Difference between revisions of "Kanae (world)"
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{{World summary |name= Kanae|trade= Hi In Na}} | {{World summary |name= Kanae|trade= Hi In Na}} | ||
{{World summary VNgC|sector= Windhorn |subsector= Aekhgal}} | {{World summary VNgC|sector= Windhorn |subsector= Aekhgal}} | ||
| + | * This world is a member of the [[Kanae-Figorurzaz Trade Run]]. | ||
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== Description ([[Astrography]] & [[Planetology]]) == | == Description ([[Astrography]] & [[Planetology]]) == | ||
'''Kanae''' has a solitary primary star. | '''Kanae''' has a solitary primary star. | ||
Revision as of 22:58, 9 August 2023
| Kanae/Aekhgal (Windhorn 0836) | |||||||||||||||||||||||||
| Classic Era (1116) | A310976-B
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F6 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Kanae is a high-population, non-agricultural, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- It is unable to produce quality foodstuffs and must import them.
- It is a member of the Ngath Confederation in the Aekhgal Subsector of Windhorn Sector, within the Vargr Extents. The population is primarily Vargr.
- This world is a member of the Kanae-Figorurzaz Trade Run.
Description (Astrography & Planetology)
Kanae has a solitary primary star.
- It is a white main sequence.
System Data
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x11 secondary rocky worlds.
- x1 planetoid belt.
- x1 gas giant.
Mainworld Data
Mainworld Size (S)
Kanae is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.
Mainworld Atmosphere (A)
Kanae has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Kanae has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.
Mainworld Geography and Topography
No centrally held map of the world exists within AAB Library Data records.
History & Background (Dossier)
World Starport (St)
Kanae has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)
Kanae has a population of 6,000,000,000 sophonts (billions).
- High Population Worlds like this tend to have huge consumer markets.
- The population entirely consists of Vargr.
World Technology Level (T)
Kanae possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)
Kanae has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)
Kanae has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. All firearms except shotguns, and anything more destructive, are typically regulated or prohibited.
Trade Data
- Importance: 4 (important)
World Economy
- Resources: D (very abundant)
- Labor: 8 (hundreds of millions)
- Infrastructure: F (very comprehensive)
- Efficiency: +3 (improved)
World Culture
- Heterogenity: 8 (discordant)
- Acceptance: D (very xenophilic)
- Strangeness: 4 (somewhat typical)
- Symbols: A (abstract)
World Timeline
Major events that have affected this world and the wider region that it lies within:
- -4045 to -2204: the Ziru Sirka claims and settles worlds across the region.
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -2404 to -2215: the human Interstellar Wars rage to rimward. The region becomes increasingly neglected.
- -2400s: Vargr raiding into the region significantly increases. This becomes known as the Vargr Pillaging.
- -2204 to -1776: the Rule of Man nominally administers the worlds of the region. Conflicts escalate between Vargr and humans as the Vargr occupy former Ziru Sirka territory.
- circa -1700: Vargr rimward expansion gradually ceases: the border between human and Vargr space stabilizes.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- The Year 0: to rimward, the Third Imperium is founded.
- 300-420: the Imperial First Survey charts the system.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (Sector named)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), page 11. (Dot map provided)
- Simon Beal. Vargr (Mongoose Publishing, 2009), various pages. (Windhorn Rift region)
- Author & Contributor: John G. Wood.
- ↑ "Jump Map API" and map location from Travellermap.com
