Difference between revisions of "On Alzur (world)"

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(Fix Vilani & Vargr ludography citations)
 
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{{World summary bases|bases=C}}  
 
{{World summary bases|bases=C}}  
  
== Astrography and Planetology ==  
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== Description ([[Astrography]] & [[Planetology]]) ==  
No information yet available.  
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[[File:Binary F Type M Type 2.jpg|250 px|right|thumbnail]]
 +
 
 +
=== Stellar Data ===
 +
'''On Alzur''' is a binary star system.
 +
* The primary is a white main sequence.
 +
* The secondary is a red main sequence.
  
 
{{BinaryStarSystem
 
{{BinaryStarSystem
Line 30: Line 35:
 
|primary        = F8 V
 
|primary        = F8 V
 
|secondary      = M5 V
 
|secondary      = M5 V
|PrimaryNotes  =
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|PrimaryNotes  = None
|SecondaryNotes =
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|SecondaryNotes = None
 
}}
 
}}
  
=== System data ===
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=== System Data ===
No information yet available.  
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The worlds of the [[system]] have been surveyed. They consist of:
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* The [[mainworld]].
=== Mainworld data ===
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* x9 secondary [[world|rocky worlds]].
No information yet available.
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* x3 [[gas giant]]s.
 +
 
 +
=== Mainworld Data ===
 +
 
 +
==== [[Planetary Size|Mainworld Size]] (S) ====
 +
{{WorldSize|name= On Alzur|Size= 7}}
 +
 
 +
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====
 +
{{WorldAtmo|name= On Alzur|Atmosphere= 6}}
 +
 
 +
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====
 +
{{WorldHydro|name= On Alzur|Hydrosphere= 6}}
  
==== Mainworld geography and topography ====
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==== Mainworld Geography and Topography ====
No information yet available.
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No centrally held map of the world exists within [[Argushiigi Admegulasha Bilanidin|AAB]] [[Library Data]] records.
  
=== Native lifeforms ===
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[[File:Blank World Map Watery.png|500 px]] <br> (''Blank map, predominantly watery world''.)
No information yet available.  
 
  
 
== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
No information yet available.
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[[File:Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg|right]]
 +
'''On Alzur''' was claimed by the [[Vilani]] millennia ago and was eventually absorbed into the ''[[Ziru Sirka]]''. It was nominally under the authority of the [[Rule of Man]] prior to the [[Long Night]].
 +
* It has ruins and remains on its surface dating to before the founding of the ''[[First Imperium|Ziru Sirka]]''.
  
=== World starport ===
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It is a ''[[Amber Zone|Puzzle World]]'' and is designated as an [[Amber Zone]]. It presents particular risks and dangers due to the [[environment]] or [[Life Form|native life forms]], [[Law Level|laws]] or [[Custom|customs]], or other conditions that are not well understood.
{{Starport|name= On Alzur|Starport=E}}
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* Visitors are advised to act with caution.
  
=== World technology level ===
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=== World Starport (St) ===
{{WorldTech|name= On Alzur|WorldTech=5}}
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{{Starport|name= On Alzur|Starport= E}}
 +
* The world is host to a [[Vargr]] [[Corsair Base]].
  
=== World government ===
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=== World Population (P) ===
{{WorldGov|name= On Alzur|Government=10}}
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{{WorldPop|name= On Alzur|multiplier= 9|Population= 8}}
 +
* The population largely consists of [[Vargr]].
 +
* Humans and other [[sophont]]s may also be encountered.
  
==== World military ====
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==== Urbanization ====
No information yet available.  
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Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
  
=== World economy ===
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=== World Technology Level (T) ===
No information yet available.
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{{WorldTech|name= On Alzur|WorldTech= 5}}
  
==== Trade data ====
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=== World Government (G) ===
No information yet available.
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{{WorldGov|name= On Alzur|Government= A}}
  
=== World demographics ===
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=== World Law (L) ===
No information yet available.
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{{WorldLaw|name= On Alzur|Law= E}}
  
=== World culture ===
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=== Trade Data ===
No information yet available.
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* Importance:    -1 (unimportant)
  
=== Historical data ===
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=== World Economy ===
No information yet available.
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* Resources:      A (abundant)
 +
* Labor:          7 (tens of millions)
 +
* Infrastructure: 6 (limited)
 +
* Efficiency:    +3 (improved)
  
==== World timeline ====
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=== World Culture ===
No information yet available.
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* Heterogenity: C (fragmented)
 +
* Acceptance:  7 (aloof)
 +
* Strangeness:  9 (extremely confusing)
 +
* Symbols:      9 (somewhat abstract)
  
