Laekfae (world)
| Laekfae/Faengfel (Meshan 0939) | |||||||||||||||||||||||||
| Classic Era (1116) | C434559-B
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | A1 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Laekfae is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a member of the Voekhaeb Society in the Faengfel Subsector of Meshan Sector, which is part of the Vargr Extents.
- This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Laekfae has a solitary primary star.
- It is a blue-white main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x7 secondary rocky worlds.
- x3 gas giants.
Mainworld Data[edit]
The mainworld orbits within the star's Habitable Zone.
- It lies within the zone's prime H region.
- It receives moderate levels of stellar energy.
- The world orbits beyond the star's Jump Shadow.
Mainworld Size (S)[edit]
Laekfae is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Laekfae has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
- It experiences moderate temperatures.
Mainworld Hydrosphere (H)[edit]
Laekfae has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.
Satellites[edit]
Laekfae retains three small vacuum moons.
- They orbit once every few weeks.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
Native Lifeforms[edit]
Abundant native life occupying every available ecological niche. Its metabolic functions drive the process of atmospheric renewal.
History & Background (Dossier)[edit]
Laekfae was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.
- It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.
World Starport (St)[edit]
Laekfae has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Laekfae has a population of 700,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population largely consists of Vargr.
- Humans and other sophonts may also be encountered.
World Technology Level (T)[edit]
Laekfae possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)[edit]
Laekfae is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)[edit]
Laekfae has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).
Trade Data[edit]
- Importance: 0 (unimportant)
World Economy[edit]
- Resources: A (abundant)
- Labor: 4 (tens of thousands)
- Infrastructure: 1 (very limited)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: 6 (harmonious)
- Acceptance: 5 (very aloof)
- Strangeness: 6 (very distinct)
- Symbols: C (very abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2204 to -1776: the Rule of Man nominally administers the rimward worlds of the region. Conflicts escalate between Vargr and humans as the Vargr occupy former Ziru Sirka territory.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1427: the Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- circa 170: the various Ruler of Five precursor states begin a centuries-long war of dominance.
- 300-420: the Imperial First Survey charts the system.
- circa 500: the Ruler of Five Confederation draws up its charter, establishing the state in its current form.
- mid 800s: the Opposition Alliance is founded and rapidly admits many of the neutral worlds around it.
- late 800s: the Ngath Confederation begins to form and gradually absorbs neutral worlds and smaller polities.
- 995-1065: the Imperial Second Survey charts the system.
- circa 1040: the 17th Disjuncture is founded and rapidly brings neutral worlds under its banner, directly competing with the Ngath Confederation.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1078: the Third Empire of Gashikan forms.
References & Contributors (Sources)[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 11 Library Data (N-Z), (Game Designers Workshop, 1982), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- Martin Rait. MegaTraveller and Traveller: The New Era: The Meshan Saga, (1995-present). (Background for the sector)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: Mike Mikesh of the HIWG (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com
