Goods/Tool

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Acetylene Torch

Acetylene Torch
Type Tool
Tech Level TL–6
Cost Cr150
Size
Weight 3kg

A 300mm long, chemically-fueled torch good for small repair jobs and spot welding. Fed by a one-liter tank of pressurized, flammable gas, the Acetylene Torch can be used for 10-30 minutes continuously, depending on the intensity of the heat produced. In combat, it can only be used at close range and causing serious burns. Refills for the tank cost Cr50 each.

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Affas

Affas
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–3
Cost Varies
Size 1.0 liter
Weight 1.8 kg
Manufacturer Various
TBD

Affas is a silicone analog of hydrocarbon petrochemicals.

Description (Specifications)[edit]

It is a naturally occurring mixture of various types of hydrosilicones and requires processing to render into useful products. Affas is dark red, purple, or black in color; it is of thick, viscous consistency. The substance is heavier than liquid sulfur. It is estimated that lubricants made from the hydrosilicones will increase the efficiency of high-temperature engines by approximately 12%. It can also be used to create a silicone-based plastic that shows remarkable resistance to heat and acid.

History & Background (Dossier)[edit]

The largest known natural source of Affas is the planet Eshaar (Far Frontiers 1826).

References & Contributors (Sources)[edit]

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Airless Spray Gun

Airless Spray Gun
Imperial Sunburst-Sun-IISS-Traveller.gif
Paint Sprayer
Type Tool
Tech Level TL–6
Cost Cr75
Size TBD
Weight 1.4 kg
Manufacturer Various
Reference TBD
TBD

An Airless Spray Gun is a device used to apply paint.

Description (Specifications)[edit]

It is designed to apply an even coating of liquid (paint, etc.) without air using a centrifugal pump to spray surfaces about 45 centimeters from the tip. Its fluid tank holds 1.5 liters and can cover a fifty square meter area before needing refilling. The spray gun is powered from standard outlets and has a two meter cord. Replacement tips are sometimes necessary due to wear from the spray material and cost Cr10 each.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Apocalypse Package

Wiki Navy.png

An Apocalypse Package is a miniature automated factory and education unit designed to rekindle technological civilization in case of a worst case scenario.

  • It is intended to prevent another Long Night.
  • It is a rumored preparatory measure of the IISS to bypass or quickly recover from the Collapse.
  • Some Terrans who have never seen one call it a Santa Claus Machine, a Replicator, or a Molecular Assembler. Those who have seen one in operation know it is far too slow and labor-intensive for what those names imply.
  • The technology is an instance of what most of Charted Space calls Makertech.

Please see the following AAB Library Data articles for more information:


Description (Specifications)[edit]

According to the legends, a standard apocalypse package displaced 10.0 tons (...up to 35 tons if the included 25 ton collapsable fuel tank was folded out), including its own fusion power plant (...running from said fuel tank or on external fuel), fuel processor, refinery, smelter, and production plants.

Each week, it could take in 4 tons of asteroids (...previously prospected for the presence of ores, though preferring to do its own mining rather than letting mining drones or laser drills pre-process the asteroids), usually supplemented by life support waste products from its crew, for an eventual output of 0.8 tons inorganic goods (...spare parts, weapons, tools, vehicle components, et cetera) and 1 ton organic goods (...food, medicine, et cetera). Certain goods could only be produced at a lower rate: for instance, instead of the ton of organic goods, an apocalypse package could produce a 10 person-month supply of anagathics (...which collectively massed less than a kilogram) or 1,000 doses of most other pharmaceuticals (...several kilograms) in a week.

The main prize was the included computer system - the best that TL-15 was capable of - with extensive databases on every skill imaginable, intended to teach and rekindle civilization.

The AAB had long kept digital archives of much of its knowledge base, for ease of shipping between its branches, so it was a simple matter to equip apocalypse caches with a copy. "Simple" did not mean "cheap": this accounted for the majority of an apocalypse package's MCr50 cost. Likewise, "cost" does not mean "value": a functioning apocalypse package found and sold to a major polity during the Collapse might have fetched thousands or millions of megacredits.

Device Drawbacks[edit]

The main drawback was the limited production volume. A single apocalypse package could (with sufficient mass input) produce enough to keep one person and ship alive forever, but it could not quickly equip an army. While one apocalypse package was capable of creating another (...consuming its entire output over a 6 week cycle), each package required the attention of a sophont for at least half of each day to achieve full production rate. Getting a significant production volume by creating many packages thus required a large crew. This was partly a limitation of TL-15, and partly a deliberate design choice, to try to limit how much this could enable TEDs who kept their populace ignorant: 8 doublings (...taking most of a year) would result in 256 packages needing 256 crew who could learn technical skills (...and other skills, for instance how to hide small production projects such as weapons) from their equipment, each one of whom might thus be a threat to a dictator who refused to share power. Reaching that much production capacity would suggest a minimally acceptable form of governance, and that much production capacity could start churning out more labor-efficient factories in a reasonable amount of time.

Supposedly, this was a useful guard against Virus. Any package that was infected, would be unable to do much without assistance - and unlike a vampire ship, could not credibly threaten to turn off life support or otherwise harm any sophont who did not interact with it. However, an infected humanoid robot would have both the intelligence and manipulators to render the necessary assistance, though this would require the instance of Virus in the package and the one in the robot to work together, which was a problem for many strains of Virus.

History & Background (Dossier)[edit]

Hunting for them during the Collapse or the early Fourth Imperium is, in some circles, a well known "aryu scheme."

As the Black War phase of the Rebellion commenced, planners in the AAB and IISS who had been meeting on Reference grew concerned that this war might tear apart the Third Imperium, leading to another Long Night. As it turned out, they were far more correct than they realized. Allegedly, they commenced construction of miniaturized automated factories to carry the seeds of civilization to distant parsecs aboard the Library class of ships designed for just this purpose, wait out the war, then return to re-seed civilization. Supposedly, design of these ships fell behind their ability to construct new factories as the Black War ground down local shipyards, leaving several in 1130 when Virus appeared, after which they dispersed their remaining factories by other means or destroyed them, and ceased manufacture before any Virus strain could infect one.

