Difference between revisions of "Appomma (world)"
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'''Appomma''' is a member of [[The Great Loop]] region of the [[Greater Massilia Main]], a major [[Main]] and important [[trade route]] lying across parts of [[Massilia Sector]] and [[Zarushagar Sector]]. | '''Appomma''' is a member of [[The Great Loop]] region of the [[Greater Massilia Main]], a major [[Main]] and important [[trade route]] lying across parts of [[Massilia Sector]] and [[Zarushagar Sector]]. | ||
| − | During the [[Long Night]] this world fell within the [[Rebin Empire]]'s sphere of influence. It benefitted from trade agreements and defense policies imposed by [[Rebin Empire|the Empire]], but it struggled with [[Rebin Empire|the Empire]]'s unilateral decision-making, interference in its internal affairs, | + | ==== The Rebin Empire ==== |
| − | * | + | During the [[Long Night]] this world fell within the [[Rebin Empire]]'s sphere of influence. It benefitted from trade agreements and defense policies imposed by [[Rebin Empire|the Empire]], but it struggled with [[Rebin Empire|the Empire]]'s unilateral decision-making, interference in its internal affairs, occasional military interventions, and most significantly its views on gender roles. [[Rebin Empire|The Empire]] gradually disintegrated in the centuries before the founding of the [[Third Imperium]], with interstellar trade slowly dying off and some of the worlds it had overseen [[Barren World|becoming depopulated]]. |
| − | * The | + | * It was considered a ''Provincial World'' by [[Rebin Empire|the Empire]] and was afforded fewer rights and protections. |
| + | * The worlds that [[Rebin Empire|the Empire]] controlled or interacted with have a distinct[[Rebin Empire|Rebin]] cultural flavor to the present day. | ||
| + | * Despite its many shortcomings, the [[Rebin Empire]] was overall considered a force for good and most worlds are proud of their association with it. | ||
At the dawn of the {{Imperium}} the world had no permanent population. Facilities were being constructed and infrastructure was being emplaced, funded by speculators and investors in anticipation of large-scale settlement and commercial development and designed to give a predetermined basic [[Tech Level]]. There were often hundreds of personnel and specialists working or operating within the system, but they were not considered residents. | At the dawn of the {{Imperium}} the world had no permanent population. Facilities were being constructed and infrastructure was being emplaced, funded by speculators and investors in anticipation of large-scale settlement and commercial development and designed to give a predetermined basic [[Tech Level]]. There were often hundreds of personnel and specialists working or operating within the system, but they were not considered residents. | ||
Revision as of 23:24, 4 December 2024
| Appomma/Keum (Massilia 0116) | |||||||||||||||||||||||||
| Milieu 0 | D646000-6
| ||||||||||||||||||||||||
| Classic Era (1116) | C646223-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K6 V M7 V M6 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Appomma is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a member of the Third Imperium in the Keum Subsector of Massilia Sector in the Domain of Sylea.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
- It is a member of The Great Loop region of the Greater Massilia Main.
- During the Long Night it lay within the Rebin Empire's sphere of influence.
- At the founding of the Imperium this world was known as Kaem.
Description (Astrography & Planetology)
Stellar Data
Appomma is a trinary star system.
- The primary is an orange main sequence.
- The secondary is a red main sequence.
- The tertiary is a red main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x1 planetoid belt.
Mainworld Data
Mainworld Size (S)
Appomma is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)
Appomma has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Appomma has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)
Appomma is a member of The Great Loop region of the Greater Massilia Main, a major Main and important trade route lying across parts of Massilia Sector and Zarushagar Sector.
The Rebin Empire
During the Long Night this world fell within the Rebin Empire's sphere of influence. It benefitted from trade agreements and defense policies imposed by the Empire, but it struggled with the Empire's unilateral decision-making, interference in its internal affairs, occasional military interventions, and most significantly its views on gender roles. The Empire gradually disintegrated in the centuries before the founding of the Third Imperium, with interstellar trade slowly dying off and some of the worlds it had overseen becoming depopulated.
- It was considered a Provincial World by the Empire and was afforded fewer rights and protections.
- The worlds that the Empire controlled or interacted with have a distinctRebin cultural flavor to the present day.
- Despite its many shortcomings, the Rebin Empire was overall considered a force for good and most worlds are proud of their association with it.
At the dawn of the Imperium the world had no permanent population. Facilities were being constructed and infrastructure was being emplaced, funded by speculators and investors in anticipation of large-scale settlement and commercial development and designed to give a predetermined basic Tech Level. There were often hundreds of personnel and specialists working or operating within the system, but they were not considered residents.
World Starport (St)
Appomma has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- This world is host to a Scout Base.
World Population (P)
Appomma has population of 800 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
Linguistic Topography
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)
Appomma possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government (G)
Appomma is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.
World Law (L)
Appomma has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.
Imperial Landed Nobility
Appomma, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data
- Importance: -1 (unimportant)
World Economy
- Resources: 5 (scarce)
- Labor: 1 (tens)
- Infrastructure: 0 (non-existent)
- Efficiency: -4 (very poor)
World Culture
- Heterogenity: 1 (monolithic)
- Acceptance: 1 (extremely xenophobic)
- Strangeness: 2 (typical)
- Symbols: 6 (somewhat concrete)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- circa -9,000: the Geonee encounter the Vilani.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 76 to 120: The Third Imperium wages the Pacification Campaigns to unify and assimilate the regions under its control.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 22. (world location and some additional system data)
- John Harshman, Marc Miller. Solomani (Game Designers Workshop, 1986), pages 5, 7, 20. (sector background and history)
- Gary L. Thomas. The Travellers' Digest 11 (Digest Group Publications, 1989), pages 6-25. (sector background and history, plus details for the Geonee)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (dot map provided, locating the world)
- Joe Fugate. Knightfall (Game Designers Workshop, 1990), pages 74-80. (sector data including the world, sector background and history)
- Marc Miller. First Survey (Imperium Games, 1996), pages 4, 38-41, 102-109. (sector data including the world circa The Year 0)
- David L. Pulver. Solomani (Mongoose Publishing, 2012), pages 57, 59. (sector background and history)
- ↑ "Jump Map API" and map location from Travellermap.com
