Jelmirt (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Alien Moon 217b-0.jpg
Jelmirt/Persiphus (Theta Borealis 1223)
Classic Era (1116)
AAA6A8D–C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
SizeA Large (16,000 km, 1.14g - 1.48g)
AtmosphereA Exotic
Hydrographics6 Wet World 60%
PopulationA High (70 billion)
Government8 Civil Service Bureaucracy
LawD Extreme Law (paramilitary law)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary F6 V
Planetoid Belts 2
Gas Giants 0

Jelmirt is an industrial, high-population fluidic world with a billion or more sophonts.

  • A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
  • As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
  • It is a member world of the Percavid Marches region of the Korsumug Empire, located in the Persiphus Subsector of Theta Borealis Sector.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Jelmirt has a solitary primary star.

  • It is a white main sequence.
Jelmirt has a solitary primary star.
Jelmirt
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F6 V Main Sequence (Dwarf) 1.25 6280 - 6350 2.18366
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0126 0.1226 1.36 - 2.36 1.26 12.6
Orbit #  * 0 4 3 7
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

The mainworld orbits within the star's Habitable Zone.

  • It lies within the zone's warmer inner H+ region
  • It receives higher levels of stellar energy.

Chart Orbit HZ+ Region Detailed.png

Mainworld Size (S)[edit]

Jelmirt is a Big World between 15,200km and 16,800km in diameter. The world has a standard gravity between 1.1G and 1.5G. The horizon will appear about 5.7km away. Vessels with only 1G of thrust should avoid landing on this world.

Mainworld Atmosphere (A)[edit]

Jelmirt has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks. Additionally, protective suits, while not necessary, are recommended. TL–8 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Jelmirt has 55-65% of its surface covered by liquid water or ice heavily tainted with other substances, which makes it dangerous, corrosive, or toxic. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds may be Hell Worlds.

  • The water on the surface is unsuitable for use or consumption without extensive filtering and purification.
  • Refining for fuel may cause issues with shipboard purification plants.

Satellites[edit]

Jelmirt retains two small, relatively close, very thin atmosphere moons.

  • They orbit once every few days.

World Blue Moons 01a-2.jpg

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

  • Locally, detailed maps may be available.
  • Verified updated charts are constantly sought.
  • Detailed survey data commands premium prices.

Blank World Map Exotic Aqua.png
(Blank map, exotic world.)

Native Lifeforms[edit]

Exotic native life occupying a wide range of ecological niches. Its metabolic functions help drive the process of atmospheric renewal.

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Jelmirt has been occupied by the Korsumug Empire.

World Starport (St)[edit]

Jelmirt has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)[edit]

Jelmirt has a population of 70,000,000,000 sophonts (tens of billions).

  • High Population Worlds like this tend to have huge consumer markets.
  • Around 60% of the population (approximately 42 billion individuals) consists of humans.
  • About 40% of the population (roughly 28 billion individuals) is made up of Jaibok troops and settlers.

Urbanization[edit]

Sprawling megacities, towering arcologies, and large satellite communities cover the surface.

  • Cities are located across the world.
  • Structures and facilities are sealed against local environmental conditions.
  • Regional centers have their own spaceports.
  • Little of the surface of the world remains as wilderness.

Languages[edit]

World Technology Level (T)[edit]

Jelmirt possesses a Technology Level of TL–13 or TL-D in Hexadecimal Notation.

  • Common Communication technologies for this TL include: Holovideo recorders.
  • Common Power Generation technologies for this TL include: Miniature super-batteries, prototype collectors, advanced fusion plants.
  • Common Transportation technologies for this TL include:

World Government (G)[edit]

Jelmirt is governed by a Civil Service Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy leadership influences policy. The government leadership may select the bureaucracy leadership, but not its membership. Usually the governmental leadership is divided, or incapable of setting policy, and the bureaucracy provides a stabilizing influence. This ruling bureaucracy may be the full government bureaucractic apparatus or a section with limited jurisdiction but considerable influence, like the military.

This world is part of the Imperial Korsumug Provinces. As it is part of the Percavid Marches, Admiral Percavid (a Human quisling) is the head of state and military governor.

Korsumug Structure.png

World Military[edit]

Approximately 500 million Jaibok military personnel, supported by an unknown number of Jelmiri Loyalist human forces.

The occupied territories of the Jelmiri Marches are home to a rag-tag rebel fleet on the run from the Imperial Korsumug Navy of the Korsumug Empire.

World Law (L)[edit]

Jelmirt has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A world with this law level may be an Amber Zone or a Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. On worlds with this degree of law, it is difficult to distinguish the police from the military. On others, there is no difference.

Trade Data[edit]

  • Importance: 4 (important)

World Economy[edit]

  • Resources: E (extremely abundant)
  • Labor: 9 (billions)
  • Infrastructure: F (very comprehensive)
  • Efficiency: +5 (very advanced)

World Culture[edit]

  • Homogeneity: E (fragmented)
  • Acceptance: E (extremely xenophilic)
  • Strangeness: 9 (extremely confusing)
  • Symbols: G (extremely abstract)

World Timeline[edit]

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.