Amdarush (world)
| Amdarush/Nuzuu (Verge 2905) | |||||||||||||||||||||||||
| Classic Era (1116) | E531955-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Amdarush is a poor, high-population, non-agricultural world with a billion or more sophonts.
- It is unable to produce quality foodstuffs and must import them.
- This planet has few promising economic prospects. Some hope to start a nascent industrial sector, but it hasn't come to fruition yet.
- It is a member of the Third Imperium in the Nuzuu Subsector of Verge Sector in the Domain of Ilelish.
- It is a mainworld which is a satellite of either a gas giant or another world.
- It is a chilly tundra world, with a climate of low temperatures.
- This world lies on the Nuzuu Main.
Description (Astrography & Planetology)
Amdarush has a solitary primary star.
- It is a red main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x4 secondary rocky worlds.
- x2 planetoid belts.
- x2 gas giants.
Mainworld Data
Amdarush is a satellite of a gas giant.[2]
The mainworld and its gas giant primary orbit just within the outer system, slightly beyond the outer edge of the star's narrow habitable zone.
Mainworld Size (S)
Amdarush is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)
Amdarush has a pressure of 0.10 to 0.42 atmospheres. The very thin pressures require a respirator or Oxygen Mask. TL–5 or more advanced survival gear is required to settle this world.
- It experiences low temperatures.
Mainworld Hydrosphere (H)
Amdarush has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly dry world.)
History & Background (Dossier)
A distant moon circling a warm gas giant around a dimming red star, Amdarush manages to support billions of Vilani-descended Humaniti in a dozen sealed cities and arcologies scattered across the surface, as well as many smaller communities. While the air is too thin to breathe except for a few adapted groups who cluster around the one ocean where the air is just slightly heavier, the planet still supports limited agriculture. Growing seasons are based on sporadic world-wrapping megastorms that the locals have gotten quite good at predicting. The food here is not imaginative, nor edible without some processing (some high-altitude Terran barley being one of the few exceptions), and the vast population depends on imported food for variety.
The Count of Amdarush is from an old family native to Amdarush, and has family estates in the equatorial region in a picturesque area between a high mountain range and a massive extinct volcano. That he and his family keep only commercial holdings in any of the cities is a curiosity that the family chooses not to acknowledge.[3]
World Starport (St)
Amdarush has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Population (P)
Amdarush has a population of 7,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
World Technology Level (T)
Amdarush possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)
Amdarush is governed by a Feudal Technocracy. Society divides itself based on the technical requirements of the society. Each of these functions are granted as a fief to an individual or group. Leadership of these fiefs determines the head of the government.
World Law (L)
Amdarush has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Imperial High (Landed) Nobility
Amdarush, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
Trade Data
- Importance: 1 (ordinary)
World Economy
- Resources: F (extremely abundant)
- Labor: 8 (very friendly)
- Infrastructure: B (somewhat typical)
- Efficiency: -1 (somewhat abstract)
World Culture
- Heterogenity: 7 (discordant)
- Acceptance: A (very friendly)
- Strangeness: 3 (somewhat typical)
- Symbols: 8 (somewhat abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man administers the worlds of the region.
- -1776 to 0: the Long Night. There is widespread regression within the area. Many worlds become barren.
- The Year 0: the Third Imperium is founded.
- 300-420: the First Survey charts the system.
- 604 to 622: the Imperial Civil War. The region suffers disruption and widespread economic issues.
- 624: the Express Boat Network is established, facilitating communications, trade, and economic growth within the area.
- 995-1065: the Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC. (Sector named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 19.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11. (Ziru Sirka worlds: dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 50. (Dot map provided)
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ Information provided to the library by Gypsy Comet, COTI Verge Sector discussion (paraphrased): [1]
- ↑ Information provided to the library by Gypsy Comet, COTI Verge Sector discussion (paraphrased): [2]
