Zoe Barrett class Trader

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Zoe Barrett class Trader
Distant Fringe Logo.gif
TBD
Type: RL Trader Vessel
Agility 2
Also see Liner
Architect Ronald B. Kline, Jr.
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 180.0 Tons
Cost MCr633.154
in quantity 506.523
Crew 13
Enlisted 10
Officers 3
EOS Still in active service.
Era 1105
Hardpoints 9
Hull TBD Hull
Illustration No
IOC Unknown
Jump J-2
Maneuver 4 G
Manufacturer Various
Marines 0
Model Model/3
Origin Distant Fringe
Passengers 0 High/Med 0 Low
QSP TBD
Reference Fan: Ronald B. Kline, Jr.
Size 900 Tons
Size-cat ACS
Streamlining Unstreamlined Hull
Tech Level TL–12
USP RL-9624462-040000-40004-0
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Zoe Barrett class Trader is a mercantile starship.

Description (Specifications)[edit]

The Zoe Barrett class is a popular design used for commercial operations in the Sena Subsector of the Halcyon Sector. They are generally used to service smaller feeder routes and worlds away from the main Star Lanes. They are expensive to own and operate: the trader's voluminous fuel capacity, necessary for long-range operations, precludes large cargo holds and contributes to their higher cost per ton. A number of examples have been converted into passenger liners.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

No information yet available.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull The Zoe Barrett is designed around a 900 dTon fully streamlined saucer hull.
2. Crew The vessel requires 13 crew: pilot, navigator, 7x engineers, medic, and 3x gunners/cargo stevedores.
3. Performance The class is a long-range design: it carries enough internal fuel for two consecutive Jump-2s and has sufficient additional capacity to run the power plant for 4 weeks. The vessel is capable of 4-G constant acceleration and has an Agility rating of 2.
4. Electronics The design is fitted with a military grade model 6 computer adjacent to the bridge. This provides excellent fire control abilities but it lacks the ruggedized fiber optic back ups, common on NFF vessels.
5. Hardpoints 9 hardpoints.
6. Armament The normal weapons fit-out for a Zoe Barrett class is:
  • x4 triple missile turrets, typically grouped into a single battery
  • x4 triple pulse laser turrets, typically grouped into a single battery
7. Defenses x1 defensive triple sandcaster turret
8. Craft The class carries a pair of G-carriers for interface services.
9. Fuel Treatment It is fitted with fuel scoops and onboard fuel purification for wilderness refueling.
10. Cost MCr633.154
in quantity 506.523.
11. Construction Time 116 weeks.
12. Comments Accommodations include 6.5 staterooms, sufficient for double occupation for the crew: there are no provisions for passenger services in the baseline model. Cargo capacity: 180.0 dTons.

History & Background (Dossier)[edit]

The Zoe Barrett Class Trader is relatively common in the central regions of the Distant Fringe. It is part of the Nexus Fleet Forces. It was designed and built in the Nexus system.

Class Naming Practice/s & Peculiarities[edit]

No information yet available.

Selected Variant Types & Classes[edit]

Some of the best known and most widely produced versions of this ship include:
Civilian Ship - Merchant Vessel - Subsidized Merchant:

  1. Type RL class Light Liner AKA Light Liner
    1. Athelstan class Merchant
    2. Lightning class Frontier Merchant
    3. Prosperity class Freighter
    4. Zoe Barrett class Trader

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.