Difference between revisions of "Kaerfoz Subsector"
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== Description / Specifications == | == Description / Specifications == | ||
| − | Why this subsector is named in the [[Gvegh]] [[language]] is not known: see the definition of ''[[Dictionary:Kaerfoz|Kaerfoz]]''. | + | [[File:Subsector L Kaerfoz Star Chart.png|250 px|right|thumbnail|(Chart sourced from [[Traveller Map]])]] |
| + | [[File:Chart Windhorn Rift Final.png|250 px|right|thumbnail|Windhorn Rift. (Chart sourced from [[Traveller Map]].)]] | ||
| + | |||
| + | Why this subsector is named in the ''[[Gvegh (language)|Gvegh]]'' [[language]] is not known: see the definition of ''[[Dictionary:Kaerfoz|Kaerfoz]]''. | ||
Kaerfoz Subsector is a region that has seen millennia of settlement by [[Vargr]]. | Kaerfoz Subsector is a region that has seen millennia of settlement by [[Vargr]]. | ||
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==== Stellar Distribution ==== | ==== Stellar Distribution ==== | ||
| − | A basic map showing the distribution and size of [[star]]s within Kaerfoz Subsector | + | A basic map showing the distribution and size of [[star]]s within Kaerfoz Subsector, ''right'': |
* The color corresponds to the visible color of the star, which links to its spectral classification. | * The color corresponds to the visible color of the star, which links to its spectral classification. | ||
* The size as shown indicates both the physical size of the object and its relative brightness. | * The size as shown indicates both the physical size of the object and its relative brightness. | ||
| − | |||
| − | |||
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies. | Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies. | ||
| Line 48: | Line 49: | ||
* It has placed a boundary on settlement and expansion within the area. | * It has placed a boundary on settlement and expansion within the area. | ||
| − | A simple map showing the general extent of the [[Windhorn Rift]] | + | A simple map showing the general extent of the [[Windhorn Rift]], ''right'': |
| − | |||
* [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], is marked in red. | * [[Lair (world)|Lair]], the [[Vargr]] [[homeworld]], is marked in red. | ||
* [[Vland (world)|Vland]], the [[Vilani]] [[homeworld]], is marked in green. | * [[Vland (world)|Vland]], the [[Vilani]] [[homeworld]], is marked in green. | ||
| Line 88: | Line 88: | ||
Major events that have affected this subsector and the wider region that it lies within: | Major events that have affected this subsector and the wider region that it lies within: | ||
* [[Ancients|ca -250,000]]: The [[Ancient]]s were active within the sector, transplanting the [[Vargr]] onto [[Lair (world)|Lair]]. | * [[Ancients|ca -250,000]]: The [[Ancient]]s were active within the sector, transplanting the [[Vargr]] onto [[Lair (world)|Lair]]. | ||
| − | * [[-9235]]: | + | * [[-9235]]: The [[Vilani]] discover [[Jump Drive|jump technology]]. A few explorers and settlers begin to pioneer the region. |
| − | * [[-4045]] to [[-2204]]: | + | * [[-4045]] to [[-2204]]: The ''[[First Imperium|Ziru Sirka]]'' claims a few [[rimward]] worlds and establishes a firm border. The [[Windhorn Rift]] and the absence of any significant [[Main]]s discourages large-scale [[Vilani]] expansion into the region. |
| − | * [[-3810]]: | + | * [[-3810]]: The [[Vargr]] discover [[Jump Drive|jump technology]] and begin [[First Vargr Diaspora|an era of expansion]]. |
| − | * [[-2400s]]: [[Vargr]] raiding into | + | * [[-2400s]]: [[Vargr]] raiding into Human-dominated areas significantly increases. This becomes known as the [[Second Vargr Diaspora|Vargr Pillaging]]. |
| − | * [[-1700|ca -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between | + | * [[-1700|ca -1700]]: [[Vargr]] [[rimward]] expansion gradually ceases: the border between Human and [[Vargr]] space stabilizes. |
| − | * [[-1776]] to [[0]]: | + | * [[-1776]] to [[0]]: The [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]]. |
| − | * [[0|The Year 0]]: | + | * [[0|The Year 0]]: To [[rimward]]-[[trailing]], the [[Third Imperium]] is founded. |
| − | * [[26|circa 26]]: | + | * [[26|circa 26]]: The [[Empire of Varroerth]] is founded. |
| − | * [[300]]-[[420]]: | + | * [[300]]-[[420]]: The {{Imperial}} [[First Survey]] charts the subsector. |
| − | * [[400s|early 400s]]: | + | * [[400s|early 400s]]: The [[Irrgh Manifest]] is founded. |
| − | * [[995]]-[[1065]]: | + | * [[995]]-[[1065]]: The {{Imperial}} [[Second Survey]] charts the subsector. |
| − | * [[1065]]: | + | * [[1065]]: The [[Second Survey]] is published. Information about the subsector becomes widely available. |
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Latest revision as of 16:33, 20 August 2025
| Kaerfoz Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Provence | |||||
| Capital | None | |||||
| Number of Systems | 3 | |||||
| Majority Control | Non-aligned, Vargr (NaVa) - 100% | |||||
Kaerfoz Subsector is Subsector L of Provence Sector.
