Barrington (world)

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Alien Moon 129b-0 Small.jpg
Barrington/Ilelish (Ilelish 2607)
Classic Era (1116)
C574856-9
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics4 Wet World 40%
Population8 Moderate (100 million)
Government5 Feudal Technocracy
Law6 Moderate Law (no firearms except shotguns)
Tech Level9 Early Stellar (fusion)
See also UWP
System Details
Primary M0 V M6 V
Planetoid Belts 2
Gas Giants 2

Barrington is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.

  • It requires significant imports of outside technology to maintain a modern, star-faring society.
  • Its economy and population are growing and living conditions are expected to slowly improve barring outside forces.
  • It is a member of the Third Imperium in the Ilelish Subsector of Ilelish Sector in the Domain of Ilelish.
  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
  • 40% of the population consists of Suerrat.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Barrington is a binary star system.

  • Both are red main sequence stars.
Barrington has two stars in the star system.
Barrington
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M0 V Main Sequence (Dwarf) 0.57 3770 - 3850 0.13982
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0055 0.031 0.39 - 0.74 0.55 5.5
Orbit #  *  * 2 1 6
Remarks None
Barrington
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M6 V Main Sequence (Dwarf) 0.102 2740 - 2810 0.00034
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0015 0.02 - 0.04 0.13 1.3
Orbit #  *  *  * 0 3
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Barrington is tidally locked to its primary star.

Mainworld Size (S)[edit]

Barrington is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)[edit]

Barrington has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Barrington has 35-45% of its surface covered by liquid water. There will be a number of small seas or one larger body of water. Wilderness refueling is possible.

  • The dark side of the world is covered in a crust of frost and fractured ice.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Barrington has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Barrington has a population of 100,000,000 sophonts (hundreds of millions).

  • Around 40 million Suerrat (making up about 40% of the population) reside on the world.
Suerrat Rob Caswell.jpg

Linguistic Topography[edit]

The following languages are most typically heard:

Urbanization[edit]

Some local cities are majority-Suerrat. These are very crowded. Suerrat populations are at a density where other species find the mental health of the inhabitants deteriorates; by contrast, Suerrat thrive in these conditions.

  • Suerrat like natural surroundings and will incorporate vegetation and even small animals into their urban areas, wherever possible.
  • Transport is relegated to the lower levels of Suerrat cities. Where gravitics are unavailable, ground vehicles prevail. Roads are built intertwining between trees and below foot traffic.

World Technology Level (T)[edit]

Barrington possesses a Technology Level of TL–9.

  • Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Early fusion power.
  • Common Transportation technologies for this TL include:
    • Land: Ultra high-speed trains and early grav vehicles.
    • Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
    • Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
    • Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
    • FTL: Prototype Jump Drive-1.

World Government (G)[edit]

Barrington is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.

World Law (L)[edit]

Barrington has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.

Imperial Landed Nobility[edit]

Barrington, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data[edit]

  • Importance: 0 (unimportant)

World Economy[edit]

  • Resources: E (extremely abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: 9 (extensive)
  • Efficiency: -1 (average)

World Culture[edit]

  • Heterogenity: 7 (discordant)
  • Acceptance: 8 (friendly)
  • Strangeness: 4 (somewhat distinct)
  • Symbols: 8 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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