Aurro (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Revision as of 20:52, 14 November 2023 by Alagoric (talk | contribs)
Jump to navigation Jump to search
Aurro/'soenk (Gzaekfueg 2125)
Classic Era (1116)
C541440-4
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics1 Dry World 10%
Population4 Moderate (50 thousand)
Government4 Representative Democracy
Law0 No Law
Tech Level4 Industrial (combustion)
See also UWP
System Details
Primary K9 V
Planetoid Belts 0
Gas Giants 0

Aurro is a poor, nonindustrial hellworld with a population struggling to survive in an inhospitable environment.

  • Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often develop intense survival skills and tend to be grim realists.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society.
  • It is a member of the Ruler of Five in the 'soenk Subsector of Gzaekfueg Sector, which is part of the Vargr Extents.

Description (Astrography & Planetology)

Aurro has a solitary primary star.

  • It is an orange main sequence.

Solitary K Type.jpg

Aurro has a solitary primary star.
Aurro
Solitary K Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
K9 V Main Sequence (Dwarf) 0.59 3850 - 3930 0.15775
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0057 0.0329 0.41 - 0.78 0.57 5.7
Orbit #  *  * 2 2 6
Remarks None

System Data

The worlds of the system have been surveyed. They consist of:

Mainworld Data

Mainworld Size (S)

Aurro is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.

Mainworld Atmosphere (A)

Aurro has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

Aurro has 05-15% of its surface covered by liquid water or ice. Wilderness refueling will be difficult. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.

Mainworld Geography and Topography

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Arid.png
(Blank map, predominantly dry world.)

History & Background (Dossier)

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

Aurro is a member of the Llaedhue Cluster, a small Main lying at the center of Gzaekfueg Sector.

  • High cargo capacity, low jump rating vessels move among its systems, carrying vast amounts of goods and commodities between its member worlds.

Chart Llaedhue Cluster Basic.png
(Chart sourced from Traveller Map)

  • Worlds lying within the Cluster are highlighted in tan.

World Starport (St)

Aurro has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Aurro has a population of 50,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • The population entirely consists of Vargr.

World Technology Level (T)

Aurro possesses a Technology Level of TL–4.

World Government (G)

Aurro is governed by a Representative Democracy where government leadership is by representatives elected by eligible voters. What determines an eligible voter varies. The representatives determine policy, including selecting members of the bureaucracy. There can be referenda, votes by eligible voters on specific subjects.

World Law (L)

Aurro has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.

Trade Data

  • Importance: -2 (very unimportant)

World Economy

  • Resources: 6 (few)
  • Labor: 3 (thousands)
  • Infrastructure: 1 (extremely limited)
  • Efficiency: +1 (average)

World Culture

  • Heterogenity: 5 (harmonious)
  • Acceptance: 6 (aloof)
  • Strangeness: 5 (distinct)
  • Symbols: 2 (very concrete)

World Timeline

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.