It is known that there were abstract plans for similar measures at earlier crisis points during the Third Imperium, which this could have developed from. The reported triggers to actually put these plans into action were the Black War starting in 1122, and the development of a synthetic anagathic formula that could keep their guardians alive indefinitely (...which was not possible before TL-15). The degree of specification in these legends lends much credence to them; at the same time, subsector-wide navies have been mobilized over the merest whisper that an apocalypse package has been located, suggesting the rumors may have been blown out of proportion.

Rumors & Allegations[edit]

According to an alleged specification document (...which is vague in many areas, indicating either a fake narrative or very minimal testing of the system), the factory is a TL-15 approximation of TL-16 “semi-dry” nanotechnology (...non-biological nanomachines in a controlled environment), using already existing advanced “wet” nanotechnology (...genetically engineered microorganisms, which the factory could produce itself in a few months once constructed) to construct a series of fractal manipulators. This technique would allow for simultaneous additive and subtractive manufacturing methods (...in addition to providing material refining capability) at the cost of rapid heat generation, a concern that was noted in the report concerning shipboard usage, but not as a concern when placed in conjunction with a viable heat sink. Such a heat sink, with a high enough thermal conductivity combined with a decent thermal capacity and emissions rate, could easily double or triple the designed output. Additional sections of the document (...not that anyone has seen the entirety of the alleged document) indicates a procedure for usage and initial setup, which involves a twenty week period to construct additional factories, assembly bays, cooling systems, and material storage, then merging them to provide a factory capable of ten to sixteen times the initial capacity. A separate alleged document deals with the computer system, stating that it was constructed in an peculiar manner: while each subsystem is highly capable, their interactions are mediated by a sophont to prevent their standard interactions from crippling the manufacturing process. This is likely too good to be true, as it would indicate a defense against Virus or another hostile AI, but it is possible that any such blocks are software only and are simply a result of the computers being built of “plug and play” systems.

References & Contributors (Sources)[edit]

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Axe

Axe, stone
Type Tool
Tech Level TL–0
Cost Cr70
Size 2.5 liters
Weight 2.2kg

An Axe is a heavy blade attached to a handle of wood or animal bone by a leather cord or plant fibers. It is not as sharp as a knife or sword, but has a large momentum and significant crushing power. The heaviness of the blade also makes it more durable if used against hard surfaces or as a blocking tool. The heaviness and size of this two handed tool makes it somewhat unwieldy in combat or in enclosed spaces.

Axe, metal
SingleBitAxe.png
Single bit wood axe
Type Tool
Tech Level TL–1
Cost Cr220
Size 2 liters
Weight 1.8kg

An Axe is a heavy bladed tool used to shape, split and cut wood, harvest timber, and as a weapon. During the TL–1 era the head of the axe is made of metal, usually copper, bronze or iron. The axe handle usually is wood, though for axes designed as weapons, the handle is reinforced or replaced by metal. It is during the TL–1 development era where the design of an axe begins to reflect its intended purpose. There are different axe designs for felling trees, carpentry, and warfare. With the development of firearms at TL–2, the use of the axe as a weapon falls from favor.

Axe, fire
FiremanAxe.png
Fire Axe
Type Tool
Tech Level TL–3
Cost Cr100
Size 3 liters
Weight 2 kg

A fire axe or crash axe, is specifically designed for rescue work. The head is designed for smashing through any number of material and is backed by a pick. The haft is a non-flammable material and usually over-designed to accept several hundred kilograms of weight.

Axe, ice
Type Tool
Tech Level TL–3
Cost cr25
Size 3 liters
Weight 1.5kg

An ice axe or climbing axe is a light weight tool used to assist in climbing. The head is smaller and more pointed, backed by either a hammer head or an awl. The haft usually has attachment points for rope and other climbing gear. It is used to make steps or hand holds in rock and, more frequently, ice.

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Biometric Electronic Lock

Biometric Electronic Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr75
Size 0.5 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Biometric Electronic Locks are among the most sophisticated security devices available within Charted Space.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

Biometic scanners contain small sensors that recognize a specific body part or item generated by an individual. Specific examples are fingerprints or digit prints, recognizing distinctive markings on a specific digit. Iris scanners recognize the distinctive pattern of colors in the iris of an eye. Retinal scanner identify the distinctive pattern of blood vessels in the retina of the eye. Face scanners recognize the shape of a face using an camera and scanner. Voice print readers identify an individual by the distinctive tones of their voice, which requires the user to recite a specific short phrase.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

The first prototype biometric locks tend to be developed at the end of the TL:7-9 technological epoch. The technology doesn't really mature until TL:10-12. Early technology models can be fooled or otherwise mitigated with various technologies. By TL:13-15, the technology is incredibly difficult to defeat or bypass.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Bolt cutter

Bolt cutter
BoltCutter.png
Type Tool
Tech Level TL–6
Cost Cr100
Size 7 liters
Weight 5.5kg

A bolt cutter, sometimes called bolt cropper, is a tool used for cutting chains, padlocks, bolts and wire mesh. It typically has long handles and short blades, with compound hinges to maximize leverage and cutting force. A typical bolt cutter cuts material up to 5/8" thick. Because these tools are designed to defeat security measures they become restricted on high law level worlds.

 

Chainsaw

Chainsaw
ElecrticChainsaw.png
Electric powered chainsaw
Type Tool
Tech Level TL–6
Cost Cr500
Size
Weight 8kg

A Chainsaw is a motorized saw used for cutting and shaping trees. It can be used as a clumsy weapon.

