Megacorporation
Megacorporations are the largest of the millions of economic organizations do business within and without the Imperium proper and Charted Space.
- Most of these are limited to one or two worlds. A few thousand trade over one or more subsectors, a few hundred cover one or more sectors.
- Only a few firms are truly Imperial in scope, doing business throughout many sectors; these are known as Megacorporations.
- Megacorporations have their own private military forces and wield powerful political influence.
Library Data Referral Tree
Please refer to the following AAB Library Data for more information:
- Interstellar Commerce
- Merchant
- Galactic Stock Exchange
- Interstellar Currency
- Interstellar Banking
- Resource Units
- UWP
- Business Entities
- Cartels
- Corporation
- Megacorporation
- Merchant Line
- Merchant Service
- Trade Organizations
Description (Specifications)
Staggering in size, these organizations are so large that no one person can know everything they are concerned with at any given moment. Total shares of stock, annual profits, and number of employees are all astronomical. Many organizations are so large that different divisions of the same megacorporation may actually be working at cross purposes. In most regions, megacorporations merely own the land their installations are on, but in some areas they control entire planets, either directly or indirectly.
Governance & Organization
Most Megacorporations use a hegemonic form (power structure) of governance.
- They are sometimes called "corporate technocracies" and use an oligarchic power source, generally composed of a board of directors. Exceptions to the generality do exist.
- Most megacorporations are organized very much like smaller companies, with a board of directors, a president, and vice presidents).
- However, the board and the higher-level executive officers of the company are largely out of contact with the day-to-day (or even year-to-year) functioning of the company.
- These upper level executives serve to plan general policy and long-distance actions.
- The most important executives, in terms of personal power, are the various regional managers, by whatever title they have assumed.
- A regional manager may control only a small portion of a megacorporation's total assets, but many hold more power in some regions than the representatives of the Imperial government.
Megacorporation Listing: 1105
The following are the 13 Imperial MegaCorporations in operation:
- Delgado Trading - Military hardware, miniaturization, minerals, publishing, trading, recreational products.
- GSbAG - Starships
- General Products - Heavy industry, starships, vehicles.
- Hortalez et Cie - Banking, investments, finance arrangements.
- Instellarms - Military hardware, military units, strategic planning.
- Ling-Standard Products - Mining, electronics, vehicles, weapons, consumer goods.
- Makhidkarun - Communications, computers, entertainment, recreation.
- Naasirka - Information retrieval hardware and software, robots, electronics.
- Sharurshid - Trade and speculation, luxury goods.
- Sternmetal Horizons - Mining, manufacturing, energy supplies, food synthesis.
- SuSAG - Chemicals, pharmaceuticals, geneering.
- Tukera Lines - Passenger and freight transport, trade and speculation.
- Zirunkariish - Capital investment, real estate, insurance.
Imperial MegaCorps Core Competencies Table
Megacorporations are all diversified to a large degree, but most still maintain two or more core competences, business areas in which the company has particularly strengths and comparative advantages over its rivals.
- All Imperial megacorporations are known to administer world-states or governments where and when possible.
- This is equated to Government Code #1. Company/Corporate Administration.
Name | 1. Agri | 2. Cnst | 3. Fina | 4. Manu | 5. Mine | 6. Pblc | 7. Retl | 8. Serv | 9. Tran | 10. Sale | 11. NonC |
---|---|---|---|---|---|---|---|---|---|---|---|
Delgado Trading | 1. N | 2. N | 3. N | 4. Yes | 5. Yes | 6. Yes | 7. Yes | 8. Yes | 9. Yes | 10. Yes | 11. N |
GSbAG | 1. N | 2. N | 3. N | 4. Yes | 5. N | 6. Yes | 7. N | 8. N | 9. N | 10. N | 11. N |
General Products | 1. Yes | 2. Yes | 3. N | 4. Yes | 5. N | 6. Yes | 7. N | 8. N | 9. N | 10. Yes | 11. N |
Hortalez et Cie | 1. N | 2. N | 3. Yes | 4. N | 5. N | 6. Yes | 7. N | 8. N | 9. N | 10. N | 11. N |
Instellarms | 1. N | 2. N | 3. N | 4. Yes | 5. N | 6. Yes | 7. N | 8. Yes | 9. N | 10. N | 11. N |
Ling-Standard Products | 1. N | 2. Yes | 3. Yes | 4. Yes | 5. Yes | 6. Yes | 7. N | 8. N | 9. N | 10. Yes | 11. N |
Makhidkarun | 1. Yes | 2. Yes | 3. N | 4. Yes | 5. N | 6. Yes | 7. Yes | 8. Yes | 9. Yes | 10. Yes | 11. N |
Naasirka | 1. N | 2. Yes | 3. N | 4. Yes | 5. N | 6. Yes | 7. Yes | 8. N | 9. Yes | 10. Yes | 11. N |
Sharurshid | 1. N | 2. Yes | 3. N | 4. N | 5. N | 6. Yes | 7. Yes | 8. Yes | 9. N | 10. Yes | 11. N |
Sternmetal Horizons | 1. N | 2. N | 3. N | 4. Yes | 5. Yes | 6. Yes | 7. N | 8. N | 9. Yes | 10. N | 11. N |
SuSAG | 1. N | 2. N | 3. N | 4. Yes | 5. N | 6. Yes | 7. N | 8. Yes | 9. N | 10. N | 11. N |
Tukera Lines | 1. N | 2. N | 3. N | 4. N | 5. N | 6. Yes | 7. Yes | 8. N | 9. N | 10. Yes | 11. N |
Zirunkariish | 1. N | 2. Yes | 3. Yes | 4. N | 5. N | 6. Yes | 7. Yes | 8. N | 9. N | 10. Yes | 11. N |
Key:
- 1. Agri: Agriculture
- 2. Cnst: Construction
- 3. Fina: Finance, Insurance, Real Estate
- 4. Manu: Manufacturing
- 5. Mine: Mining (Resource Extraction)
- 6. Pblc: Public Administrative
- 7. Retl: Retail Trade (Interface Trade: Stellar or World Trade)
- 8. Serv: Service
- 9. Tran: Transportation, Communications, Utilities (Power, gas, sanitation, etc.)
- 10. Sale: Wholesale trade (Interface Trade: Interstellar)
- 11. NonC: Non-classifiable (Other)
Non-Imperial Megacorporation Listing: 1105
It is difficult for a company to grow to the size of a megacorporation unless it has the protection of a suitably-sized government.
- Because the Imperium controlled space and an economy that could support megacorporations, they almost naturally sprang up.
Some of the interstellar empires that border the Imperium have grown to the size that hey can also support megacorporations.
- Besides the 13 Imperial megacorporations, there are another estimated thirteen megacorporations operating in the territories adjoining the Imperium.
- Aslan Megacorporations: 4
- Hiver Megacorporations: 5
- Solomani Megacorporations: 2
- Julian Protectorate Megacorporation: 1
- Zhodani Megacorporations: 1
- In comparison, the largest of these non-Imperial megacorporations is perhaps median-sized when compared with an Imperial megacorporation; the smallest is much smaller than any of the Imperial megacorporations.
Non-Imperial Megacorporations
- Aslan Megacorporation #1 Unknown
- Aslan Megacorporation #2 Reastirlao - Construction, Heavy Industry, Interstellar Shipping & Trade, and Starship Manufacturing
- Aslan Megacorporation #3 Tlasayerlahel - Interstellar Shipping & Trade
- Aslan Megacorporation #4 Wyaroaer - Computers, Consumer Goods, Cybernetics, Electronics, Manufacturing, Military Hardware, Robots, Starship Manufacturing, and Weapons
- Hiver Megacorporation #1 Unknown
- Hiver Megacorporation #2 Unknown
- Hiver Megacorporation #3 Unknown
- Hiver Megacorporation #4 Unknown
- Hiver Megacorporation #5 Star Patterns Trading - High-tech Goods, Interstellar Shipping & Trade, Manufacturing, Mining, and Tourism
- Julian Protectorate Megacorporation #1 Menderes Corporation
- Solomani Megacorporation #1 GenAssist - TBD
- Solomani Megacorporation #2 Transstar - Interstellar Shipping & Trade -
- Zhodani Megacorporation #1 Priantqlovr Drafr - Interstellar Shipping & Trade
Non-Imperial MegaCorps Core Competencies Table
Megacorporations are all diversified to a large degree, but most still maintain two or more core competences, business areas in which the company has particularly strengths and comparative advantages over its rivals.
- Some non-Imperial megacorporations are known to administer world-states or governments where and when possible.
- This is equated to Government Code #1. Company/Corporate Administration.
