Bruia Subsector

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Bruia Subsector
Nullia Darvis Silver Laurel

Bruia style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com

Kandra
Sector Hinterworlds
Capital Various
No. of Stars ?
Majority Control TBD - TBD%
2nd Control TBD - TBD%

No information or synopsis yet available.

Description (Specifications)[edit]

In the 1110s, the Nullian League began pressuring local Human systems into joining, hoping to gain access to easier trade with the reclusive Outcasts of the Whispering Sky.

Subsector Summary: 1116[edit]

Bruia, subsector J of Hinterworlds contains 22 worlds with an estimated population of 9 billion, a per capita income of Cr4,411, and a total economy is BCr42,947. These worlds originate an interstellar trade of BCr264 through 20 starports (3 Class A, 5 Class B, 9 Class C, 3 Class D) employing 32,180 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, one Pre-Industrial (Pi) world, two Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Bruia maintain three Naval bases, and three Military bases. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128) and Briua (Hinterworlds 1622).

Bruia, subsector J of Hinterworlds contains 30 stars and 242 identified planets; 14 monostellar systems, eight binary systems, no trinary systems, and no systems with four or more stars. 22 of the 22 systems (100%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, one Garden (Ga) world, no Ice-capped (Ic) worlds, one Poor (Po) world, four Vacuum (Va) worlds, and two Water (Wa) or Ocean (Oc) worlds.

Bruia has an estimated population of 9 billion distributed across one High population (Hi) world, two Moderate population (Ph) worlds, ten Non-industrial (Ni) worlds, eight Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Briua (Hinterworlds 1622). The population consists of 2 sophont groups including one native sophont.

2 identified sophont populations in Bruia


Non-Aligned, Human-dominated[edit]

There are 15 Non-Aligned Human-dominated worlds in Bruia with an estimated population of 9 billion.

Outcasts of the Whispering Sky[edit]

The Outcasts of the Whispering Sky has jurisdiction over six worlds with an estimated population of 400 million, a per capita income of Cr895, and a total economy is BCr358. These worlds originate an interstellar trade of BCr0 through 6 starports (1 Class A, 0 Class B, 4 Class C, 1 Class D) employing 15 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 8 (with most between 6 and 10). The highest technology level is 12 at 213-584 (Hinterworlds 1128).

The Outcasts of the Whispering Sky has an estimated population of 400 million distributed across no High population (Hi) worlds, one Moderate population (Ph) world, no Non-industrial (Ni) worlds, five Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is 214-389 (Hinterworlds 1328). The population consists of 1 sophont groups including one native sophont.

Solomani Confederation[edit]

The Solomani Confederation has jurisdiction over one world with an estimated population of less than 1 million, a per capita income of Cr0, and a total economy is BCr0. These worlds originate an interstellar trade of BCr0 through 1 starports (1 Class A, 0 Class B, 0 Class C, 0 Class D) employing 0 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.

The Solomani Confederation has no inhabitants.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

11 Worlds in the Bruia Subsector
212-332  •  213-584  •  213-701  •  214-389  •  Ane (Hi 1124)  •  Angerhelm  •  Blood  •  Daniss  •  Lastop  •  Meadow  •  Uga  •  

Astrographic Features & Trade Routes: 1116[edit]

The following astrographic features and trade routes can be found within this area:

  • No information yet available.

History & Background (Dossier)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this subsector:

  • Non-Aligned Powers (World-States)
    • Various worlds and systems

Native Sophonts (NILs): 1116[edit]

The following races (sophont species) are believed to have originated in this area:

  • Terragens (Non-human Terran races)
    • None

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-human Terran races)
    • None

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this area:

  • No information yet available.

References & Contributors (Sources)[edit]

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.