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Combination Lock

Combination Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–5
Cost Cr30
Size 0.05 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Combination Lock are sophisticated mechanical devices that require advanced precision machining or metal working.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

Combination locks work by a nested series of notched disks are rotated by a numbered disk to point where a tumbler falls into each notch. These locks depend upon the large number of possible combinations for security. These are also available as padlocks.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

Combination locks come of age in TL:4-6. Industrial technology makes combination locks ubiquitous items in the age by the same name. They gradually give way to more sophisticated electronic devices in most consumer markets.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Compressor

Compressor
Type Tool
Tech Level TL–6
Cost Cr500
Size 20 liters
Weight 30 kg

This is a small internal combustion power plant (.002Mw) that drives an air compressor. The high pressure air output can be used to recharge compressed air tanks, or power paint sprayers, sandblasters and pressure washers. It can recharge an Oxygen Tanks in approximately 15 minutes and can be hooked up to recharge several at once (at a slower rate).

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Cryogenic Pump

Cryogenic Pump
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr25
Size
Weight 7kg
Manufacturer Various
Reference TBD
TBD

A Cryogenic Pump is an insulated impeller pump designed to handle cryogenic liquids and slurries.

Description (Specifications)[edit]

The pump is designed for fluid operating temperatures of 4K to 250K. The pump has a standard 3cm hose attachments for insulated hoses used for cryogenic fluid transfer. The pump is self priming up to 5m, The pump can be operated either by the attached 0.6kW electric motor or by a hand crank in cases of power failure. The pump is capable of moving up to 48 liters per minute at full output.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Cyberware

Imperial Sunburst-Sun-IISS-Traveller.gif

Cyberware are augmentative devices that employ cybertechnology.

  • They range from limb replacement to internal weaponry to technology interfaces to wafers and beyond...

Please see the following AAB Library Data articles for more information:
Cognitive Science / Cybertechnology (Cogno-):


Description (Specifications)[edit]

No information yet available.

Cybernetic Accessory[edit]

No information yet available.

  1. Waferjack

Cybernetic Defense[edit]

No information yet available.

  1. Implanted Armor

Cybernetic Weapon[edit]

No information yet available.

  1. Hornet (device)
  2. Implanted Blade

Prosthetics[edit]

No information yet available.

  1. Grav Caps
  2. Limb Regeneration
  3. Peg Leg

History & Background (Dossier)[edit]

Many consider cyberware as the gateway technology leading to the integration of flesh and machine… the path to becoming a cyborg species.

Expected Cyberware Development Sequence[edit]

Technological Overview of Cyberware & Prosthetics[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Entrenching tool

Entrenching tool
Type Tool
Tech Level TL–6
Cost Cr15
Size 0.5 liters
Weight 0.7kg

An entrenching tool, E-tool, or trenching tool is a collapsible spade used by military forces for a variety of military purposes. Modern entrenching tools are usually collapsible and made using steel, aluminum, or other light metals.

Entrenching tools, if strongly built, can also be used as ancillary weapons. Some entrenching tools can be even sharpened on one or both sides of the blade to be used as cutting tools or weapons; in fact, when used as such, the tool's sharp, thick edges are strong enough to cut through flesh and bone.

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Fire Wand

Fire Wand
Type Tool
Tech Level TL–12
Cost Cr 350
Size 30 cm long
Weight 2kg

A Fire Wand is a fire-fighting device. It uses a focused electrical field to push, bend and put out flames. The wand creates a field of around 1,000,000 volts per metre, which disconnects flame from the heat and fuel at its base, thus snuffing the fire.

In shape, the fire wand is a rod, around 300mm long, with a moulded handle at one end. The rod is connected to a power pack, via a heavy duty cable. To use the fire wand, the device is activated and waved towards the flames, with a slashing or waving motion.

Different-sized power-packs are used with fire wands. Shipboard or domestic models use a small belt-mounted pack, around 200mm high, 150mm wide and 100mm thick and weighing 1kg, while the larger models used by professional fire-fighters feature a large backpack-mounted pack, around 600mm high, 250mm wide and 100mm thick and weighing 4kg. The smaller models give 10 minutes of use, larger models give 1 hour of use.

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Found Tool

Imperial-Sunburst-Green-wiki.png

Found Tools are a major development of proto-sophonce and a predecessor of TL-0 existence.

  • A Found Tool is an unmodified environmental object that is repurposed to serve as a tool, often using complex, abstract ideas, to solve puzzles or conquer challenges.

Library Data Referral Tree[edit]

Please refer to the following AAB Library Data for more information:
Tool:

Description (Specifications)[edit]

Sophontic Civilization which covers the rough time periods of TL-1 to TL-33, is defined by the technological development of a defined society using tools to make more sophisticated tools. Proto-sophonts begin the process at TL-0 as they use found objects within their environment as tools to enhance their natural, bodily abilities.

Found Tool Examples[edit]

Sticks and rocks are among the most common of improvised found tools.

History & Background (Dossier)[edit]

Technological civilization cannot develop without the intermediate step of recognizing objects in their capacity as makeshift tools.

References & Contributors (Sources)[edit]

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GC-2 Machining System

GC-2 Machining System
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost MCr1.2
Size 21.3 m3
Weight 9,000.0 kg
Manufacturer [[General Products]]
Reference TBD
EXTERNAL LINK: Example

The General Products GC-2 Machining System is the smallest TL–8 example of a computer-controlled milling machine.

Description (Specifications)[edit]

Under computer control is a single robotic arm with access to 50 different tools for cutting, shaping and polishing a single billet of material. This is an industrial capacity machine designed for assembly line, continuous operational production of finished goods.

Depending upon tool use the machine can handle wood or similar hard organics, most forms of solid plastics, and most metals. Maximum billet size is 25cm x 25cm x 25cm. The computer control system has an accuracy of 10μm.

As an option is an expanded tool cabinet, allowing access to 100 or 260 different tool heads. There is a billet handling system, giving the system access to a continuous feed of billets, with a automated removal of the completed work.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Gimmick

Imperial-Sunburst-Sun-Gray-wiki.png

Gimmicks are interesting pieces of equipment which can be useful to the player characters in their pursuit of their goals, but which are not required.[1]

Description (Specifications)[edit]

Gimmicks can include unusual weapons, vehicles, vessels, or other special items not normally available for purchase.[2]

Gimmicks may also include a mystery resource that is fought over, but often isn't very well defined such as Handwavium.

