Uel Raekhsva (world)
Uel Raekhsva/Dokh (Tuglikki 0509) | |||||||||||||||||||||||||
Classic Era (1116) | D89A879-5
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F5 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Uel Raekhsva is a preindustrial, moderate population water world with over a hundred million, but not yet at a billion sophonts in population size.
- Its surface is 90% or more covered in an ocean of water.
- The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Society of Equals in the Dokh Subsector of Tuglikki Sector in the Vargr Extents.
- This world is also commonly referred to as Raekhsva.
- It is the homeworld of the Raekhsva.
- Around 50% of the population is made up of Vargr.
- It is a member of the Dokh Cluster.
Description (Astrography & Planetology)[edit]
Uel Raekhsva has a solitary primary star.
- It is a white main sequence named Raekhsva.
Monostellar System[edit]
Uel Raekhsva Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Raekhsva F5 V
Primary Main Sequence 1.33 6350 - 6550 2.71319 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0069 0.1366 1.49 - 2.6 0.69 6.9 Orbit # * 0 4 2 6 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x1 gas giant.
Mainworld Data[edit]
The mainworld of the system is commomly referred to as Raekhsva.
Mainworld Size (S)[edit]
Raekhsva is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power.
Mainworld Atmosphere (A)[edit]
Raekhsva has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
- The surface of the world is dotted with volcanic islands and archipelagos.
- The atmosphere is tainted with toxic gases of volcanic origin.
Mainworld Hydrosphere (H)[edit]
Raekhsva has 95-100% of its surface covered by liquid water with only a few islands and archipelagos. Wilderness refueling is possible. Such worlds are Water Worlds or Ocean Worlds.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
Uel Raekhsva is the homeworld of the Raekhsva, semi-aquatic non-humanoids with a developing technological civilization.
It declares itself to be a member of the Society of Equals, a Vargr polity in Gvurrdon Sector. It shares many of that state's broad political and ethical views.
- Through reasons of practicality it remains as a neutral world.
It is part of the Dokh Cluster, an important local astrographic feature and trade route.
(Chart sourced from Traveller Map)
- Worlds lying within the Cluster are highlighted in tan.
World Starport (St)[edit]
Uel Raekhsva has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Uel Raekhsva has a population of 300,000,000 sophonts (hundreds of millions).
- Around 50% of the population is made up of native Raekhsva.
- Almost 50% of the population consists of Vargr.
Languages[edit]
- Aekhu.
- Local Rroeksung languages.
World Technology Level (T)[edit]
Uel Raekhsva possesses a Technology Level of TL–5.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Electricity, hydrocarbon internal combustion, and the most fundamental atomic energy.
- Common Transportation technologies for this TL include:
- Land: Ground cars or automobiles and tracked vehicles.
- Water: Large ships and submersibles with steel hulls.
- Air: Early aircraft including seaplanes and very early unmanned rockets.
World Government (G)[edit]
Uel Raekhsva has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)[edit]
Uel Raekhsva has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: A (abundant)
- Labor: 7 (tens of millions)
- Infrastructure: 5 (limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 9 (discordant)
- Acceptance: 6 (aloof)
- Strangeness: 6 (very distinct)
- Symbols: 6 (somewhat concrete)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2404 to -2215: the human Interstellar Wars rage to rimward.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: the Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -1427: the Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- 175 to 191: the Julian War.
- 220 to 348: Imperial Vargr Campaigns.
- 300-420: the Imperial First Survey charts the system.
- mid 500s: the Knokseng Confederation is founded.
- 792: the Thoengling Empire is founded.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1080s: the Knokseng Confederation is dissolved.
- 1090: the Dzarrgh Federate is formed.
- 1090s: founding of the United Followers of Augurgh.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani (Game Designers Workshop, 1985), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: David Drazul (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com