Difference between revisions of "Kaerfoz Subsector"

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|alg      = Na
 
|alg      = Na
 
|capital  = None
 
|capital  = None
|number  = 2
+
|number  = 3
 
|position = L
 
|position = L
 
|sector  = Provence
 
|sector  = Provence
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== Description / Specifications ==
 
== Description / Specifications ==
Why this subsector is named in the [[Gvegh]] [[language]] is not known: see the definition of ''[[Dictionary:Kaerfoz|Kaerfoz]]''.
+
[[File:Subsector L Kaerfoz Star Chart.png|250 px|right|thumbnail|(Chart sourced from [[Traveller Map]])]]
 +
[[File:Chart Windhorn Rift Final.png|250 px|right|thumbnail|Windhorn Rift. (Chart sourced from [[Traveller Map]].)]]
 +
 
 +
Why this subsector is named in the ''[[Gvegh (language)|Gvegh]]'' [[language]] is not known: see the definition of ''[[Dictionary:Kaerfoz|Kaerfoz]]''.
  
 
Kaerfoz Subsector is a region that has seen millennia of settlement by [[Vargr]].
 
Kaerfoz Subsector is a region that has seen millennia of settlement by [[Vargr]].
Line 33: Line 36:
  
 
==== Stellar Distribution ====
 
==== Stellar Distribution ====
A basic map showing the distribution and size of [[star]]s within Kaerfoz Subsector.
+
A basic map showing the distribution and size of [[star]]s within Kaerfoz Subsector, ''right'':
 
* The color corresponds to the visible color of the star, which links to its spectral classification.
 
* The color corresponds to the visible color of the star, which links to its spectral classification.
 
* The size as shown indicates both the physical size of the object and its relative brightness.
 
* The size as shown indicates both the physical size of the object and its relative brightness.
 
[[File:Subsector L Kaerfoz Star Chart.png|300 px]] <br> (Chart sourced from [[Traveller Map]]).
 
  
 
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
 
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
Line 48: Line 49:
 
* It has placed a boundary on settlement and expansion within the area.
 
* It has placed a boundary on settlement and expansion within the area.
  
A simple map showing the general extent of the [[Windhorn Rift]].
+
A simple map showing the general extent of the [[Windhorn Rift]], ''right'':
  
[[File:Chart Windhorn Rift Basic.png|300 px]] <br> (Chart sourced from Traveller Map.)
 
 
* [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], is marked in red.
 
* [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], is marked in red.
 
* [[Vland (world)|Vland]], the [[Vilani]] [[homeworld]], is marked in green.
 
* [[Vland (world)|Vland]], the [[Vilani]] [[homeworld]], is marked in green.
Line 58: Line 58:
 
* Areas may traditionally be considered [[Windhorn Rift|rift regions]], even though all of their worlds are accessible to ships equipped with [[Jump Drive|high performance drives]].
 
* Areas may traditionally be considered [[Windhorn Rift|rift regions]], even though all of their worlds are accessible to ships equipped with [[Jump Drive|high performance drives]].
  
=== Subsector Summary: 1116 ===
+
=== World Listing ===
{{Summary}}
+
[[AAB]] [[Library Data|library archives]] contain expanded data about the following systems:
 +
* The primary source material for all data is [[Traveller Map]].
 +
* Other sources may contain contradictory or incorrect information.
  
=== World Listing: 1116 ===
 
The following systems and worlds can be found within this area:
 
 
{{SectorWorlds2|Kaerfoz|Subsector}}
 
{{SectorWorlds2|Kaerfoz|Subsector}}
  
=== Astrographic Features & Trade Routes: 1116 ===
+
Note that some [[Second Survey]] data, though only [[Year|40 years]] old, is likely to be out of date.
The following astrographic features and trade routes can be found within this area:
+
* Data is occasionally updated as new information becomes available.
* No information yet available.
+
* Scouting missions gathering reliable, verified data can receive substantial payment.
 +
* Verified updated data is constantly sought.
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
No information yet available.
+
[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 
 
=== Polity Listing: 1116 ===
 
The following polities can be found within this subsector:
 
* Independent Powers ([[Pocket Empire]]s)
 
** TBD
 
 
 
* [[Non-Aligned]] Powers ([[World-State]]s)
 
** TBD
 
 
 
* Other Powers
 
** None
 
  
* [[Third Imperium]] (Imperial powers)
+
=== Polity Listing ===
** None
+
The following [[Polity|polities]] lie within the subsector:
 +
* [[Non-aligned]], [[Vargr]] (NaVa).
  