==== UWP listing ====
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==== World Timeline ====
No information yet available.
+
Major events that have affected this world and the wider region that it lies within:
 +
* [[-4045]] to [[-2204]]: the [[First Imperium|Ziru Sirka]] claims and settles worlds across the region.
 +
* [[-3810]]: the [[Vargr]] discover [[Jump Drive|jump technology]] and begin an era of expansion.
 +
* [[-3700|-3700s onwards]]: waves of [[Vargr]] settle worlds across the region.
 +
* [[-2204]] to [[-1776]]: the [[Rule of Man]] nominally administers the [[rimward]] worlds of the region. Conflicts escalate between [[Vargr]] and humans as the [[Vargr]] occupy former [[First Imperium|Ziru Sirka]] territory.
 +
* [[-1776]] to [[0]]: the [[Long Night]]. There is widespread regression within the area and some worlds [[Barren World|become barren]].
 +
* [[-1658]]: the [[Sack of Gashikan]], an atrocity known throughout the coreward parts of [[Charted Space]].
 +
* [[-1427]]: the [[Wolvesbane Project|Wolvesbane plague]] is released in [[Gashikan Sector]], decimating [[Vargr]] populations.
 +
* [[0|The Year 0]]: to [[rimward]], the [[Third Imperium]] is founded.
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* [[26|circa 26]]: the [[Empire of Varroerth]] is founded.
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* [[170|circa 170]]: the various [[Ruler of Five]] precursor states begin a centuries-long war of dominance.
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* [[300]]-[[420]]: the {{Imperial}} [[First Survey]] charts the system.
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* [[500|circa 500]]: the [[Ruler of Five]] [[Confederation]] draws up its charter, establishing [[Polity|the state]] in its current form.
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* [[800s|mid 800s]]: the [[Opposition Alliance]] is founded and rapidly admits many of the [[Non-Aligned World|neutral worlds]] around it.
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* [[800s|late 800s]]: the [[Ngath Confederation]] begins to form and gradually absorbs [[Non-Aligned World|neutral worlds]] and [[Polity|smaller polities]].
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* [[995]]-[[1065]]: the {{Imperial}} [[Second Survey]] charts the system.
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* [[1040s|circa 1040]]: the [[17th Disjuncture]] is founded and rapidly brings [[Non-Aligned World|neutral worlds]] under its banner, directly competing with the [[Ngath Confederation]].
 +
* [[1065]]: the [[Second Survey]] is published. Information about the system becomes widely available.
 +
* [[1078]]: the [[Third Empire of Gashikan]] forms.
  
== References & Contributors / Sources ==
+
== References & Contributors (Sources) ==
{{Intermediate}}
 
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name=Vargr|version=Classic Traveller|page=IBC}} (named but no further data)
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|S1= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (A-M)|Supplement 8 Library Data (A-M)]]'', ([[Game Designers Workshop]], 1981), various pages. (Library data entries)
|S2= {{Ludography cite|name=Vilani & Vargr|page=11,47}} (dot map provided)  
+
|S2= [[John Harshman]], [[Marc Miller]], [[Loren Wiseman]]. {{CT}} ''[[Library Data (N-Z)|Supplement 11 Library Data (N-Z)]]'', ([[Game Designers Workshop]], 1982), various pages. (Library data entries)
|S3= {{MT}} and {{TNE}}: [[The Meshan Saga]] by Martin Rait
+
|S3= [[J. Andrew Keith]], [[Marc Miller]], [[John Harshman]]. {{CT}} ''[[Vargr (Alien Module)|Vargr]]'' ([[Game Designers Workshop]], 1984), IBC. (Sector named but no world data provided)
|S4= Author & Contributor: [[Mike Mikesh]] of the {{HIWG}} (generated data)
+
|S4= {{Ludography cite|name= Vilani & Vargr |page= pages 11, 48, 49}} (Dot maps and charts indicating the location of the world and its political allegiance)
|S5= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]
+
|S5= [[Martin Rait]]. {{MT}} and {{TNE}}: ''[[The Meshan Saga]]'', (1995-present). (Background for the sector)
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S6= [[David Burden]], [[Stuart Dollar]], [[Andy Lilly]], [[Joseph Walsh]]. ''{{T4}} [[Aliens Volume 1]]'' ([[Imperium Games]], 1998), pages 91-182. (The [[Vargr]])
|S7=  
+
|S7= [[David L. Pulver]]. ''[[GURPS Traveller]] [[GURPS Traveller: Alien Races 1|Alien Races 1]]'' ([[Steve Jackson Games]], 1998), pages 64-99. (The [[Vargr]])
 +
|S8= [[Simon Beal]]. ''[[Mongoose Traveller: Vargr]]'', ([[Mongoose Publishing]], 2009), various pages. (The [[Vargr]])
 +
|S9= Author & Contributor: [[Mike Mikesh]] of the {{HIWG}} (generated data)
 
}}
 
}}
  
  
 +
[[Category: First Imperium]]
 +
[[Category: First Imperium worlds]]
 +
[[Category: Rule of Man]]
 +
[[Category: Rule of Man worlds]]
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents]]
 
