Crout (world)
| Crout/Glisten (Spinward Marches 2232) | |||||||||||||||||||||||||
| Classic Era (1116) | E4357CA-9
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M7 III M2 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
Crout is a high-population world with a billion or more sophonts in population size.
- It is a member of the Third Imperium in the Glisten Subsector of Spinward Marches Sector in the Domain of Deneb.
- It is a balmy tropical world, with a climate of high temperatures.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- Crout lies in the Ffudn Cluster.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
Crout is a binary star system.
- The primary is a turbulent red giant.
- The secondary is a red main sequence.
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x3 secondary rocky worlds.
- x1 planetoid belt.
- x4 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Crout is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.
Mainworld Atmosphere (A)[edit]
Crout has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
- It experiences moderate to high temperatures.
Mainworld Hydrosphere (H)[edit]
Crout has 45-55% of its surface covered by liquid water. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)[edit]
Crout is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.
- Visitors are advised to act with caution.
Through deliberate manipulation of the populace, and some very real benefits, the ruling elite enjoy the trust and even love of the common people. Offworld contact is not restricted, and a great deal of trade comes through the world’s port. Crout is known as one of the safest and most friendly ports a trader can visit. [2]
World Starport (St)[edit]
Crout has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)[edit]
Crout has a population of 3,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
- A significant population of Llellewyloly exists on this world.
Linguistic Topography[edit]
The following languages are most commonly heard:
- Anglic, one of the two official languages of the Imperium.
- Hulloyuo-co, a synthetic language trilled and whistled by the Llellewyloly.
- Vilani, one of the two official languages of the Imperium.
World Technology Level (T)[edit]
Crout possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government (G)[edit]
Crout is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.
World Law (L)[edit]
Crout has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
Imperial Landed Nobility[edit]
Worldname, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.
Imperial Landed Nobility[edit]
Crout, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
Trade Data[edit]
- Importance: -1 (unimportant)
World Economy[edit]
- Resources: B (abundant)
- Labor: 8 (hundreds of millions)
- Infrastructure: 8 (generally available)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: B (discordant)
- Acceptance: 8 (friendly)
- Strangeness: 7 (confusing)
- Symbols: 9 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- The Year 0: the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 589-604: First Frontier War.
- 604-622: the Civil War.
- 615-620: Second Frontier War.
- 624: the Express Boat Network is established.
- 979-986: Third Frontier War.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1082-1084: Fourth Frontier War, also known as the False War.
- 1107-1110: Fifth Frontier War.
IISS GURPS Astrographics Survey[edit]
2232 Crout (Imperial)
Starport: Class I.
Diameter: 4,071 miles (6,500 km).
Atmosphere: Very thin oxygen-nitrogen.
Hydrographics: 46%.
Climate: Warm.
Population: 3 billion.
Government: Oligarchy.
Control Level: 5.
Tech Level: 7.
World Trade Number: 3.5.
References & Contributors (Sources)[edit]
- Marc Miller. The Spinward Marches (Game Designers Workshop, 1979), 26-27.
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), 18-19.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 94-100. (UWP only)
- Rob Caswell. "Domain of Deneb: Sector Data." MegaTraveller Journal 3 (1992): 47-58. (UWP only)
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 50-51. (UWP only)
- Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 99-100.
- Hans Rancke-Madsen, "The Outrim Frontier." JTAS Online (June 19, 2007)
- Mike West. The Spinward States (Avenger Enterprises, 2008), 114. (UWP only)
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 128-132. (UWP only)
- Rob Dean - The Zhodani Base
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 100.
