Gothe (world)

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Alien Moon 99c-0 Small.jpg
Gothe/Five Sisters (Spinward Marches 0332)
Classic Era (1116)
E42159B-7
StarportE Frontier - no facilities
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics1 Dry World 10%
Population5 Moderate (300 thousand)
Government9 Impersonal Bureaucracy
LawB Extreme Law (control of movement)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F5 V
Planetoid Belts 1
Gas Giants 0

Gothe is a poor, nonindustrial hellworld with a population struggling to survive in an inhospitable environment.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Gothe has a solitary primary star.

  • It is a white main sequence.
Gothe has a solitary primary star.
Primary
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F5 V Main Sequence (Dwarf) 1.33 6350 - 6550 2.71319
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0137 0.1366 1.49 - 2.6 1.37 13.7
Orbit #  * 0 4 4 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Gothe is a very cold world with a very thin atmosphere tainted by fine dust.

Mainworld Size (S)[edit]

Gothe is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.

Mainworld Atmosphere (A)[edit]

Gothe has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Gothe has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

  • The lakes and seas are crusted with ice.

Cold World 06d.jpg

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Gothe is a Danger World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

The population has recently been introduced by the Third Imperium, and lives in purpose-built underground complexes while a new city and starport are constructed with the aim of helping develop the subsector. With financing short, the project is many years behind schedule.

World Starport (St)[edit]

Gothe has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

Gothe has a population of 300,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography[edit]

The following languages are most commonly heard:

World Technology Level (T)[edit]

Gothe possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Gothe is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.

World Law (L)[edit]

Gothe has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked, and destinations must often be declared when traveling substantial distances across the world.

Imperial Landed Nobility[edit]

Gothe, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

Trade Data[edit]

  • Importance: -3 (very unimportant)

World Economy[edit]

  • Resources: 7 (few)
  • Labor: 4 (tens of thousands)
  • Infrastructure: 1 (extremely limited)
  • Efficiency: -1 (average)

World Culture[edit]

  • Heterogenity: 7 (discordant)
  • Acceptance: 2 (very xenophobic)
  • Strangeness: 7 (confusing)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

Later Historical Eras[edit]

History-Era: Milieu: New Era [2][edit]

Gothe is one of the Sisters' newest colonized worlds. Only settled in the period just prior to the Fifth Frontier War, it seemed that the project was something of a white elephant. The Ministry of Colonization pushed it only as a pawn on the bureaucratic chessboard back at Capital, and as a defiant gesture towards the Third Imperium's enemies. Otherwise the world had few redeeming qualities. Its poverty and confinement to primitive domed cities led to the creation of a restrictive bureaucratic government under the Ministry's supervision, and rather draconian laws reminiscent of Quhaiathat's.

The Quarantine proved to be the world's savior. It became the main J-1 connector from the main port at Mirriam and traffic moving along the main Spin Main trade routes from Raschev and Emape. A massive RQS presence was soon stationed to inspect traffic coming across the border, and had the perverse effect of both strengthening and complicating the world government’s power.

With the demise of the Ministry of Colonization, the government has felt the fiscal sting of going it alone without outside assistance. It plays a double game, supporting the RQS to the hilt, often demanding an expansion of its presence on the world in excess even of the massive bivouac it already maintains, all with the purpose of creating a steady income stream for the world and its inhabitants. But most of the money ends up with the government, who trickles it out to maintain public support. The highest ministers are quite corrupt, and they have a finger in every enterprise that caters to either the RQS or the port. Because of the constant stream of traffic, they can impose higher port fees, and hassle incoming ship crews with unnecessary bureaucratic meddling until a bribe is paid. The paucity with which money is doled out by the local ministries, and the larcenous behavior of high officials, often encourages lower ranking officials and the average gentle-being in the street to emulate their betters and even try to outdo them in graft and gouging. It has been remarked that most local law enforcement is bent towards either of two goals: collecting bribes or suppressing groups that compete with them for bribes.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.