Caractacalla (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Alien Moon 55c-0.jpg
Caractacalla/Taemerlyk (Far Frontiers 2422)
Classic Era (1116)
A793AC9-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere9 Dense (tainted)
Hydrographics3 Wet World 30%
PopulationA High (10 billion)
GovernmentC Charismatic Oligarchy
Law9 High Law (no weapons out of home)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G6 V
Planetoid Belts 0
Gas Giants 3

Caractacalla is a high-population, industrial world with a billion or more sophonts in population size.

  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
  • It is a member of The Protectorate in the Taemerlyk Subsector of Far Frontiers Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Caractacalla has a solitary primary star named Sketola.

  • It is a yellow main sequence.
  • As with many celestial bodies in this part of Far Frontiers, Sketola is named for a member world of the old Interstellar Confederacy in Core Sector, from whom early ex-Imperial colonists in the region were descended.
Caractacalla has a solitary primary star.
Sketola
Solitary G Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
G6 V Main Sequence (Dwarf) 0.97 5550 - 5600 0.89888
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0088 0.0786 0.91 - 1.61 0.88 8.8
Orbit #  *  * 3 3 7
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

  • The mainworld.
  • x10 secondary rocky worlds.
    • The frozen planetoid Titus is the location of the Protectorate's Internal Security Force headquarters.
  • x3 gas giants.

Mainworld Data[edit]

Mainworld Size (S)[edit]

Caractacalla is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

Caractacalla has a pressure of 1.50 to 2.49 atmospheres. While a Dense Atmosphere requires no survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Caractacalla has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

  • Much of the surface is arid and rugged.

Arrid World Type 10a.jpg

Mainworld Geography and Topography[edit]

A basic map of Caractacalla showing the seas (blue), hills and uplands (paler brown), mountain ranges (darker brown), plains and savannahs (shades of tan-green depending on latitude), deserts (tan-orange), forested regions (green), and the polar icecaps (pale blue).

  • Major urban areas are marked in red.

World Map Caractacalla Basic 2.png
(Based on the world map of Caractacalla, page 27 GURPS Atlas of Charted Space 3)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Caractacalla is the capital of The Protectorate. It is referred to as The Jewel or, more disparagingly, the Money Sink.

It is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

As a member of The Protectorate, Caractacalla sends a specially selected Representative to the High Council, the polity's governing body.

  • The role is prestigious and is highly sought.
  • The Representative is chosen by the world's government.

World Starport (St)[edit]

Caractacalla has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Caractacalla has a population of 10,000,000,000 sophonts (tens of billions).

Urbanization[edit]

There are two vast, sprawling metropolises named Union (1) and Karfir (2), as well as many smaller urban centers.

  • Both Union and Karfir have vast surface starports within their boundaries.

Union is the capital of The Protectorate. Within its metropolitan limits is the smaller, separate city of Acton, the capital of the world.

  • The two capitals function independently of one another.

Linguistic Topography[edit]

  • Local languages descended from Vlazhdumecta.
    • These include Danatic. The dialect of Danatic spoken at Union, the Confederate capital, is the most common. Residents of Acton, the planetary capital, take great pains to use their own dialect -- all part of the rivalry between the two cities.
  • Riftian Anglic, a dialect of one of the two principal languages of the Imperium.
  • Zdetl, the language of the Zhodani and the Zhodani Consulate.

World Technology Level (T)[edit]

Caractacalla possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.

World Government (G)[edit]

Caractacalla is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.

World Law (L)[edit]

Caractacalla has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. Travel documents are frequently checked. There is no legal concept of privacy (save for those who can claim necessity for official government business). The police are free to inspect anyone and anything at any time.

Government[edit]

The Protectorate is governed by a loose political body called the High Council. The Council is composed of one representative from each member planet.

Trade Data[edit]

  • Importance: 5 (very important)

World Economy[edit]

  • Resources: F (extremely abundant)
  • Labor: 9 (billions)
  • Infrastructure: G (very comprehensive)
  • Efficiency: +5 (very advanced)

World Culture[edit]

The world lies within the Zhodani Shadow, a region strongly influenced by the society and culture of the Zhodani Consulate.

  • Heterogenity: B (discordant)
  • Acceptance: F (extremely xenophilic)
  • Strangeness: 6 (very distinct)
  • Symbols: D (very abstract)

World Timeline[edit]

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.