History & Background (Dossier)[edit]

Often gimmicks can be momentary diversions which keep the player's interest.[3]

Selected Gimmicks[edit]

Some gimmicks featured over the years have included:

  1. Affas
  2. Apocalypse Package
  3. Handwavium
  4. Idkurkian Big Gun
  5. Miller Milk Bottle
  6. Onnesium
  7. Shimmersuit

References & Contributors (Sources)[edit]

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  1. Marc Miller. "Gimmicks." Secret of the Ancients (1984): 48.
  2. Marc Miller. "Gimmicks." Secret of the Ancients (1984): 48.
  3. Marc Miller. "Gimmicks." Secret of the Ancients (1984): 48.
 

Hand Computer

Hand Computer
Type Tool
Tech Level TL–8
Cost Cr150
Size 0.2 liters
Weight 0.5 kg
Manufacturer Various
Also see Processor
Hand Computer
Type Tool
Tech Level TL–11
Cost Cr1000
Size 0.2 liters
Weight 0.3 Kg
Manufacturer Various

The Hand Computer or handcomp is a small, powerful multi-function computer that can be used to store and recall basic factual data, perform complex calculations, and control other electronic devices.

Description (Specifications)[edit]

Hand computers can be optimized for certain fields of knowledge by the use of modular data clips which can be easily inserted and removed (Cr200 each).

The hand computer also serves as a computer terminal when linked to a larger computer (...such as onboard a ship).

Most handcomps run on batteries, which allow use for a year or more, can charge from any power source with the proper adapter, or may incorporate small solar cells to provide all the power they need.

Data Clips[edit]

Data Clips for particular applications allow characters to use the hand computer to calculate jump parameters, ballistic performance, chemical formulae, etc. The hand computer can be linked to various sensors and allows them to be monitored or controlled from a distance.

Related Terms[edit]

  1. Commcomp
  2. Calculator
  3. Hand Calculator
  4. Handcomp
  5. Wrist Computer

Technological Overview of Hand Computers[edit]

Epochal Technological Development: Information Technology is at its earliest conceptual state and slowly grows into mechanical calculative devices to early electronics to the first true computers and beyond.

Information Age Societies[edit]

TL:1-3:
COMPUTERS: The abacus and the quipu represent early calculating tech. they are simple, mechanical processors that help a sophont keep large numbers of calculations in memory. Mathematics makes great leaps forward with the development of algebra, trigonometry, and calculus.

TL:4-6:
COMPUTERS: The first analog computers and calculators greatly enhance business and academic endeavors. Mechanical and early electronic calculators become fixtures. Electric devices, polymers, and early electronics fuel continuing progress. Designers use classic Lovelacian programming and aspire to build the first Babbage machines. Many sophont societies can build processors that meet the Imperial standards for Model/1 and Model/1 bis processors.

TL:7-9:
COMPUTERS: Replacing the Calculator at TL–8 in their original production styles, they are primitive, have limited computational capabilities, and are relatively expensive, starting at around Cr150.

Bright Age Societies[edit]

TL:10-12:
COMPUTERS: They continue to be produced through TL–11. The late TL–11 models are quite capable, with interfaces for GPS systems, laser rangefinders, networking and remote distributed processing capability. They are gradually replaced by more flexible Commcomps.

TL:13-15:
COMPUTERS: High autonomous robots outperform many educated experts across many fields. They still can’t match the apex professors, but they can perform perfectly well at the professional level. Holocrystals and advanced bio-compumetrics are increasing functioning to billions of actions per nanosecond. Computer brain implants allow complete rehabilitation and restoration of function to almost all individuals who were formerly handicapped. Infomorphs and downloadable brains supplement wafertech. Pseudoreality simulators show amazing promise. Many societies can build processors that meet the Imperial standards for Model/7, Model/8, and Model/9 processors.

TL:16-18:
COMPUTERS: High autonomous robots outperform many educated experts across many fields. They still can’t match the apex professors, but they can perform perfectly well at the professional level. Holocrystals and advanced bio-compumetrics are increasing functioning to billions of actions per nanosecond. Computer brain implants allow complete rehabilitation and restoration of function to almost all individuals who were formerly handicapped. Infomorphs and downloadable brains supplement wafertech. Pseudoreality simulators show amazing promise. Many societies can build processors that meet the Imperial standards for Model/7, Model/8, and Model/9 processors. Hop Drives begin to use more advanced Ship's Computers.

Please see the following AAB Library Data articles for more information:

References & Contributors (Sources)[edit]

 

Hand Pump

Hand Pump
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–5
Cost Cr40
Size
Weight 2.5kg
Manufacturer Various
Reference TBD
TBD

A Hand Pump is a light weight hand powered diaphragm pump capable of pumping 100 liter per minute.

Description (Specifications)[edit]

It uses a standard 3cm hose attachment. The pump is capable of handing water, mud, slurry, abrasives, liquid hydrocarbons, and other spill cleanup. The diaphragm pump can handle any solid material up to the diameter of the hose. Self priming up to 4.5m. Fluid operating temperature is 100°C to -40°C.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

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Hoist

Hoist, mechanical
Type Tool
Tech Level TL–1
Cost Cr50
Size 20 liters
Weight 10kg
capacity 500kg

A mechanical hoist is used to haul heavy weights (supplies, people, etc) up walls and steep slopes. Hoists of this type rely on people to furnish the lift. A mechanical hoist can be built to almost any specifications, and the size of the load is limited only by the breaking point of the rope.

Hoist, powered
Type Tool
Tech Level TL–5
Cost Cr100
Size 40 liters
Weight 25kg
capacity 1000kg

A powered hoist replaces the mechanical hoist around TL–5TL–7. A power source (generator, engine, etc.) is required; this replaces the need for individuals to haul a load up by brute strength.

