Knar Oerz (world)

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Alien Moon 96f-0.jpg
Knar Oerz/Uerrul (Tuglikki 1512)
Classic Era (1116)
B571775-A
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics1 Dry World 10%
Population7 Moderate (40 million)
Government7 Balkanization
Law5 Moderate Law (no concealable weapons)
Tech LevelA Early Stellar (jump drive)
See also UWP
System Details
Primary F7 V
Planetoid Belts 0
Gas Giants 4

Knar Oerz is a preindustrial hellworld with a population struggling to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is a member of the Bakne Alliance in the Uerrul Subsector of Tuglikki Sector, within the Vargr Extents.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Knar Oerz has a solitary primary star.

  • It is a white main sequence.
Knar Oerz has a solitary primary star.
Primary
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F7 V Main Sequence (Dwarf) 1.21 6180 - 6280 1.94872
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0123 0.1158 1.29 - 2.24 1.23 12.3
Orbit #  * 0 4 3 7
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Knar Oerz is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Knar Oerz has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Knar Oerz has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Knar Oerz has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)[edit]

Knar Oerz has a population of 40,000,000 sophonts (tens of millions).

  • The population entirely consists of Vargr.

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level (T)[edit]

Knar Oerz possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.

World Government (G)[edit]

Knar Oerz has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Law (L)[edit]

Knar Oerz has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Trade Data[edit]

  • Importance: 2 (ordinary)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 6 (millions)
  • Infrastructure: B (very extensive)
  • Efficiency: +1 (average)

World Culture[edit]

  • Heterogenity: 5 (harmonious)
  • Acceptance: 9 (friendly)
  • Strangeness: 3 (somewhat typical)
  • Symbols: 8 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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