Goukhsar (world)

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Alien Moon 65e-0 Small.jpg
Goukhsar/Million (Deneb 3201)
Classic Era (1116)
C563224-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population2 Low (300)
Government2 Participating Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary K6 V
Planetoid Belts 1
Gas Giants 0

Goukhsar is a low-population world with a population of less than 10,000 sophonts in size.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Goukhsar has a solitary primary star.

  • It is an orange main sequence.
Goukhsar has a solitary primary star.
Goukhsar Ozoe
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K6 V Main Sequence (Dwarf) 0.69 4100 - 4300 0.27288
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0062 0.0433 0.53 - 0.99 0.62 6.2
Orbit #  *  * 2 2 6
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Goukhsar is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Goukhsar has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

Goukhsar has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Goukhsar is a member of the Dzarrgh Run, a small but important Main crossing between Tuglikki, Provence, Deneb, and Corridor Sectors.

  • High cargo capacity, low jump rating vessels move among its systems, carrying vast amounts of goods and commodities between its member worlds.

Chart Dzarrgh Run Basic.png
(Chart sourced from Traveller Map)

  • Worlds lying on the Run are highlighted in tan.

World Starport (Sp)[edit]

Goukhsar has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld. Note: The starport is run by an agency of the Dzarrgh Federate Government and is NOT an extrality. (See World Law Level, below)

  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)[edit]

Goukhsar has population of 300 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • The population almost entirely consists of Vargr.

Languages[edit]

The following languages are the most commonly heard:

World Technology Level (T)[edit]

Goukhsar possesses a Technology Level of TL–5.

World Government (G)[edit]

Goukhsar is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to draft the policies voted upon. Leadership of the government and all members of the bureaucracy are determined by the voting population.

World Military[edit]

Goukhsar has never fielded its own forces (other than armed citizens), but has occasionally issued Letters of Marque.

World Law (L)[edit]

Goukhsar has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.

Imperial citizens finding themselves in difficulty may be able to get advice from the nearest Imperial Consulate, but are advised to seek local legal counsel at the earliest moment. Members of the Imperial Military not covered by diplomatic protocols are considered private citizens and will only receive aid from the consulate as such. There is no Imperial Consul present on this world.

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Economy[edit]

  • Resources: 4 (scarce)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: -4 (very poor)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 3 (very concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:


Later Eras[edit]

Hard Times[edit]

Between 1120 and 1130 the world became increasingly lawless and attitudes towards Imperial citizens changed:

World Law (L)[edit]

Goukhsar has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited.

Imperial citizens are reminded that the Dzarrgh Federate is (de-facto) at war with the Imperium and that they may, consequently, be interned for the duration (at best).

New Era[edit]

By 1200, the worlds technology level had dropped and the government had changed.

World Technology Level (T)[edit]

Goukhsar possesses a Technology Level of TL–4.

World Government (G)[edit]

Goukhsar is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.