Aekksakhazo (world)

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Alien Moon 52b-0 Tiny.jpg
Aekksakhazo/Dortokh (Gzaekfueg 0102)
Classic Era (1116)
C230211-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size2 Small (3,200 km, 0.10g - 0.17g)
Atmosphere3 Vacuum (very thin)
Hydrographics0 Desert World 0%
Population2 Low (400)
Government1 Company/Corporation
Law1 Low Law (no explosives, poison gas)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary M0 V
Planetoid Belts 0
Gas Giants 1

Aekksakhazo is a poor, low-population desert world with a population of less than 10,000 sophonts.

  • This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
  • This world-system has a Naval Base, usually associated with military starships, which may be located on or off-world.

Description (Astrography & Planetology)[edit]

Stellar Data[edit]

Aekksakhazo has a solitary primary star.

  • It is a red main sequence.
Aekksakhazo has a solitary primary star.
Aekksakhazo
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M0 V Main Sequence (Dwarf) 0.57 3770 - 3850 0.13982
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0055 0.031 0.39 - 0.74 0.55 5.5
Orbit #  *  * 2 1 6
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

Aekksakhazo is a Small World between 2,400km and 4,000km in diameter. The world has low gravity between 0.1G and 0.17G. The horizon will appear about 2.5km away.

Mainworld Atmosphere (A)[edit]

Aekksakhazo has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)[edit]

Aekksakhazo has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

World Starport (St)[edit]

Aekksakhazo has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)[edit]

Aekksakhazo has population of 400 sophonts (hundreds).

  • This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
  • The population entirely consists of Vargr.

World Technology Level (T)[edit]

Aekksakhazo possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government (G)[edit]

Aekksakhazo is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.

World Law (L)[edit]

Aekksakhazo has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.

Trade Data[edit]

  • Importance: -2 (very unimportant)

World Economy[edit]

  • Resources: 9 (moderate)
  • Labor: 1 (tens)
  • Infrastructure: 0 (non-existent)
  • Efficiency: +1 (average)

World Culture[edit]

  • Heterogenity: 1 (monolithic)
  • Acceptance: 1 (extremely xenophobic)
  • Strangeness: 6 (very distinct)
  • Symbols: 6 (somewhat concrete)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References[edit]

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