Miller's World (world)
Miller's World/Ibaru (Zarushagar 0607) | |||||||||||||||||||||||||
Classic Era (1116) | A565740-C
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F7 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 0 |
Miller's World is a rich, agricultural world with improving living conditions due to a bustling agro-economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- This is a rich world with a prosperous and thriving world economy.
- This world is rich with high-grade living conditions, a good climate, and a non-harmful environment. Immigration registration for this world is always in high demand.
- It is a member of the Third Imperium in the Ibaru Subsector of Zarushagar Sector in the Domain of Ilelish.
- This is a "high technology" world with technology achievements at, near, or over technology standards for Charted Space.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- This world lies on the Gushemege Main.
- It is a member of the Strela Cluster.
Description (Astrography & Planetology)[edit]
Miller's World has a solitary primary star.
- It is a white main sequence.
Monostellar System[edit]
Miller's World Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Miller's World F7 V
Primary Main Sequence 1.21 6180 - 6280 1.94872 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2 Orbit # * 0 4 2 6 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Miller's World is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Miller's World has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Miller's World has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Miller's World serves as the subsector capital.
World Starport (St)[edit]
Miller's World has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Miller's World has a population of 40,000,000 sophonts (tens of millions).
World Technology Level (T)[edit]
Miller's World possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Miller's World is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.
World Law (L)[edit]
Miller's World has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Imperial High (Landed) Nobility[edit]
Miller's World, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial subsector duke.
Trade Data[edit]
- Importance: 3 (ordinary)
World Economy[edit]
- Resources: B (abundant)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 7 (generally available)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 2 (monolithic)
- Acceptance: 9 (friendly)
- Strangeness: 1 (very typical)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: to rimward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 21. (Chart locating the world)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts giving the location of the world)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 87. (World details circa the year 1248)
- Author & Contributor: Greg Videll of the HIWG (Refinement of sector data)
- Author & Contributor: Martin J. Dougherty (Development of sector data)
- A full list of contributors can be found here.
- ↑ "Jump Map API" and map location from Travellermap.com