Difference between revisions of "Koenaers (world)"

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{{WorldPop|name= Koenaers|multiplier= 5|Population= 7}}
 
{{WorldPop|name= Koenaers|multiplier= 5|Population= 7}}
 
* The population entirely consists of [[Vargr]].
 
* The population entirely consists of [[Vargr]].
 +
 +
==== Urbanization ====
 +
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
  
 
=== World Technology Level (T) ===
 
=== World Technology Level (T) ===

Revision as of 05:58, 27 May 2025

Koenaers/Athin (Gzaekfueg 0529)
Classic Era (1116)
C324757-6
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics4 Wet World 40%
Population7 Moderate (50 million)
Government5 Feudal Technocracy
Law7 Moderate Law (no firearms)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary F2 V M8 V
Planetoid Belts 0
Gas Giants 0

Koenaers is a preindustrial world.

  • As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
  • This world hopes to one day be one of the subsector's industrial powerhouses, but hasn't yet realized that dream. The leaders of this world are regularly embarking on trade missions to attract more investment capital, worker-immigrants, and other necessary stepping stones to achieve this goal.
  • It is a Non-Aligned world dominated by Vargr sophonts located in the Athin Subsector of Gzaekfueg Sector.
  • This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.

Description (Astrography & Planetology)

Stellar Data

Koenaers is a binary star system.

  • The primary is a white main sequence.
  • The secondary is a red main sequence.
Koenaers has two stars in the star system.
Koenaers
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F2 V Main Sequence (Dwarf) 1.46 6750 - 6820 3.76041
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0151 0.1608 1.73 - 3 1.51 15.1
Orbit #  * 0 5 4 8
Remarks None
Koenaers
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M8 V Main Sequence (Dwarf) 0.085 2420 - 2570 0.00018
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0011 0.0011 0.01 - 0.03 0.11 1.1
Orbit #  *  *  * 0 3
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Koenaers is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.

Mainworld Atmosphere (A)

Koenaers has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. This atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds, which requires the use of a Filter Respirator Combination Mask. Some taints may require more protective equipment. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Koenaers has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)

Koenaers has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

  • The world is host to a Vargr Naval Base.
  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)

Koenaers has a population of 50,000,000 sophonts (tens of millions).

  • The population entirely consists of Vargr.

Urbanization

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level (T)

Koenaers possesses a Technology Level of TL–6.

World Government (G)

Koenaers is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law (L)

Koenaers has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms, and anything more destructive, are typically regulated or prohibited.

Trade Data

  • Importance: -1 (unimportant)

World Economy

  • Resources: 9 (moderate)
  • Labor: 6 (millions)
  • Infrastructure: 7 (generally available)
  • Efficiency: -2 (fair)

World Culture

  • Heterogenity: 6 (harmonious)
  • Acceptance: 9 (friendly)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: 7 (somewhat concrete)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

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