Miller's World (world)
| Miller's World/Ibaru (Zarushagar 0607) | |||||||||||||||||||||||||
| Classic Era (1116) | A565740-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F7 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||
Miller's World is a rich, agricultural world with improving living conditions due to a bustling agro-economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- This is a rich world with a prosperous and thriving world economy.
- This world is rich with high-grade living conditions, a good climate, and a non-harmful environment. Immigration registration for this world is always in high demand.
- It is a member of the Third Imperium in the Ibaru Subsector of Zarushagar Sector in the Domain of Ilelish.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- The world serves as the subsector capital with the significant extra trade and prestige associated with that role.
- It lies within the Strela Cluster region of the Gushemege Main.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Miller's World has a solitary primary star.
- It is a white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x9 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Miller's World is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
Miller's World has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Miller's World has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Miller's World is a member of the Strela Cluster region, the far rimward-trailing part of the Gushemege Main.
It serves as the capital of the subsector and is the seat of the Subsector Duke.
World Starport (St)[edit]
Miller's World has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
Miller's World has a population of 40,000,000 sophonts (tens of millions).
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Miller's World possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Miller's World is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.
World Law (L)[edit]
Miller's World has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
Imperial Landed Nobility[edit]
Miller's World, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial subsector duke, who also conducts affairs regarding the entire subsector at the Interstellar and Imperial level.
Trade Data[edit]
- Importance: 3 (ordinary)
World Economy[edit]
- Resources: B (abundant)
- Labor: 5 (hundreds of thousands)
- Infrastructure: 7 (generally available)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 2 (monolithic)
- Acceptance: 9 (friendly)
- Strangeness: 1 (very typical)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 76: the Ilelish Pacification Campaign.
- 300-420: the Imperial First Survey charts the system.
- 418-435: the Ilelish Revolt.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 21. (charts locating the world)
- Joe Fugate, Gary L. Thomas. Referee's Gaming Kit (Digest Group Publications, 1989), various pages. (background for the sector)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (dot maps and charts locating the world)
- Gary L. Thomas. The Travellers' Digest 21 (Digest Group Publications, 1990), page 17. (background for the sector)
- Loren Wiseman. Challenge 75 (Game Designers Workshop, 1994), pages 6, 68. (background for the sector)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 87. (the sector around the year 1248, including the world)
- Author & Contributor: Greg Videll of the HIWG (refinement of sector data)
- Author & Contributor: Martin J. Dougherty (development of sector data)
- ↑ "Jump Map API" and map location from Travellermap.com
