Adzel (world)

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Alien Moon 105c-0 Small.jpg
Adzel/Mizar (Zarushagar 0126)
Classic Era (1116)
C422665-A
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics2 Dry World 20%
Population6 Moderate (8 million)
Government6 Captive Government/Colony
Law5 Moderate Law (no concealable weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F5 V
Planetoid Belts 0
Gas Giants 0

Adzel is a poor, non-agricultural and nonindustrial hellworld with a population struggling to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is unable to produce quality foodstuffs and must import them.
  • It is a member of the Third Imperium in the Mizar Subsector of Zarushagar Sector in the Domain of Ilelish.
  • It lies within the Ilelish Trail Cluster.
  • This world is directly administered by Keeton.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Adzel has a solitary primary star.

  • It is a white main sequence.
Adzel has a solitary primary star.
Primary
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F5 V Main Sequence (Dwarf) 1.33 6350 - 6550 2.71319
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0137 0.1366 1.49 - 2.6 1.37 13.7
Orbit #  * 0 4 4 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Adzel is a Meso World between 5,600km and 7,200km in diameter. The world has low gravity between 0.32G and 0.46G. The horizon will appear about 3.6km away.

Mainworld Atmosphere (A)[edit]

Adzel has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Adzel has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Adzel is a member of the Ilelish Trail, a cluster and trade route lying on the coreward edge of the Great Rift. The Trail crosses the border between Ilelish Sector and Zarushagar Sector. Despite containing Kaas, the capital of Mizar Subsector, the Trail has always been overshadowed by the larger Liasdi Main to coreward.

World Starport (St)[edit]

Adzel has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Adzel has a population of 8,000,000 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

Adzel possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Adzel has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

This world is directly administered by the authorities on Keeton.

World Law (L)[edit]

Adzel has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Adzel, as a member world of the Third Imperium has a member of the Imperial Landed Nobility who acts as an Imperial representative to the world.

Trade Data[edit]

  • Importance: 0 (unimportant)

World Economy[edit]

  • Resources: 8 (moderate)
  • Labor: 5 (hundreds of thousands)
  • Infrastructure: 4 (very limited)
  • Efficiency: -2 (fair)

World Culture[edit]

  • Heterogenity: 4 (harmonious)
  • Acceptance: 6 (aloof)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 8 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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