* [[Vargr Extents]] ([[Vargr]] powers)
+
=== Native Sophonts ([[NIL]]s) ===
** Various member systems and worlds.
+
No races ([[sophont]] species) are believed to have originated in this area.
  
=== Native Sophonts ([[NIL]]s): 1116 ===
+
=== Demographics ===
The following races ([[sophont]] species) are believed to have originated in this area:
 
* [[Humaniti]] (Human races)
 
** None
 
 
 
* [[Non-Human Race]]s
 
** None Known
 
 
 
* [[Terragen]]s (Non-human [[Terran]] races)
 
** None
 
 
 
=== Demographics: 1116 ===
 
 
Significant populations of the following races ([[sophont]] species) reside within this area:
 
Significant populations of the following races ([[sophont]] species) reside within this area:
* [[Humaniti]] (Human races)
+
* [[Terragen]]s (Non-human Terran races)
** [[Solomani]]  
+
** [[Vargr]] ([[Major Race]])
** [[Vilani]]
 
  
* [[Non-Human Race]]s
+
==== Subsector Timeline ====
** None Known
+
Major events that have affected this subsector and the wider region that it lies within:
 +
* [[Ancients|ca -250,000]]: The [[Ancient]]s were active within the sector, transplanting the [[Vargr]] onto [[Lair (world)|Lair]].
 +
* [[-9235]]: The [[Vilani]] discover [[Jump Drive|jump technology]]. A few explorers and settlers begin to pioneer the region.
 +
* [[-4045]] to [[-2204]]: The ''[[First Imperium|Ziru Sirka]]'' claims a few [[rimward]] worlds and establishes a firm border. The [[Windhorn Rift]] and the absence of any significant [[Main]]s discourages large-scale [[Vilani]] expansion into the region.
 +
* [[-3810]]: The [[Vargr]] discover [[Jump Drive|jump technology]] and begin [[First Vargr Diaspora|an era of expansion]].
 +
* [[-2400s]]: [[Vargr]] raiding into Human-dominated areas significantly increases. This becomes known as the [[Second Vargr Diaspora|Vargr Pillaging]].
 +
* [[-1700|ca -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between Human and [[Vargr]] space stabilizes.
 +
* [[-1776]] to [[0]]: The [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[0|The Year 0]]: To [[rimward]]-[[trailing]], the [[Third Imperium]] is founded.
 +
* [[26|circa 26]]: The [[Empire of Varroerth]] is founded.
 +
* [[300]]-[[420]]: The {{Imperial}} [[First Survey]] charts the subsector.
 +
* [[400s|early 400s]]: The [[Irrgh Manifest]] is founded.
 +
* [[995]]-[[1065]]: The {{Imperial}} [[Second Survey]] charts the subsector.
 +
* [[1065]]: The [[Second Survey]] is published. Information about the subsector becomes widely available.
  
* [[Terragen]]s (Non-human [[Terran]] races)
+
----
** [[Vargr]]
 
  
=== Major Historical Events Timeline: 1116 ===
+
=== Subsector Summary ===
These are some of the more important historical events that have affected this area:
+
{{Summary}}
* No information yet available.
 
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==
 
{{Detail}}  
 
{{Detail}}  
 
{{Sources
 
{{Sources
|S1= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Subsector located but no world data provided)
+
|S1= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]'', ([[Game Designers Workshop]], 1981), various pages. (Library data entries)
|S2= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps indicating the location of worlds within the subsector, and charts indicating political allegiances)
+
|S2= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (N-Z)|Supplement 11 Library Data (N-Z)]]'', ([[Game Designers Workshop]], 1982), various pages. (Library data entries)
|S3= [[James Holden]]. Article ''Snapshots of the Occupation''. (Periodical: [[MegaTraveller Journal 2]], 1991), page 52. (Background for Provence Sector)
+
|S3= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. {{CT}} ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Subsector located but no world data provided)
|S4= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr|Vargr]]'' ([[Mongoose Publishing]], 2009), various pages. (Background for the Windhorn Rift region)
+
|S4= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps and charts indicating the locations of worlds within the subsector and their political allegiances)
|S5= External Link: [http://www.dedzone.net/traveller/sectors/provence/prov_l.html Traveller in the DED Zone] ([[Golden Age]] and [[New Era]] subsector details)
+
|S5= {{Ludography cite|name= MegaTraveller Journal 2|article= Life Under the Vargr: Snapshots of the Occupation|page= page 47}} (Background for [[Provence Sector]])
|S6= Author & Contributor: [[David Drazul]]. (Generated data)
+
|S6= [[David Burden]], [[Stuart Dollar]], [[Andy Lilly]], [[Joseph Walsh]]. ''{{T4}} [[Aliens Volume 1]]'' ([[Imperium Games]], 1998), pages 91-182. (The [[Vargr]])
 +
|S7= [[David L. Pulver]]. ''[[GURPS Traveller]] [[GURPS Traveller: Alien Races 1|Alien Races 1]]'' ([[Steve Jackson Games]], 1998), pages 64-99. (The [[Vargr]])
 +
|S8= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr]]'', ([[Mongoose Publishing]], 2009), various pages. (Background for the [[Windhorn Rift]] region)
 +
|S9= [[Peter Gray]]. External link: [http://www.dedzone.net/traveller/sectors/provence/prov_l.html Traveller in the DED Zone] ([[Golden Age]] and [[New Era]] subsector details)
 +
|S10= Author & Contributor: [[David Drazul]] (Generated data)
 
