Arramu (world)

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Alien Moon 321c-0.jpg
Arramu/Liasdi (Zarushagar 1327)
Classic Era (1116)
C6478CF-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere4 Thin (tainted)
Hydrographics7 Wet World 70%
Population8 Moderate (900 million)
GovernmentC Charismatic Oligarchy
LawF Extreme Law (rigid control)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary K2 V
Planetoid Belts 0
Gas Giants 3

Arramu is a pre-agricultural, pre-Industrial world with a moderate population of over a hundred million, but not yet a billion sophonts.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Arramu has a solitary primary star.

  • It is an orange main sequence.
Arramu has a solitary primary star.
Primary
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K2 V Main Sequence (Dwarf) 0.82 4830 - 5100 0.49928
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0073 0.0586 0.7 - 1.26 0.73 7.3
Orbit #  *  * 3 2 6
Remarks

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Arramu is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.

Mainworld Atmosphere (A)[edit]

Arramu has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Arramu has 65-75% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Arramu is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

It is a member of the Mavic Cluster region of the Liasdi Main, an important trade route crossing between Ilelish Sector and Zarushagar Sector.

The world was a part of Darmine Space, a region that survived both the collapse of the Rule of Man and the Long Night largely due to the efforts of the Darmine, who under the aegis of the Darmine Corporate continued to conduct trade and commerce, maintained a degree of law and order, and helped defend against threats. It was not a state, rather a broad area in which the Darmine and others were active: the populations of most of its worlds were of Vilani or Terran descent, with few native Darmine ever being present. Despite this, it is regarded as a Darmine "Golden Age" and most worlds are proud of their association with it. The Darmine Space region was absorbed by the expanding Third Imperium following the Ilelish Pacification Campaign.

It is a part of the Darmine Cultural Region, created within rimward Zarushagar Sector by order of Emperor Artemsus in the years immediately following the Ilelish Pacification Campaign.

World Starport (St)[edit]

Arramu has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Arramu has a population of 900,000,000 sophonts (hundreds of millions).

  • The entire population consists of Darmine.

Linguistic Topography[edit]

The most commonly heard languages are:

World Technology Level (T)[edit]

Arramu possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)[edit]

Arramu is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.

World Law (L)[edit]

Arramu has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). All aspects of life rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.

Imperial Landed Nobility[edit]

Arramu, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the estate and fiefdoms of three members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.

Trade Data[edit]

  • Importance: -1 (unimportant)

World Economy[edit]

  • Resources: D (very abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: 7 (generally available)
  • Efficiency: +4 (advanced)

World Culture[edit]

  • Heterogenity: D (fragmented)
  • Acceptance: 7 (aloof)
  • Strangeness: A (incomprehensible)
  • Symbols: D (very abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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