Hoist, climbing
Type Tool
Tech Level TL–8
Cost Cr175
Size 0.5 liters
Weight 1.5kg
capacity 175kg

This hoist is a battery-powered motor which drives a reel with 25 meters of cable. It has a hook on one side for attachment to a belt or harness and another hook on the opposite side for the cable. A rocker switch in the handle controls direction and an adjustable clutch controls speed; the reel can also freewheel. Power lasts for about one hour before the batteries need replacing. A hand brake can lock the cable in position and a centrifugal brake keeps the cable from unwinding too rapidly

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Iris Valve Opener

Iris valve opener
Type Tool
Tech Level TL–10
Cost Cr2,000
Size 12 liters
Weight 10kg

This is a small but powerful electric motor attached to a infinitely variable transmission. The Iris valve opener pries open non-functional iris valves or regular doors, either by force or by attaching to emergency crank handles. The time required varies the the size and obstinacy of the door in question, but the gearing of the opener can go low enough to eventually bend and tear through almost any barrier. The powered version requires an external 1Kw power supply.

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Keypad Electronic Lock

Keypad Electronic Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–7
Cost Cr40
Size 0.5 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Keypad Electronic Locks or simply Keypads are similar to combination locks in that a series of numbers or letters must be entered in order to open them.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

This lock usually takes the form of a terminal-like keyboard next to a door. Electronic locks depend upon solid state circuitry to arm and disarm them. Most have an automatic locking device in the event of power failure; more expensive versions have their own power sources (either primary or backup). All electronic locks can be set to give selective access (that is to limit access of certain individuals to certain times of day, etc.). It is also possible to connect the locks to a larger building security system to register entry/exit and sound alarms if tampered with.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

Keypad electronic locks typically come of age in TL:7-9. By the end of the technological epoch, they are so ubiquitous that they can be found on ground cars, domiciles, and throughout a spectrum of consumer goods.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Laser Cutter

Laser Cutter
Imperial Sunburst-Sun-IISS-Traveller.gif
Cutting Tool
Type Tool
Tech Level TL–13
Cost Cr6,000
Size 0.75 liters
Weight 1.0 kg
Manufacturer Various
Reference TBD
TBD

Laser Cutters resemble a bulky sword handle with a round crossguard that functions two ways.

Description (Specifications)[edit]

The first way is a standard laser torch, burning a hole or slicing through material. The second function is as a laser grinder, utilizing a gravity field to manipulate the laser, grinding into hard surfaces at twice the speed of a laser torch with minimal heat. An internal battery lasts three hours as a torch, forty minutes as a grinder.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Laser welder

Laser welder
Type Tool
Tech Level TL–8
Cost Cr6,000
Size
Weight 20kg

Similar in size and power output to a Laser Rifle, the Laser welder is more ruggedly constructed, but of far less utility as a weapon. The laser welder is a semi-portable unit designed for major repair work. The internal power pack is good for 100 minutes of continuous use at standard output, or about 25 minutes of intense use. After this a recharge is required; or the unit can be hooked by adapter cables to a starship or groundside power source for unlimited use. The high setting is normally used for hull repair and other major work. It can be used as a weapon, but not at greater than short range. The laser welder is 1 meter x .75 meters x .75 meters.

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Linear Burning Rope

Linear Burning Rope
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Explosive
Tech Level TL–10
Cost Cr800
Size 6 liters
Weight 11 kg
Manufacturer Various
Reference TBD

Linear Burning Rope is an explosive device.

Description (Specifications)[edit]

Each rope is packaged in 8 metre long coils, with a rope diameter of 3cm; within the vacuum-sealed plastic packs they are further wrapped in a cellophane-like red and yellow-striped covering, which peels off to reveal a bright yellow putty-like substance, akin to plastic explosives. Each package also contains two piezo-electric initiator plugs.

After the roll is removed from the outer packaging, the inner cellophane wrapping must be removed. The putty-like material of the rope is malleable with ease, even in cold temperatures (operating temperature range: 100oK to 285oK). The rope should be moulded to the edge of the surface to be burned through, and tamped to provide as equilateral a triangular cross-section as possible. Each rope is powerful enough to burn through a standard thickness ships hull.

Two initiators are supplied for times when stress is high: It is not uncommon for an initiator to go 'walkies' and having a second initiator to hand is a measure of insurance against stress-induced forgetfulness. One initiator is sufficient to ignite an entire length of Linear Burning Rope; the initiator is pushed into a convenient place in the rope, much like a plastic explosives detonator plug might be. The red and yellow striped tab is peeled off, to reveal a bright red and yellow pull ring. the ring connects to 1mm thick by 30cm long cable leading to a wind-up detonator within the body of the initiator, which then charges a high-charge capacitor, which on reaching full capacity, discharges after five seconds into the rope, which then ignites.

The rope burns extremely brightly (in a similar way to magnesium) and with very high temperature within the material being burned through; surrounding temperatures are high, but not excessively so. It takes about thirty seconds for a standard section of hull metal to be burned through, and the edges of the metal will be exceedingly hot to the touch for about half an hour after burning.

History & Background (Dossier)[edit]

In much the same way as a linear shaped charge works explosively, the Linear Burning Rope works comparatively slowly and non-explosively for use in confined spaces.

The manufacturer of the rope recommends in the literature that an insulating blanket of some kind be affixed to affected surfaces to prevent burn injuries after penetration (they recommend a product they manufacture, as it happens).

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Linear Shaped Charge

Linear shaped charge
Type Explosive
Tech Level TL–8
Cost Cr250
Size 100 cm3 per metre
Weight 500g

Linear Shaped Charge (LSC) is a v-shaped armoured polymer strip packed with blasting putty. When detonated whilst in contact with a solid object, LSC will cut cleanly through the object, following the principles of the shaped charge theory. LSC is useful for cutting through substances such as plasteel, superdense, and the like. LSC will cut through 50mm of superdense, 750mm of resincrete, 200mm of plate steel, or 150mm of plasteel. It requires detonators and a trigger.

