Trade Station
A Trade Station is an establishment for the promotion of interstellar commerce by serving as clearing houses for merchant dealings.
- It is a kind of Space Station.
- The Supraclass designation is also known as Ship Mission, Ship Mission Code, Mission, or Ship Hull Designation.
- It is a starship supraclass.
Library Data Referral Tree[edit]
Please refer to the following AAB Library Data for more information:
Starship:
- Advanced Ship Classifications
- Ship Mission Code / Supraclass
- Ship Type Code / Superclass
- Ship Class Code / Class
- Model (TL)
- Bloc (Lot)
- Basic Ship Classifications
- Adventure Class Ship (Auxiliary Class Ship)
- Battle Class Ship (Bulk / Subcapital Class Ship)
- Capital Ship (Capital Class Ship)
- Fleet Class Ship (Capital Class Ship)
- Size-Role Classification
- Subcapital Ship (Small & Large Battle Class Ships)
- QSP
- USP
- World Class Ship
- Astronomical Unit (AU)
- FTL
- Light Speed (c)
- Light-week (lw)
- Light-year (ly)
- NAFAL (STL)
- Parsec (pc)
Description (Specifications)[edit]
There is no single controlling agency for Trade Stations; some are established by private companies, on their own or under contract to the Imperium, some are run by the Scout Service, and others are operated by different branches of the Imperial government. Almost all Trade Stations are run by governments (polities) since the expense of running a Trade Station is so high. However, it is not unknown for Megacorporations or other private entities to fund one.
Trade Stations are typically built upon heavily-traveled, high-profit Trade Routes.
- Smaller trade stations most often consist of surface installations attached to starports.
- Larger ones often involve Highports that work with Downports and/or other types of planetary surface starports.
Image Repository[edit]
No information yet available.
Vargr Stations (Interstellar Relations)[edit]
In the Spinward Marches the Imperial government has established several trading stations along the border of the Vargr Extents to encourage commerce, with the ultimate aim of economically tying the nearby Vargr to the Imperium, lessening the chance of their joining the Zhodani Consulate in a new war.
Strategy & Tactics (Doctrine)[edit]
No information yet available.
Supraclass Roles[edit]
Trade Stations typically serve the following roles:
- TBD
History & Background (Dossier)[edit]
These trade stations serve as clearing houses for merchant dealings. They provide numerous services: language translation, temporary warehousing, brokerage, computer files of merchant information, a commodity exchange, and others. Goods comes to the stations from all over the subsector.
Vargr trading delegations converge on the stations and trade raw materials, metals, and manufactured goods for desirable meats, spices, and other delicacies.
Selected Variant Types & Classes[edit]
Ship Summary List[edit]
Some of the most commonly used vessels in this role or these roles include:
0 Representative Trade Station (WO) Classes | |
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Worlds & Sectors (Astrography)[edit]
Trade Stations are located throughout Charted Space.
Representative Selection[edit]
For example, there are five trade stations in Aramis Subsector operated by the Scout Service to promote trade with the Vargr:
- Lablon (Spinward Marches 2701)
- Jesedipere (Spinward Marches 3001)
- Junidy (Spinward Marches 3203)
- Focaline (Spinward Marches 2607)
- Zila (Spinward Marches 2908)
World Listing: 1105[edit]
The following systems and worlds are associated with this Space Stations:
startbacknext(5 listed) |
References & Contributors (Sources)[edit]
- Frank Chadwick, John Harshman, J. Andrew Keith, Marc Miller, Loren Wiseman. The Traveller Adventure (Game Designers Workshop, 1983), 144.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science