Scout base. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Arlumer (Ilelish 0510).
Arlumer, subsector A of Ilelish contains 53 stars and 388 identified planets; 21 monostellar systems, 13 binary systems, two trinary systems, and no systems with four or more stars. 25 of the 36 systems (69%) have native gas giants. There are no Asteroid (As) belts, one Desert (De) world, three Garden (Ga) worlds, no Ice-capped (Ic) worlds, seven Poor (Po) worlds, four Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Arlumer has an estimated population of 300 billion distributed across eight High population (Hi) worlds, six Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Tylio (Ilelish 0307), Ansha (Ilelish 0403), Arlumer (Ilelish 0510), Kagaki (Ilelish 0502), and Kkikla (Ilelish 0406). The population consists of 1 sophont groups.
1 identified sophont populations in Arlumer | |
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Third Imperium, Domain of Ilelish[edit]
The Third Imperium, Domain of Ilelish has jurisdiction over all of the worlds with an estimated population of 300 billion, a per capita income of Cr8,968, and a total economy is BCr2,690,527. These worlds originate an interstellar trade of BCr14,978 through 33 starports (6 Class A, 20 Class B, 2 Class C, 5 Class D) employing 2,525,745 people. Driving this interstellar trade are five Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, six Pre-Industrial (Pi) worlds, one Rich (Ri) world, and six Industrial (In) worlds. The governments in Third Imperium, Domain of Ilelish maintain seven Naval bases, and one Scout base. The average technology level is 11 (with most between 8 and 13). The highest technology level is 15 at Arlumer (Ilelish 0510).
The Third Imperium, Domain of Ilelish has an estimated population of 300 billion distributed across eight High population (Hi) worlds, six Moderate population (Ph) worlds, 14 Non-industrial (Ni) worlds, four Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Tylio (Ilelish 0307), Ansha (Ilelish 0403), Arlumer (Ilelish 0510), Kagaki (Ilelish 0502), and Kkikla (Ilelish 0406). The population consists of 1 sophont groups.
- The Third Imperium, Domain of Ilelish subsector capital of Arlumer is Arlumer (Ilelish 0510)
World Listing[edit]
AAB library archives contain expanded data about the following systems:
History & Background (Dossier)[edit]
The Arlumer Subsector is defended by 7th Fleet.
Polity Listing[edit]
The following polities can be found within this subsector:
Native Sophonts[edit]
No Sophont species are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
Major Historical Events Timeline[edit]
- -4045 to -2204: the Ziru Sirka controls the subsector.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man controls the subsector.
- -1776 to 0: the Long Night.
- Year 0: the Third Imperium is founded.
- 76: Ilelish Pacification Campaign.
- 300-420: the First Survey charts the subsector.
- 418-435: the Ilelish Revolt.
- 604-622: the Civil War.
- 995-1065: the Second Survey charts the subsector.
- 1065: the Second Survey is published.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 20.
- Marc Miller. Rebellion Sourcebook (Game Designers Workshop, 1988), 26. (Fleet dispositions)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11-12. (Ziru Sirka worlds: dot map provided).
- Marc Miller. First Survey (Imperium Games, 1996), 34-37, 95-101.
- TNE New Era 1248 Sourcebook 2: Bearers of the Flame