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Lock

Imperial Sunburst-Sun-IISS-Traveller.gif

A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

Typically locks are used to secure portals or doorways with chain and a difficult to break or activate locking mechanism (...often with a secret code or combination). However, locks come in a great variety of sizes, shapes, and types from gigantic bank vault locks to the smallest luggage locks. Some are truly imposing and difficult to take apart with explosives or industrial tools while others may be fairly simple and easy to break by hand or manipulator, really more of a visible record that luggage or valuables have been broken into.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Psychometric Lock
  7. Tumbler Lock

History & Background (Dossier)[edit]

The first locks are invented almost as early as the first tools. This typically occurs within the TL:1-3 Technological Epoch.

TL:1-3:
The earliest locks tend to be rope or rawhide knots tied in such a way as to preclude untying of the knot except with great effort and much time... The Gordian Knot of Terran fame could only be disabled by cutting it apart with a bladed weapon.

The early knot barriers often develop into wooden pin locks, which consisted of a bolt, a door fixture, and key. Early keys often had dramatically different shapes than more modern conceptions of keys. Lock boxes are often the first choice for storage of valuables.

TL:4-6:
Mechanical locks tend to predominate in this period. They are simple and often very tough to defeat.

TL:7-9:
Growing electronic and microelctronic industries enable a wide variety of new lock technologies, many of which don't mature until later technological epochs.

TL:10-12:
Early Makertech combines with sophisticated electronics to create new, more advanced locks.

TL:13-15:
More sophisticated bio-tech makes new technology locks incredibly difficult to defeat.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Machine

Wiki Navy.png

A Machine may be defined as a combination of resistant parts so connected as to have constrained motion and to be capable of transmitting or transforming energy.


Please see the following AAB Library Data articles for more information:
Tool:


Description (Specifications)[edit]

Although modern machines with their complex controls appear to be extremely complicated every one is merely a combination of one or more of four basic elements:

  1. The wheel (q.v.) and axel,
  2. The lever (q.v.)
  3. The inclined plane and...
  4. Gravitic manipulation.

"As machines become more and more perfect and efficient, so it will become clear that imperfection is the greatness of man." 
- Ernst Fischer

Machines composed of combinations of these four basic machines may be classified according to two general functions:

  1. (1.) generation and transformation of power;
  2. (2.) transmissions of power and performance of work, accomplished by means of such types of machinery as the pump, compressor, fan, crane elevator pulley or lifter (qq.v.) and the different types of vehicles.

Credits:

  • (1968 edition of the Encyclopedia Britannica, volume 14, page 521, column 1)
  • (Please note the references to "gravitic manipulation" and "lifter" were added to the above referenced quote by the author of this factoid)

History & Background (Dossier)[edit]

Machine and devices are generally developed in the TL:1-3 Technological Epoch.

References & Contributors (Sources)[edit]

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Magnetic Electronic Lock

Magnetic Electronic Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr50
Size 0.5 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Magnetic Electronic Locks are sophisticated Mid-Tech security devices.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

They use magnetic readers recognize the coding imprinted on a magnetized strip. This coding is usually sealed in a plastic card. Other versions have a series of small permanent magnets embedded in a key as the unlocking system.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

The first magnetic electronic lock prototypes tend to appear at the beginning of TL:7-9 and mature before the end of the tech epoch. A few sophont societies are known to have experimented with and mostly perfected such devices at TL:4-6, but most employ such devices at TL:7-9 and the IISS classifies them as such.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Match

Match
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–11
Cost Cr2,000
Size 220.0 mm long
Weight 500.0 grams
Manufacturer Various
Reference TBD
TBD

The Match is a cutting device.

Description (Specifications)[edit]

Briefly, electrical current from the batteries in the unit causes a thermal buildup in the focusing element, using comparatively little energy to create a micro fine point of intense heat. This device is extremely energy efficient.

A match is slightly larger than a standard screwdriver, and of roughly the same shape. It has a blunt, thick handle and a protruding point. When its blunt end is twisted clockwise, its point glows white-hot and is capable of cutting through most materials. The user's hand is protected from the heat by an insulating coating on the device, although a glove should be worn to keep the user from being scorched by whatever material he is cutting. It is capable of 30 seconds total cumulative use before its filament burns out.

Filaments are disposable and are sold in packs of five spikes for Cr300. The handle, which houses the batteries must be recharged after 30 seconds of use. The unit costs Cr2,000

History & Background (Dossier)[edit]

It was originally developed as a cutting tool by research engineer at Ling-Standard Metals and it has seen a variety of uses, most notably (unfortunately) as a burglar's implement. Its size makes it quite handy, as it is portable enough to carry in a pocket, yet powerful enough to burn a hole in the hardest metals. To achieve this effect, it utilizes a pinhead-sized superconductor filament, connected to a ceramic focusing element.

Because it is often used as a burglar's tool, a match cannot usually be obtained on high law level worlds.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Metabolic Electronic Lock

Metabolic Electronic Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–9
Cost Cr200
Size 0.5 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Metabolic Electronic Locks with metabolic scanners are sophisticated security locks available at higher tech levels.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

They employ a sophisticated network of scanners and sensors which distinguish individuals by various physical and chemical characteristics (size, mass, retinal patterns, voice patterns, brainwaves, blood analysis, and so on). Some models may require a small sample of tissue (such as a hair or a drop of blood) to be deposited into the lock. More advanced versions require the user only to be near them.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

The first prototype metabolic locks tend to be developed at the end of the TL:7-9 technological epoch. The technology doesn't mature until TL:10-12. Early technology models can be fooled or otherwise mitigated with various technologies. By TL:13-15, the technology is incredibly difficult to defeat or bypass.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Multi-role Power Tool

Multi-role Power Tool
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr250
Size 250mm
Weight 1 kg
Reference TBD

A Multi-role Power Tool is a specialized tool.


Please see the following AAB Library Data articles for more information:
Tool:


Description (Specifications)[edit]

A power tool combination which features several tools in one.