- It lies within Charted Space.
- It is part of the Vargr Extents.
Description / Specifications[edit]
Why this subsector is named in the Gvegh language is not known: see the definition of Kaerfoz.
Kaerfoz Subsector is a region that has seen millennia of settlement by Vargr.
- The resources of the subsector are being exploited.
Astrographic Features & Trade Routes[edit]
The following astrographic and commercial data has been determined regarding Kaerfoz Subsector:
- The subsector is a rift density region.
- The brightest star is the yellow main sequence primary of the Kaerfoz system.
- No trade routes are known to pass through the subsector.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Kaerfoz Subsector, right:
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rifts and Voids[edit]
The subsector lies on the spinward edge of the Windhorn Rift.
- The rift hinders travel and commerce within the region.
- It has placed a boundary on settlement and expansion within the area.
A simple map showing the general extent of the Windhorn Rift, right:
The nature and limits of the rift may be determined by different criteria in different regions.
- Generally, its boundaries are based on jump performance.
- Areas may traditionally be considered rift regions, even though all of their worlds are accessible to ships equipped with high performance drives.
World Listing[edit]
AAB library archives contain expanded data about the following systems:
- The primary source material for all data is Traveller Map.
- Other sources may contain contradictory or incorrect information.
Note that some Second Survey data, though only 40 years old, is likely to be out of date.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
- Verified updated data is constantly sought.
History & Background (Dossier)[edit]
Polity Listing[edit]
The following polities lie within the subsector:
- Non-aligned, Vargr (NaVa).
Native Sophonts (NILs)[edit]
No races (sophont species) are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Terragens (Non-human Terran races)
Subsector Timeline[edit]
Major events that have affected this subsector and the wider region that it lies within:
- ca -250,000: The Ancients were active within the sector, transplanting the Vargr onto Lair.
- -9235: The Vilani discover jump technology. A few explorers and settlers begin to pioneer the region.
- -4045 to -2204: The Ziru Sirka claims a few rimward worlds and establishes a firm border. The Windhorn Rift and the absence of any significant Mains discourages large-scale Vilani expansion into the region.
- -3810: The Vargr discover jump technology and begin an era of expansion.
- -2400s: Vargr raiding into Human-dominated areas significantly increases. This becomes known as the Vargr Pillaging.
- ca -1700: Vargr rimward expansion gradually ceases: the border between Human and Vargr space stabilizes.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: To rimward-trailing, the Third Imperium is founded.
- circa 26: The Empire of Varroerth is founded.
- 300-420: The Imperial First Survey charts the subsector.
- early 400s: The Irrgh Manifest is founded.
- 995-1065: The Imperial Second Survey charts the subsector.
- 1065: The Second Survey is published. Information about the subsector becomes widely available.
Subsector Summary[edit]
Kaerfoz, subsector L of Provence, contains two worlds with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
Kaerfoz, subsector L of Provence, contains three stars and 22 identified planets; one monostellar system, one binary system, no trinary systems, and no systems with four or more stars. 2 of the two systems (100%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, no Garden (Ga) worlds, no Ice-capped (Ic) worlds, no Poor (Po) worlds, no Vacuum (Va) worlds, and one Water (Wa) or Ocean (Oc) world.
Kaerfoz has less than a million inhabitants.
| 1 identified sophont populations in Kaerfoz | |
|---|---|
Non-Aligned, Vargr-dominated[edit]
There are two Non-Aligned Vargr-dominated worlds in Kaerfoz with an estimated combined population of less than 1 million.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Subsector located but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the locations of worlds within the subsector and their political allegiances)
- Rob Caswell. "Life Under the Vargr: Snapshots of the Occupation." MegaTraveller Journal 2 (1991): page 47. (Background for Provence Sector)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (Background for the Windhorn Rift region)
- Peter Gray. External link: Traveller in the DED Zone (Golden Age and New Era subsector details)
- Author & Contributor: David Drazul (Generated data)
