Nightmare Subsector
| Nightmare Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Ley | |||||
| Capital | Dukh (Ley 1210) | |||||
| Number of Systems | 31 | |||||
| Majority Control | Third Imperium, Domain of Gateway - 87% | |||||
| 2nd Control | Luriani Cultural Region - 13% | |||||
No information or synopsis yet available.
Description (Specifications)
The Nightmare Subsector is defended by 52nd Fleet.
Subsector Summary: 1116
Nightmare, subsector B of Ley, contains 31 worlds with an estimated combined population of 7 billion, a per capita income of Cr4,246, and a total economy of BCr33,613. These worlds originate an interstellar trade of BCr201 through 23 starports (5 Class A, 4 Class B, 9 Class C, 5 Class D) employing 87,460 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in Nightmare maintain four Naval bases, two Scout bases, and one Way station. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Didshep (Ley 1002).
Nightmare, subsector B of Ley, contains 44 stars and 347 identified planets; 19 monostellar systems, 11 binary systems, one trinary system, and no systems with four or more stars. 22 of the 31 systems (70%) have native gas giants. There are three Asteroid (As) belts, no Desert (De) worlds, two Garden (Ga) worlds, no Ice-capped (Ic) worlds, two Poor (Po) worlds, four Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.
Nightmare has an estimated population of 7 billion distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Arum (Ley 1110), Dukh (Ley 1210), and Didshep (Ley 1002). The population consists primarily of 3 sophont groups.
| 3 identified sophont populations in Nightmare | |
|---|---|
Third Imperium
The Third Imperium, including the Luriani Cultural Association, has jurisdiction over all of the worlds with an estimated combined population of 7 billion, a per capita income of Cr4,246, and a total economy of BCr33,613. These worlds originate an interstellar trade of BCr201 through 23 starports (5 Class A, 4 Class B, 9 Class C, 5 Class D) employing 87,460 people. Driving this interstellar trade are five Agricultural (Ag) worlds, three Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, two Rich (Ri) worlds, and one Industrial (In) world. The governments in the Third Imperium maintain four Naval bases, two Scout bases, and one Way station within the subsector. The average technology level is 7 (with most between 4 and 10). The highest technology level is 14 at Didshep (Ley 1002).
The Third Imperium has an estimated population of 7 billion within the subsector, distributed across three High population (Hi) worlds, three Moderate population (Ph) worlds, 16 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Arum (Ley 1110), Dukh (Ley 1210), and Didshep (Ley 1002). The population consists primarily of 3 sophont groups.
- The Third Imperium sector capital is Dukh (Ley 1210).
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
World Listing: 1116
The following systems and worlds can be found within this area:
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1116
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
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