Typical Multi-role Power Tool Examples[edit]

Most multi-role power tools include a drill/screwdriver/socket driver, a grinder/cutter, a saw/powerknife, and a plane/router. All of these tools are small and somewhat underpowered.

History & Background (Dossier)[edit]

The multi-role power tool is designed primarily for DIY enthusiasts and for those who need tools which are highly portable. Most feature a rechargeable battery which will allow 12 hours of operating time. Multi-role power tools usually come as a unit, with basic toolkits and a recharger; additional fittings, such as laser guides or specialist toolkits must be purchased separately.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Parrying Bar

Parrying bar
Type Weapon
Tech Level TL–5
Cost Cr80
Size 50ml
Weight 300g

The Parrying Bar is a rod, constructed from ceramic, metal, polymer, or carbon fibre. The bar is 8mm wide and 300-500mm long. The rod is mounted on a knife-like haft and features one, two or three sharp projecting tongues, set like the hilts of a knife, which point upward, towards the tip of the bar. The tongues can catch and parry weapons or hook into flesh and the rod can be used to strike blows or apply joint locks.

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Personal Mobility Gear

Imperial Sunburst-Sun-IISS-Traveller.gif

No information or synopsis yet available.

Description (Specifications)[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Pilotless Aerial Vehicle

Pilotless Aerial Vehicle
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr1200
Size 22 liters
Weight 2.5kg
Manufacturer Various
Reference TBD
Available from various sources

The Pilotless Aerial Vehicle (PAV) is a small, remote-controlled aircraft, used for scouting, exploring and mapping.

  • It is an exploration and scientific device.

Description (Specifications)[edit]

The PAV is usually portable and folds up into a carrying tube, 1m long, 150mm wide and weighing 1.5kg. The PAV can be run from a hand computer, or with the hand control unit which is supplied with the device. It can be steered to a desired location or it can be programmed to fly in a holding pattern. The PAV carries a payload of 400g. It comes complete with an automated standard camera and a small 'bomb bay', which can carry small objects such as message capsules, but it can also carry other equipment, such as a bioscanner, directional microphone or chemical sniffer.

History & Background (Dossier)[edit]

The PAV, when assembled, has a wingspan of around 900mm and a length of 850mm. It can fly at an altitude of 1,000m and an airspeed of 120kmph. The vehicle can fly 40km from its operator and one charge of its battery will allow for 24 hours of continuous flight. PAV's can be used at atmospheres between 4 (thin atmosphere) and 9 (dense, tainted atmosphere).

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Portable laser welder

Portable laser welded
Type Tool
Tech Level TL–9
Cost 4,000kg
Size
Weight 8kg

A 1250mm long, lightweight version of the laser welder, the Portable laser welder unit is similar in many ways. It does not, however, use an internal power pack; it is designed to be powered from a standard laser rifle backpack power source, a feature that makes it a favored tool, for starship crews loathe to carry a multitude of different pieces of equipment and power sources. Standard power settings keep the welder in operation for 25 minutes; full output uses up power within 5 minutes. It cannot be linked to outside generators. Performance is similar to the welder when used in combat, but treat it as a laser carbine. The weight does not include the weight of a power pack.

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Pressure Washer

Pressure Washer
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–7
Cost Cr30
Size 10 l
Weight 11.3kg
Manufacturer Various
Reference TBD
TBD

A Pressure Washer is a compact, powerful electrical pressure washer.

Description (Specifications)[edit]

Uses water at a rate of 5 liters per minute, and the electric motor increases the pressure to 9500 kPa. The maintenance free motor includes an auto-shutoff to extend pump life. The attached wand produces a razor sharp stream of water under pressure for cleaning. Includes a 6 meter high-pressure hose, a siphoning detergent injector, and a 10 meter power cord.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Pry Bar

Pry Bar
Type Tool
Tech Level TL–5
Cost Cr75
Size
Weight 2 kg

A Pry Bar, Crowbar, pinch bar, or wrecking bar are steel tools used to lift and move heavy objects and to pry where leverage is needed. They can also be used to remove nails and spikes, and to loosen hard soil for digging. These bars range from 0.3 meters to 2 meters in length, depending upon their design and the purpose for which they are used.

 

Return Mirror

Return Mirror
Type Tool
Tech Level TL–7
Cost Cr500
Size 15.0 liters
Weight 20.0 kg

The Return Mirror consisting of several mirrors in combination such that they will reflect any incoming beam exactly 180 degrees within a field of 15 degrees. Largely a curiosity, the mirror is used in laser surveying and scientific research.

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Standard Tool Kit

Standard Tool Kit
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–4
Cost Cr1,500
Size 10.0 liter
Weight 10.0 kg
Manufacturer Various
Reference TBD
TBD

The Standard Tool Kit contains most of the basic tools and consumables for the task at hand.

Description (Specifications)[edit]

The kit comes in a standard sized case or backpack which can be carried as a pack, in hand, or attached to another pack.

History & Background (Dossier)[edit]

The contents of any tool kit should be balanced against its TL. Lower technology kits might contain more primitive or simplistic tools, while more advanced kits might contain sophisticated items such as gravitic rebalancers. The exact contents will vary depending on the size and weight of the tool kit: small kits contain the bare minimum, or may contain ingenious "multi-tools" with a variety of attachments and adapters.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Stik-kit

Stik-kit
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–10
Cost Cr50
Size TBD
Weight 5g
Manufacturer Various
Reference TBD
TBD

The Stik-kit is an adhesive patch, about 10cm by 10cm.

Description (Specifications)[edit]

One side of the patch is a layer of black ridged plastic, the other is a smooth white layer. The patch is activated by the user flexing the patch, which causes the white side to become extremely sticky, and will adhere to almost any surface. The patch will adhere under most conditions including vacuum, under water and most atmospheres. The adhesive cures in a few seconds of application. The adhesive may be inactivated by the application of a small electric charge, the patch comes with an integral battery. Once deactivated, the stik-kit is discarded.

History & Background (Dossier)[edit]

The active stik-kit is capable of holding about 100kg, the limits of the plastic backing. The flexible plastic patches are used for many different types of quick, semi-permanent repairs.

