Difference between revisions of "Last Armada class Scout"

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=== Class Naming Practice/s & Peculiarities ===
 
=== Class Naming Practice/s & Peculiarities ===
No information yet available.  
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''Vessel Peculiarities:'' No information yet available.
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''Class Naming Practice/s:'' No information yet available.
  
 
=== Selected Variant Types & Classes ===
 
=== Selected Variant Types & Classes ===

Revision as of 15:56, 17 October 2019

Last Armada class Scout
Terran Confederation Logo Small.gif
Historical vessel.
Type: SC Scout Vessel
Category ACS
Size 200 Tons
Hull Configuration TBD Hull
Streamlining Unstreamlined Hull
Tech Level TL–11
Engineering
Computer Model/TBD
Jump J-2
Maneuver 5 G
Armaments
Hardpoints 2
Accommodations
Staterooms 0
Personnel
Crew 6
    Officers 1
    Enlisted 5
High/Mid Passengers 0
Payload
Cargo 0.0 Tons
Fuel tank 0 Tons
Construction
Origin Terran Confederation
Year Operational Unknown
End of Service Still in active service.
Price
Cost MCr182.344 (base)
MCr145.875 (qty)
Architect fee MCrRonald B. Kline, Jr.
Statistics
Images
Blueprint No
Illustration No
Source
Also see Scout Vessel
Canon Published, fan design
Era 1105
Reference Fan: Ronald B. Kline, Jr.
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Last Armada class Scout is a scouting starship.

Description (Specifications)

The Scout is a historical design produced in the Terran Confederation during the early 22nd century. These ships took part in the desperate exodus following the Destruction of Terra at the hands of the Vilani Imperium in 2147AD, forming a part of the Last Armada and carrying with them the last remnants of Terran culture and independence. The class were extremely sturdy and reliable and endured more than a century of spaceflight. They ultimately found and settled the Demon Cluster, the Distant Fringe. The vessel is constructed as a long-range design and has extended range capability.

Image Repository

No information yet available.

General Description & Deck Plans

No information yet available.

Basic Ship Characteristics

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull The Scout is constructed using a 200 Ton hull built in a generally Flattened Sphere configuration. The hull is fully streamlined, giving excellent atmospheric performance that is further enhanced by its onboard gravitic systems.
  • There are two airlocks.
  • The vessel has sturdy retractable legs, allowing surface landings.
2. Crew x6 personnel.
  • captain/pilot, 2x engineers, 1x medic/science officer, and 2x gunners/damage control experts.

Accommodations

  • There are 3 Staterooms. All quarters are single occupancy.
  • There are 2 Low Berths, either allowing for extra crew to share and rotate duties over a long voyage, or for use emergencies.

Accessible areas of the hull are fitted with grav plates and inertial compensators and have full life support and environmental systems.

  • There are internal monitoring and security systems throughout the vessel. Individual sections of the hull can be sealed off.
  • There are multiple emergency lockers.
3. Performance The vessel mounts a Jump-2 drive, a Maneuver-5 drive, and a Power Plant-5, giving performance of Jump-2 and 5-G acceleration. The ship has an agility rating of 2 and an emergency agility of 5. The internal fuel tankage is sufficient for two consecutive Jump-2s and gives the power plant 4 weeks duration.
  • The engineering section has a main control room.
  • The jump drive utilizes a lanthanum hull grid.
  • The jump drive is fitted with a jump governor.
4. Electronics Adjacent to the bridge is a Model/4 computer: no backup computer is installed.
  • There are multiple workstations and control points throughout the vessel.
  • The vessel is fitted with communications equipment, an advanced sensor array, and has an avionics suite.
  • It has a transponder unit that can be deactivated on command.
5. Hardpoints x2 hardpoints.
  • The listed weapons are standard for the class. Alternative weaponry may be designated for specific missions.
6. Armament The normal weapons fit-out for a Scout is:
7. Defenses The hull is unarmored.
  • The vessel is not fitted with screens or other passive defensive systems.
8. Craft The vessel carries no subcraft.
9. Fuel Treatment The vessel has internal fuel tankage of 90 Tons.
  • The hull is fitted with fuel scoops.
  • The vessel is equipped with a fuel purification plant that can refine all onboard fuel in a few hours: the plant is operated and maintained by the engineering crew.

Droptanks

Examples of the class are fitted with Droptanks capable of supporting an additional jump-2.

10. Cost The basic cost of the vessel is MCr182.344
  • Architects Fee: MCr1.823
11. Construction Time 48 weeks (11 months) as standard.
  • Build times can be reduced by mass production and the efficiencies such processes generate, by increased financing, and by allotting additional yard resources and facilities to the construction contract.
12. Comments The vessel does not have a cargo hold.

History & Background (Dossier)

Scouts operating with the Last Armada would be dispatched to recon surrounding systems along the fleet's projected path of advance. They performed reconnaissance, searching for fuel sources and assessing potential threats. As a result they occasionally became unintentional first contact vessels. To this day, some Sophont species with their homeworlds lying to rimward of Terra have "UFO" stories that can in all probability be traced back to these ships. Vessels of this type are known to have explored the Cauldron Nebula, within Cauldron Sector.

In rift areas Scouts were used to search for potential fuel sources such as orphan comets or icy-dusty nebular materials. These could be condensed and refined for use by the fleet.

Class Naming Practice/s & Peculiarities

Vessel Peculiarities: No information yet available.

Class Naming Practice/s: No information yet available.

Selected Variant Types & Classes

Paramilitary Vessel - Scout Vessel - Scout/Courier:

  1. Type S class Scout/Courier
    1. Aegis class Scout
    2. Afterthought class Scout
    3. Asia class Scout
    4. Explorer class Scoutship
    5. Gibson class Scout/Courier
    6. Henrick Krueden class Scout/Courier
    7. Hive class Scout
    8. Ihateisho class Scout
    9. Inchworm class Scout/Courier
    10. Kach'k class Scout
    11. Lance Marcus class Scout
    12. Last Armada class Scout
    13. Magash class Heavy Scout
    14. Pathway class Scout
    15. Scybria class Scout
    16. Serpent class Scout AKA Serpent class Scout/Courier
    17. Starfarer class Scout
    18. Sulieman class Scout/Courier
    19. TC3 Perx class Scout
    20. Unity class Scout
    21. Valtos Niagra class Scout/Courier
    22. Wanderer class Scout/Courier
    23. Xero class Scout
    24. Yono class Scout
    25. Zydmnar class Scout

References & Contributors (Sources)

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