Four Worlds (FarF)
The Four Worlds is a small polity located within Far Frontiers Sector.
- It lies within Taemerlyk Subsector.
- It was formerly part of both The Protectorate and the Union of Garth.
- It is openly allied with the Zhodani.
Polity | Survey | Code | Type | Remarks |
---|---|---|---|---|
Four Worlds | Pre-Imperial | None | None | Not extant |
Four Worlds | 1st Survey (300) | None | None | Not extant |
Four Worlds | 2nd Survey (1065) | 4Wor | 4-ltr code | Formed in 788 |
Description (Specifications)
The only pro-Zhodani state in Taemerlyk in Far Frontiers Sector, the Four Worlds has jurisdiction over (unsurprisingly) four worlds, with its capital at Uldor (Far Frontiers 1928).
In 788, a Zhodani-inspired insurrection took place in the Union of Garth, a region originally settled by Protectorate colonists. This rebellion resulted in the formation of the Four Worlds, a state which has maintained pro-Zhodani sympathies since gaining its independence from Garth.
(Chart sourced from Traveller Map)
Government & Politics
The Four Worlds are governed by an impersonal bureaucracy headquartered on Uldor. Most of the population is satisfied with this arrangement and have no qualms about their friendship with the Zhodani.
Goals
Military & Intelligence
History & Background (Dossier)
In 695 The Protectorate granted independence to its rimward colony worlds in Taemerlyk Subsector, which came together to form the Union of Garth.
A historical chart showing The Protectorate at its height.
(Chart sourced from Traveller Map)
In 788, a Zhodani-supported insurrection of four Union worlds – Uldor, Dloshl, Hearth, and Zishilicti – threw the Union into civil war. Claims that this was due to the equal status given to Vlazhdumecta in relation to Solomani-Vilani settlers have never been proven. In any case, the so-called Four Worlds allied themselves in a secret pact with the Zhodani, who sent warships and weapons for future treaty considerations. In a well-coordinated assault, all Union installations on the four planets were captured and the Four Worlds broke free from the Union.
Symbols
The Four Worlds insignia is
Demographics
Significant populations of the following sophont races reside within this polity:
- Humaniti (human races)
- Mixed Heritage
- Solomani (major race).
- Zhodani (major race), principally visiting traders or diplomatic parties.
- Vlazhdumecta (human minor race).
Linguistic Topography
- Riftian Anglic, a dialect of one of the two principal languages of the Imperium.
- Local languages descended from Vlazhdumecta.
- Zdetl, the language of the Zhodani and the Zhodani Consulate.
Worlds & Sectors (Astrography)
This polity is located in the following areas:
Capital
The capital of this polity is located at:
World Listing
Comprehensive Second Survey data for all worlds lying within the Union is available.
- The primary source material for all data is Traveller Map.
- Data is occasionally updated as new information becomes available.
AAB library archives contain expanded data about the following systems:
startbacknext(4 listed) |
Verified updated data is constantly sought.
- Scouting missions gathering reliable, verified data can receive substantial payment.
References & Contributors (Sources)
- Kevin Knight. Traveller Chronicle 03 (Sword of the Knight Publications, 1994), 11.
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy