Difference between revisions of "Bruia Subsector"
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Revision as of 18:14, 14 August 2016
| Bruia Subsector | ||||||
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| Sector | Hinterworlds | |||||
| Capital | Various | |||||
| Number of Systems | ? | |||||
| Majority Control | TBD - TBD% | |||||
| 2nd Control | TBD - TBD% | |||||
No information or synopsis yet available.
Description (Specifications)
No information yet available.
Subsector Summary: 1116
Bruia, subsector J of Hinterworlds, contains 22 worlds with an estimated combined population of 9 billion, a per capita income of Cr4,411, and a total economy of BCr42,947. These worlds originate an interstellar trade of BCr264 through 20 starports (3 Class A, 5 Class B, 9 Class C, 3 Class D) employing 32,180 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Bruia maintain three Naval bases and three Military bases. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128) and Briua (Hinterworlds 1622).
Bruia, subsector J of Hinterworlds, contains 30 stars and 242 identified planets; 14 monostellar systems, eight binary systems, no trinary systems, and no systems with four or more stars. 22 of the 22 systems (100%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, one Poor (Po) world, four Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.
Bruia has an estimated population of 9 billion distributed across one High population (Hi) world, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Briua (Hinterworlds 1622). The population consists primarily of 2 sophont groups including one native sophont.
| 2 identified sophont populations in Bruia | |
|---|---|
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Non-Aligned, Human-dominated
There are 15 Non-Aligned Human-dominated worlds in Bruia with an estimated combined population of 9 billion.
Outcasts of the Whispering Sky
The Outcasts of the Whispering Sky has jurisdiction over six worlds in the subsector with an estimated combined population of 400 million, a per capita income of Cr895, and a total economy of BCr358. These worlds originate an interstellar trade of BCr0 through 6 starports (1 Class A, 0 Class B, 4 Class C, 1 Class D) employing 15 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128).
The Outcasts of the Whispering Sky has an estimated population of 400 million within the subsector, distributed across no High population (Hi) worlds, one Moderate population (Ph) world, no Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is 214-389 (Hinterworlds 1328). The population consists of 1 sophont group, a native sophont.
Solomani Confederation
The Solomani Confederation has jurisdiction over one world in the subsector with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. This world originates an interstellar trade of BCr0 through 1 starport (1 Class A, 0 Class B, 0 Class C, 0 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Third Imperium (Imperial powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1116
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
- Terragens (Non-human Terran races)
- None
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- None
- Terragens (Non-human Terran races)
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Citation Missing - Alien - Solomani & Aslan (dot map provided)
- Citation Missing - Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Challenge No. 39
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science