[[Category: Vargr Extents worlds]]
 
[[Category: Vargr Extents worlds]]
{{LE|Binary Star System|T5 Second Survey worlds}}
+
{{LEN|Era: Milieu 1116|T5 Second Survey worlds}}

Latest revision as of 17:24, 21 November 2025

On Alzur/Faengfel (Meshan 1340)
Classic Era (1116)
E7668AE-5
StarportE Frontier - no facilities
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics6 Wet World 60%
Population8 Moderate (900 million)
GovernmentA Charismatic Dictator
LawE Extreme Law (police state)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F8 V M5 V
Planetoid Belts 0
Gas Giants 3

On Alzur is a pre-agricultural, moderate population rich garden world with over a hundred million, but not yet a billion sophonts.

  • Garden worlds are known for their near-ideal utopian environments conducive to most sophonts, plants, animals, and other forms of life.
  • It is a pre-agricultural world with an environment suitable for large scale agricultural and livestock industries that have not yet been widely developed.
  • This is a rich world with a prosperous and thriving world economy.
  • Its economy and population are rapidly growing and living conditions are expected to quickly rise barring outside forces.
  • This is a "low technology" world with technology competencies well below standard for Charted Space.
  • This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
  • This is a temperate world, with a climate of pleasant, average temperatures, considered to be an ideal or near-ideal environment by many different sophont species.
  • It is a member of the Voekhaeb Society in the Faengfel Subsector of Meshan Sector, which is part of the Vargr Extents.

Description (Astrography & Planetology)[edit]

Binary F Type M Type 2.jpg

Stellar Data[edit]

On Alzur is a binary star system.

  • The primary is a white main sequence.
  • The secondary is a red main sequence.
On Alzur has two stars in the star system.
On Alzur
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F8 V Main Sequence (Dwarf) 1.18 6050 - 6180 1.78479
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0114 0.1108 1.24 - 2.17 1.14 11.4
Orbit #  * 0 4 3 7
Remarks None
On Alzur
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M5 V Main Sequence (Dwarf) 0.162 2930 - 3060 0.00171
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0018 0.0034 0.04 - 0.09 0.18 1.8
Orbit #  *  *  * 0 4
Remarks None

System Data[edit]

The worlds of the system have been surveyed. They consist of:

Mainworld Data[edit]

Mainworld Size (S)[edit]

On Alzur is a Meso World between 10,400km and 12,000km in diameter. The world has a standard gravity between 0.7G and 0.9G. The horizon will appear about 4.7km away.

Mainworld Atmosphere (A)[edit]

On Alzur has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.

Mainworld Hydrosphere (H)[edit]

On Alzur has 55-65% of its surface covered by liquid water. It has significant large liquid bodies. Wilderness refueling is possible.

Mainworld Geography and Topography[edit]

No centrally held map of the world exists within AAB Library Data records.

Blank World Map Watery.png
(Blank map, predominantly watery world.)

History & Background (Dossier)[edit]

Comp-Prog-Dav-R-Deitrick-Starter-Trav-Page-16 16-July-2018a.jpg

On Alzur was claimed by the Vilani millennia ago and was eventually absorbed into the Ziru Sirka. It was nominally under the authority of the Rule of Man prior to the Long Night.

  • It has ruins and remains on its surface dating to before the founding of the Ziru Sirka.

It is a Puzzle World and is designated as an Amber Zone. It presents particular risks and dangers due to the environment or native life forms, laws or customs, or other conditions that are not well understood.

  • Visitors are advised to act with caution.

World Starport (St)[edit]

On Alzur has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.

World Population (P)[edit]

On Alzur has a population of 900,000,000 sophonts (hundreds of millions).

  • The population largely consists of Vargr.
  • Humans and other sophonts may also be encountered.

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level (T)[edit]

On Alzur possesses a Technology Level of TL–5.

World Government (G)[edit]

On Alzur is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.

World Law (L)[edit]

On Alzur has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. Most worlds with this law level may be an Amber Zone or Red Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors). Civilian movement is rigidly controlled. There is no difference between the police and the military. This world is a full-fledged police state. Oppression is legalized, though not routine.

Trade Data[edit]

  • Importance: -1 (unimportant)

World Economy[edit]

  • Resources: A (abundant)
  • Labor: 7 (tens of millions)
  • Infrastructure: 6 (limited)
  • Efficiency: +3 (improved)

World Culture[edit]

  • Heterogenity: C (fragmented)
  • Acceptance: 7 (aloof)
  • Strangeness: 9 (extremely confusing)
  • Symbols: 9 (somewhat abstract)

World Timeline[edit]

Major events that have affected this world and the wider region that it lies within:

References & Contributors (Sources)[edit]

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This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.