Stik-kits are sold either individually or in packages of 10 patches.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Thermeld Strip

Thermeld Strip
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Explosive
Tech Level TL–10
Cost Cr50
Size 0.225 liters
Weight 0.3 kg
Manufacturer Various
Reference TBD
TBD

Thermeld Strips are an explosive device.

Description (Specifications)[edit]

Thermeld comes in 15cm long x 5cm wide x 3 cm deep strips of mildly flexible bright pink putty-like material, wrapped in yellow and black striped cellophane-like material, with a pull-strip on the base to expose a mildly adhesive base. Each strip is further wrapped in a vacuum-sealed transparent wrapping that also contains two piezo-electric initiator plugs.

After removing the strip from the outer packaging, and securing the initiators in a safe place, the bottom peel-off strip is removed, and the strip affixed to the joining surfaces to be welded together.

Two initiators are supplied for times when stress is high: It is not uncommon for an initiator to go 'walkies' and having a second initiator to hand is a measure of insurance against stress-induced forgetfulness. One initiator is sufficient to ignite an entire length of Thermeld strip; the initiator is pushed into a convenient place in the Strip, much like a plastic explosives detonator plug might be. The red and yellow striped tab is peeled off, to reveal a bright red and yellow pull ring. the ring connects to 1mm thick by 30cm long cable leading to a wind-up detonator within the body of the initiator, which then charges a high-charge capacitor, which on reaching full capacity, discharges after five seconds into the strip, which then ignites.

History & Background (Dossier)[edit]

Thermeld Strips operate in much the same way that Linear burning ropes do, but to weld surfaces together in an emergency, rather than cut them. Thermeld is not a substitute for conventional welding equipment, but is a handy emergency substitute.

The rope burns extremely brightly (in a similar way to magnesium) and with very high temperature within the material being burned through; surrounding temperatures are high, but not excessively so. It takes about ten seconds for a weld to be conducted, and the welded surfaces will be exceedingly hot to the touch for about half an hour after burning.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Titanium Crowbar

Titanium Crowbar
Crowbar.png
Type Tool
Tech Level TL–7
Cost Cr50
Size 0.75 liter
Weight 0.25kg

A Titanium Crowbar is a non-sparking, non-magnetic, corrosion resistant basic prying tool. A 1 meter long rod with claws for insertion and leverage at each end.

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
 

Tumbler Lock

Tumbler Lock
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–4
Cost Cr25
Size 0.1 liters
Weight 0.25 kg
Manufacturer Various
Also see Lock
Reference TBD
TBD

Tumbler Locks tend to be the first true mechanical locks of any sophont society.

  • A Lock is a device intended to discourage or prevent theft of valuable goods.

Description (Specifications)[edit]

They work by moving small metal or plastic pins into sleeves measured to precise lengths. When the tumblers are moved the proper distances by a properly shaped piece of metal, the latch is free to move. Two keys generally come with each lock; duplicates can be made for a few credits. Tumbler locks can be keyed to work for several different keys, allowing some keys to open a series of locks, others only one.

Selected Lock Types[edit]

  1. Biometric Electronic Lock
  2. Combination Lock
  3. Keypad Electronic Lock
  4. Magnetic Electronic Lock
  5. Metabolic Electronic Lock
  6. Tumbler Lock

History & Background (Dossier)[edit]

Padlocks (small, readily portable versions of the tumbler lock) appear at TL–5.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Waterknife

Wiki Navy.png

The Waterknife-10 is potent tool that can also be used an impromptu weapon.

  • It becomes a widely used tool by the TL:10-12 tech epoch.
  • It is an application of hydraulic technology.

Description (Specifications)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Expected Hydraulic Technology Development Sequence[edit]

MACRO LEVEL:

MICRO LEVEL:

Foundational Period Societies[edit]

Technological Period: TL:1-9 and Tech-Name: Ur-Tech
Common Characteristics: TBD
Tech Epoch TL-Range Remarks
Tool Making Epoch TL:1-3 TBD
Division of Labor Epoch TL:4-6 TBD
Processor Epoch TL:7-9 TBD

Interstellar Period Societies[edit]

Technological Period: TL:10-18 and Tech-Name: Stell-Tech
Common Characteristics: TBD
Tech Epoch TL-Range Remarks
Gravitics Epoch TL:10-12 TBD
Biologicals Epoch TL:13-15 TBD
Artificials Epoch TL:16-18 TBD

References & Contributors (Sources)[edit]

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Welding Strip

Welding Strip
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–8
Cost Cr120
Size 5.0 cm3
Weight 50.0 g
Manufacturer Various
Reference TBD
TBD

A Welding Strip is a piece of military equipment, a tool.

Description (Specifications)[edit]

The welding strip is used to quickly fuse surfaces together. The strip contains a size four burst battery, detonation thread, brazing putty and a strip of incendiary material, which will cause the surfaces to fuse, when the strip is ignited. The strip is mounted on an adhesive backing, allowing it to be quickly attached to the surface.

History & Background (Dossier)[edit]

No information yet available.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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Workbench

Workbench
Imperial Sunburst-Sun-IISS-Traveller.gif
TBD
Type Tool
Tech Level TL–6
Cost Cr100,000
Size 2.0 dtons
Weight 2.0 tons
Manufacturer Various
Reference TBD
TBD

The Workbench is a stationary installation, a tool kit.

Description (Specifications)[edit]

It contains almost every tool associated with the task or area of expertise, including a wide range of consumables and fabrication equipment.

History & Background (Dossier)[edit]

The contents of any tool kit should be balanced against its TL. Lower technology kits might contain more primitive or simplistic tools, while more advanced kits might contain sophisticated items such as gravitic rebalancers. The exact contents will vary depending on the size and weight of the tool kit: small kits contain the bare minimum, or may contain ingenious "multi-tools" with a variety of attachments and adapters.

Image Repository[edit]

No information yet available.

References & Contributors (Sources)[edit]

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