Twele (world)
| Twele/Isi Ahto (Gushemege 2914) | |||||||||||||||||||||||||
| Classic Era (1116) | A00066B-E
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K7 V M5 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Twele is a ring of many small worldlets (planetoids AKA an "asteroid belt"), not capable of retaining an atmosphere or water, and are both non-agricultural and nonindustrial in nature.
- These worldlets warrant hazardous environment precautions.
- Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
- They require extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- The worldlets are, for the most part, unable to produce quality foodstuffs and must import them.
- These worldlets have very few prospect for economic expansion.
- It is a member of the Lancian Cultural Region, a sub-polity of the Third Imperium, located in the Isi Ahto Subsector of Gushemege Sector.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- This world has an Imperial Naval Base, capable of handling warships.
- About 50% of the population is composed of Graytch.
- About 50% of the population is composed of baseline humans and other non-human sophonts.
- It is a part of the Graytch Cultural Region.
- Twele is located on the Vilani Main.
Description (Astrography & Planetology)[edit]
Twele is a binary star system.
- The primary is an orange main sequence.
- The secondary is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x12 secondary rocky worlds.
- x1 planetoid belt.
Mainworld Size (S)[edit]
Twele is an Asteroid Belt consisting of a few very large objects with diameters of hundreds of kilometers, thousands of bodies of a few kilometers in diameter, and millions of smaller objects.
- Asteroid Belt is the belt when it is the mainworld of a system.
- Planetoid Belt refers to any non-mainworld belt within a system.
Mainworld Atmosphere (A)[edit]
None of the bodies within the Twele belt retain an atmosphere.
- The belt is in vacuum conditions, requiring the use of a Vacc Suit.
- TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
The Twele belt contains a few icy bodies. A few belt objects have frozen volatiles on their surfaces.
- Wilderness refueling is possible within the belt, provided a suitable icy object can be found.
- Water for the inhabitants is generally imported and is extensively recycled.
Mainworld Geography and Topography[edit]
No centrally held chart of the belt exists within AAB Library Data records.
(Placeholder chart, asteroid belt.)
History & Background (Dossier)[edit]
With a mixed Human and Graytch population, the Twele belt is a vibrant place. Cities tend to be very dispersed with commercial, industrial, shopping, and residential sections typically scattered across several asteroids or, often in the Graytch case, free-flying platforms.
World Starport (St)[edit]
Twele has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
- The world is host to a Naval Base.
World Population (P)[edit]
Twele has a population of 1,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- About 50% of the population is made up of Graytch.
World Languages[edit]
The following languages are most commonly heard:
- Anglic, one of the two official languages of the Imperium.
- Ga-ray-cha, the primary language of the Graytch.
- Kehuu, the primary Lancian language, as common on the worlds of the Cultural Region as Anglic or Vilani.
- Ushi, a language used throughout Gushemege Sector.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Twele possesses a Technology Level of TL–14 or TL-E in Hexadecimal Notation.
- Common Communication technologies for this TL include: Early meson communicators.
- Common Power Generation technologies for this TL include: Miniature super-batteries, early collectors, and advanced fusion plants.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-5.
World Government (G)[edit]
Twele has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law (L)[edit]
Twele has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.
- In Graytch courts, a judicial board is established for each trial session, the board members drawn from the public at large. The board act as judge and jury, and also handle sentencing. The Agency of Justice appoints an advisor to ensure that all goes smoothly.
- Graytch legal codes treat almost all crime as an example of mental illness, and hand out banishment as one of their most substantial punishments.
Imperial Landed Nobility (N)[edit]
Twele, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: 9 (moderate)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 5 (limited)
- Efficiency: +3 (improved)
Local corporations include the following:
- Brydon Minerals: Human
- Des-li-ha: Graytch, notoriously ruthless
- Fur-vou-del: Graytch, works with metals
- Harnon Mining: Human
World Culture[edit]
- Heterogenity: 8 (discordant)
- Acceptance: 7 (aloof)
- Strangeness: 7 (confusing)
- Symbols: G (extremely abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients transplant humans onto the world of Kukhun.
- -9235: the Vilani discover jump drive technology, and over the centuries pioneers and settlers gradually spread across Charted Space. The Kukhunen culture acquires jump technology from these wanderers.
- circa -5400: the Vilani Consolidation Wars - the Kukhunen region is eventually conquered.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- circa -1700: the reemergent Kukhunen region gradually collapses into civil war.
- -1200: the Lancian movement rises to dominance on Kukhun and within Kukhunen space. Few ships are available throughout the period but limited contact is maintained.
- -143: the Lancians gain modern jump technology from Sylean traders and use it to establish the Lancian Confederation.
- The Year 0: the Third Imperium is founded. There are frictions with the Lancians.
- 76-84: the Vilani Pacification Campaign results in the absorbtion of the Confederation.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 639: the Lancian Cultural Region is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References[edit]
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 13. (Chart locating the world but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Historical overview)
- David Burden. "Contact: Lancians" Alien Realms, (1992), Volume 2 Issue 2, pages 8-13 (via HIWG). (The Lancians)
- Leighton Piper. "Contact: Lancians." Signal-GK 04 (1992): pages 4-7. (The Lancians)
- Marc Miller. First Survey (Imperium Games, 1996), 22. (World details circa the Year 0)
- Timothy B. Brown. Aliens Archive (Imperium Games, 1996), . (The Graytch)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 22. (World details circa the year 1248)
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), pages 212-213. (The Lancians)
- Author & Contributor: David Burden of the HIWG. (Extensive development of the sector)
- ↑ "Jump Map API" and map location from Travellermap.com
