Oekfozak (world)
Oekfozak/Khuulu (Meshan 0834) | |||||||||||||||||||||||||
Classic Era (1116) | C6A4367-8
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M3 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Oekfozak is a low-population fluid world with a population less than 10,000 sophonts in population size.
- A fluid world has an oceanic geography of a liquid other than water such as ammonia, methane, hydrocarbons, or other exotic liquids.
- It is a member of the Opposition Alliance in the Khuulu Subsector of Meshan Sector, which is part of the Vargr Extents.
- This is a cold world with an overall climate that is at the lower temperature range of human-congruous sophont endurance.
- This world hosts a Vargr Corsair Base.
- This world is the site of an outpost administered by Dhaenzueg.
- It is a member of the Khuulu Main.
Description (Astrography & Planetology)[edit]
Oekfozak has a solitary primary star.
- It is a red main sequence.
Monostellar System[edit]
Oekfozak Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Oekfozak M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Remarks Flare Star.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x4 gas giants.
Mainworld Data[edit]
Oekfozak orbits in the outer system, far beyond the star's narrow habitable zone.
Mainworld Size (S)[edit]
Oekfozak is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Oekfozak has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks, but protective suits not necessary, but are recommended. TL–8 or more advanced survival gear is required to settle this world.
- It experiences very low temperatures.
Mainworld Hydrosphere (H)[edit]
Oekfozak has 35-45% of its surface covered by liquid water or ice heavily tainted with other substances, which makes it dangerous, corrosive, or toxic. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.
- The water on the surface may be unsuitable for use or consumption without extensive filtering and purification.
- Refining for fuel may cause issues with shipboard purification plants.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)[edit]
Oekfozak was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.
- It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.
World Starport (St)[edit]
Oekfozak has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
- The world is host to a Vargr Corsair Base.
World Population (P)[edit]
Oekfozak has a population of 8,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
- The population largely consists of Vargr.
- Humans and other sophonts may also be encountered.
World Technology Level (T)[edit]
Oekfozak possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government (G)[edit]
Oekfozak has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Law (L)[edit]
Oekfozak has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: -2 (very unimportant)
World Economy[edit]
- Resources: 9 (moderate)
- Labor: 2 (hundreds)
- Infrastructure: 0 (non-existent)
- Efficiency: -2 (fair)
World Culture[edit]
- Heterogenity: 3 (monolithic)
- Acceptance: 1 (extremely xenophobic)
- Strangeness: 5 (distinct)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2204 to -1776: the Rule of Man nominally administers the rimward worlds of the region. Conflicts escalate between Vargr and humans as the Vargr occupy former Ziru Sirka territory.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1427: the Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- circa 170: the various Ruler of Five precursor states begin a centuries-long war of dominance.
- 300-420: the Imperial First Survey charts the system.
- circa 500: the Ruler of Five Confederation draws up its charter, establishing the state in its current form.
- mid 800s: the Opposition Alliance is founded and rapidly admits many of the neutral worlds around it.
- late 800s: the Ngath Confederation begins to form and gradually absorbs neutral worlds and smaller polities.
- 995-1065: the Imperial Second Survey charts the system.
- circa 1040: the 17th Disjuncture is founded and rapidly brings neutral worlds under its banner, directly competing with the Ngath Confederation.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1078: the Third Empire of Gashikan forms.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- Martin Rait. MegaTraveller and Traveller: The New Era: The Meshan Saga, (1995-present). (Background for the sector)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: Mike Mikesh of the HIWG (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com