Name | 1. Agri | 2. Cnst | 3. Fina | 4. Manu | 5. Mine | 6. Pblc | 7. Retl | 8. Serv | 9. Tran | 10. Sale | 11. NonC |
---|---|---|---|---|---|---|---|---|---|---|---|
Menderes Corporation | 1. Yes | 2. Yes | 3. Yes | 4. Yes | 5. Yes | 6. Yes | 7. Yes | 8. Yes | 9. Yes | 10. Yes | 11. N |
Priantqlovr Drafr | 1. N | 2. N | 3. N | 4. N | 5. N | 6. Yes | 7. Yes | 8. Yes | 9. N | 10. Yes | 11. N |
Reastirlao | 1. N | 2. Yes | 3. N | 4. Yes | 5. N | 6. Yes | 7. N | 8. Yes | 9. N | 10. N | 11. N |
Star Patterns Trading | 1. Yes | 2. Yes | 3. Yes | 4. Yes | 5. Yes | 6. Yes | 7. Yes | 8. Yes | 9. Yes | 10. Yes | 11. N |
Tlasayerlahel | 1. N | 2. N | 3. N | 4. N | 5. N | 6. Yes | 7. N | 8. Yes | 9. N | 10. N | 11. N |
Transstar | 1. N | 2. N | 3. N | 4. N | 5. N | 6. Yes | 7. Yes | 8. Yes | 9. N | 10. Yes | 11. N |
Wyaroaer | 1. N | 2. N | 3. N | 4. Yes | 5. N | 6. Yes | 7. Yes | 8. N | 9. Yes | 10. Yes | 11. N |
Key:
- 1. Agri: Agriculture
- 2. Cnst: Construction
- 3. Fina: Finance, Insurance, Real Estate
- 4. Manu: Manufacturing
- 5. Mine: Mining (Resource Extraction)
- 6. Pblc: Public Administrative
- 7. Retl: Retail Trade (Interface Trade: Stellar or World Trade)
- 8. Serv: Service
- 9. Tran: Transportation, Communications, Utilities (Power, gas, sanitation, etc.)
- 10. Sale: Wholesale trade (Interface Trade: Interstellar)
- 11. NonC: Non-classifiable (Other)
History & Background (Dossier)
A small number of Imperial regulatory agencies have power over megacorporations, and they are subject to any applicable local taxes, but, provided they do not blatantly violate Imperial sovereignty, regional managers can usually conduct their company's business as they see fit.
- Because a direct confrontation with the Imperium would be bad for business, intentional violation of Imperial laws is done only on a covert basis.
Imperially Business Charters
Except for those pre-dating the Imperium, all corporations engaging in interstellar commerce are required to possess an Imperial charter. This is indicated by the letters LIC following the company name.
- LIC stands for Limited (liability) Imperial Charter.
Occasionally, corporations make use of archaic titles, such as:
- AG (Aktiengesellschaft)
- Amt. (Amalgamated)
- BV (Besloten Venootschaap)
- GmbH (Gesellschaft mit beschränkter Haftung)
- Inc. (Incorporated)
- LLC (Limited Liability Company)
- LLP (Limited Liability Partnership)
- Ltd. (Limited Liability)
- PLC (Public Limited Company)
- SA (Société Anonyme)
- SC (Service Corporation)
- SIA (S'mrii Incorporated Association)
- SPRL (Société Privée à Responsabilité Limitée)
- SRO (Spolecnost S Rucenim Omezenim)
- TOO (Tovarichestvo c Ogrannichnuu Otvetstvenuu)
- ULIC (Unlimited Liability Imperial Charter)
This is done either to indicate that the company predates the Third Imperium, rarely the case, or to add charm and quaintness to the title.
Terran Alternate Titles for Megacorporation
- Chaebol
- Conglomerate
- Keiretsu
- Zaibatsu
Vilani-Origin Megacorporation Listing
A few Vilani megacorporations are still in business under their Vilani titles:
These Vilani names, at least, date back to 1st Imperium times, and were the names of the Imperial organizations, half-industrial trusts, half-government bureaus, which controlled commerce in the Vilani Imperium.
References & Contributors (Sources)
- Bryan Steele. Merchant Prince (Mongoose Publishing, 2010), .Marc Miller. Merchant Prince (Game Designers Workshop, 1985), .
- Classic Traveller Supplement 8 Library Data (A-M)
- Classic Traveller The Traveller Book
- MegaTraveller Player's Manual
- MegaTraveller Referee's Companion
- Periodical: MegaTraveller Journal 3 in Article: 'Megacorporations in the Rebellion Era'
- Marc Miller. Marc Miller's Traveller (Imperium Games, 1996), 186.
- Novel: Traveller 5th Edition Agent of the Imperium
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science