Goukhsar (world)

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Goukhsar/Million (Deneb 3201)
Milieu 1116
C563224-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population2 Low (300)
Government2 Participating Democracy
Law4 Moderate Law (no light assault weapons)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary K6 V
Worlds 11
Gas Giants 0
Planetoid Belts 1
Cultural Details
Government Participating democracy
Law Level Moderate
Cultural Extension 1133
Army Size (BEs) 0
Economic Details
Technology Level 5
Economic Extension
411-4
Resources4Scarce
Labor1Low (30)
Infrastructure1 Extremely limited
Efficiency-4Very poor
Importance Extension -2
Resource Units 2
GWP (BCr) 0
World Trade Number 2
Trade Volume (MCr/year) 0
Starport Details
Classification Class-C
Port Size 4
Building Capacity (Tons) 0
Port employees 175
Port passengers (annual) 0

Goukhsar supports a population of fewer than 10,000 sophonts. It is a member of Dzarrgh Federate in the Million Subsector of Deneb Sector.

Goukhsar/Million (Deneb 3201)
New Era
D563243-4
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere6 Standard
Hydrographics3 Wet World 30%
Population2 Low (100)
Government4 Representative Democracy
Law3 Low Law (no automatic weapons)
Tech Level4 Industrial (combustion)
See also UWP
Cultural Details
Government Representative democracy
Law Level Low
Cultural Extension 1121
Army Size (BEs) 0
Economic Details
Technology Level 4
Economic Extension
411+2
Resources4Scarce
Labor1Low (10)
Infrastructure1 Extremely limited
Efficiency+2Good
Importance Extension -3
Resource Units 8
GWP (BCr) 0
World Trade Number 1.5
Trade Volume (MCr/year) 0
Starport Details
Classification Class-D
Port Size 0
Building Capacity (Tons) 0
Port employees 0
Port passengers (annual) 0

Era: New Era

Goukhsar supports a population of fewer than 10,000 sophonts. It is a member of Wilds in the Million Subsector of Deneb Sector. 100% of the world's population is the Major Race Vargr.


Description (Astrography & Planetology)[edit]

Monostellar System[edit]

Tubb Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
GoukhsarOzoe

K6 V

Primary Main Sequence 0.5538 3200 - 4000 0.072
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00523 0.02226 0.21 - 0.35 0.523 5.23
Orbit #  *  * 0 1 6
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

Mainworld Size (S)[edit]

Goukhsar is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Goukhsar has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

Goukhsar has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.

Mainworld Geography & Topography[edit]

No information yet available.

Mainworld Map[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

World Starport (Sp)[edit]

Goukhsar has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld. n.b. The starport is run by an agency of the Dzarrgh Federate Government and is NOT an extrality. (See World Law Level below)

World Population (P)[edit]

Goukhsar has population of 100 to 999 sophonts (hundreds).

  • On most worlds, this population would be too low to sustain itself without moderate outside assistance.
  • This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.

World Demographics: 1116[edit]

Vargr, population 98% Other, Population 2%

World Government (G)[edit]

Milieu 1116[edit]

Goukhsar is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.

New Era[edit]

Goukhsar is governed by a Representative Democracy where government leadership is representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referendum, votes by eligible voters on specific subjects.

World Law Level (L)[edit]

Milieu 1116[edit]

Goukhsar has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited. Imperial citizens finding themselves in difficulty may be able to get advice from the nearest Imperial Consulate, but are advised to seek local legal counsel at the earliest moment. Members of the Imperial Military not covered by diplomatic protocols are considered private citizens and will only receive aid from the consulate as such. There is no Imperial Consul present on this world.

Hard Times[edit]

Goukhsar has a very law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.Machine guns, other automatic weapons, portable energy weapons, and other military weapons, body pistols, explosives, and poison gas are typically regulated or prohibited. Imperial citizens are reminded that the Dzarrgh Federate is (de-facto) at war with the Imperium and that they may, consequently, be interned for the duration (at best).

World Technology Level (TL)[edit]

Milieu 1116[edit]

Goukhsar possesses a Technology Level of TL–5.

New Era[edit]

Goukhsar possesses a Technology Level of TL–4.

World Military[edit]

Goukhsar has never fielded its own forces (other than armed citizens), but has occasionally issued Letters of Marque.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

Urbanization[edit]

No information yet available.

World Infrastructure[edit]

This world possesses TBD infrastructure.

World Culture[edit]

No information yet available.

World Language/s[edit]


World Timeline[edit]

Settlement[edit]

No information yet available.

Vargr Campaigns and after[edit]

No information yet available.

First Frontier War, Civil War, Second Frontier War[edit]

No information yet available.

Rise of the Federate[edit]

The Dzarrgh Federate allowed Goukhsar to join in 1099. Its flotilla then moved on.

Hard Times[edit]

No information yet available.

New Era[edit]

No information yet available.

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.