}}  
 
}}  
  
  
 +
[[Category: Empire of Varroerth]]
 
[[Category: Vargr]]
 
[[Category: Vargr]]
[[Category: Vargr worlds]]
 
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents]]
[[Category: Vargr Extents worlds]]
 
 
{{LEN|Era: Milieu 1116|T5 Second Survey worlds|Guidebook to Provence Sector}}
 
{{LEN|Era: Milieu 1116|T5 Second Survey worlds|Guidebook to Provence Sector}}

Latest revision as of 16:33, 20 August 2025

Kaerfoz Subsector
Karrdzae Thon Urarz

Kaerfoz style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Daekvagul
Sector Provence
Capital None
Number of Systems 3
Majority Control Non-aligned, Vargr (NaVa) - 100%

Kaerfoz Subsector is Subsector L of Provence Sector.

Description / Specifications[edit]

(Chart sourced from Traveller Map)
Windhorn Rift. (Chart sourced from Traveller Map.)

Why this subsector is named in the Gvegh language is not known: see the definition of Kaerfoz.

Kaerfoz Subsector is a region that has seen millennia of settlement by Vargr.

  • The resources of the subsector are being exploited.

Astrographic Features & Trade Routes[edit]

The following astrographic and commercial data has been determined regarding Kaerfoz Subsector:

  • The subsector is a rift density region.
  • The brightest star is the yellow main sequence primary of the Kaerfoz system.
  • No trade routes are known to pass through the subsector.

Stellar Distribution[edit]

A basic map showing the distribution and size of stars within Kaerfoz Subsector, right:

  • The color corresponds to the visible color of the star, which links to its spectral classification.
  • The size as shown indicates both the physical size of the object and its relative brightness.

Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.

  • Ordinary main sequence stars can barely be seen from even a hex away.
  • Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.

Rifts and Voids[edit]

The subsector lies on the spinward edge of the Windhorn Rift.

  • The rift hinders travel and commerce within the region.
  • It has placed a boundary on settlement and expansion within the area.

A simple map showing the general extent of the Windhorn Rift, right:

The nature and limits of the rift may be determined by different criteria in different regions.

World Listing[edit]

AAB library archives contain expanded data about the following systems:

  • The primary source material for all data is Traveller Map.
  • Other sources may contain contradictory or incorrect information.
2 Worlds in the Kaerfoz Subsector
Dhorue  •  Kaerfoz  •  

Note that some Second Survey data, though only 40 years old, is likely to be out of date.

  • Data is occasionally updated as new information becomes available.
  • Scouting missions gathering reliable, verified data can receive substantial payment.
  • Verified updated data is constantly sought.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Polity Listing[edit]

The following polities lie within the subsector:

Native Sophonts (NILs)[edit]

No races (sophont species) are believed to have originated in this area.

Demographics[edit]

Significant populations of the following races (sophont species) reside within this area:

Subsector Timeline[edit]

Major events that have affected this subsector and the wider region that it lies within:


Subsector Summary[edit]

Kaerfoz, subsector L of Provence, contains two worlds with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

Kaerfoz, subsector L of Provence, contains three stars and 22 identified planets; one monostellar system, one binary system, no trinary systems, and no systems with four or more stars. 2 of the two systems (100%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, no Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.

Kaerfoz has less than a million inhabitants.

1 identified sophont populations in Kaerfoz


Non-Aligned, Vargr-dominated[edit]

There are two Non-Aligned Vargr-dominated worlds in Kaerfoz with an estimated combined population of less than 1 million.

References & Contributors (Sources)[edit]

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