Coad (world)
| Coad/Rhamsteppe (Zarushagar 1931) | |||||||||||||||||||||||||
| Classic Era (1116) | B432664-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V M8 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Coad is a poor, non-agricultural and nonindustrial world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is unable to produce quality foodstuffs and must import them.
- It has few prospects for economic development. Life here is drastically bleak.
- It is a member of the Third Imperium in the Rhamsteppe Subsector of Zarushagar Sector in the Domain of Ilelish.
- This world toils under the control of a military government with conditions reflecting that situation, including curtailed civil rights and limited freedoms.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
- This world has an Imperial Naval Base, capable of handling warships.
- It is a member of the Rhamsteppe-Mongrebi Main, forming part of the region known as The Access.
- It is part of the Darmine Cultural Region.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Coad is a binary star system.
- The primary is a red main sequence named Coad Primaris.
- The secondary is a red main sequence named Coad Secundius.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x8 secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Coad is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Coad has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
Coad has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Coad lies on the Rhamsteppe-Mongrebi Main, an important trade route. It is a member of the region known as The Access, the long spine of the Main.
It is a part of the Darmine Cultural Region, created within rimward Zarushagar Sector by order of Emperor Artemsus in the years immediately following the Ilelish Pacification Campaign.
World Starport (St)[edit]
Coad has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- This world hosts a Naval Base associated with the Imperial 279th Fleet.
World Population (P)[edit]
Coad has a population of 8,000,000 sophonts (millions).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
Linguistic Topography[edit]
The most commonly heard languages are:
- Anglic, one of the two official languages of the Imperium.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Coad possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Government (G)[edit]
Coad has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
- This world is controlled by a military junta.
World Law (L)[edit]
Coad has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
Imperial Landed Nobility[edit]
Coad, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: C (very abundant)
- Labor: 5 (hundreds of millions)
- Infrastructure: 5 (limited)
- Efficiency: -1 (average)
World Culture[edit]
- Heterogenity: 4 (harmonious)
- Acceptance: 7 (aloof)
- Strangeness: 3 (somewhat typical)
- Symbols: A (abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: the Ancients are active within the sector.
- -9235: the Vilani discover jump drive technology. Over the centuries pioneers and settlers gradually spread across Charted Space.
- -5400 to -4015: the Vilani Consolidation Wars.
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night.
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 604-622: the Civil War.
- 624: the Express Boat Network is established.
- 800-820: the Psionics Suppressions.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)[edit]
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), page 21. (charts locating the world)
- Joe Fugate, Gary L. Thomas. Referee's Gaming Kit (Digest Group Publications, 1989), various pages. (background for the sector)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (dot maps and charts locating the world)
- Gary L. Thomas. The Travellers' Digest 21 (Digest Group Publications, 1990), page 17. (background for the sector)
- Loren Wiseman. Challenge 75 (Game Designers Workshop, 1994), pages 6, 68. (background for the sector)
- Martin Dougherty. Bearers of the Flame (Avenger Enterprises, 2006), page 87. (the sector around the year 1248, including the world)
- Author & Contributor: Greg Videll of the HIWG (refinement of sector data)
- Author & Contributor: Martin J. Dougherty (development of sector data)
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Domain of Ilelish worlds
- Third Imperium worlds
- Worlds with a Naval Base
- Binary Star System
- Nonindustrial worlds
- Needs Work
- 279th Fleet worlds
- Darmine Cultural Region worlds
- First Imperium worlds
- Rhamsteppe-Mongrebi Main worlds
- Rule of Man worlds
- Second Imperium worlds
- The Access worlds
- Era: Milieu 1116
- T5 Second Survey worlds
- Library
- Canon
- C
